From a4b8e93966b0f3d8aac0ecd78bacbec3a100c4c0 Mon Sep 17 00:00:00 2001 From: Sylvain Pion Date: Thu, 20 Nov 2003 09:49:09 +0000 Subject: [PATCH] cut too long lines --- .../Triangulation_3/include/CGAL/Delaunay_triangulation_3.h | 6 ++++-- 1 file changed, 4 insertions(+), 2 deletions(-) diff --git a/Packages/Triangulation_3/include/CGAL/Delaunay_triangulation_3.h b/Packages/Triangulation_3/include/CGAL/Delaunay_triangulation_3.h index 77703c9065b..be982bc950e 100644 --- a/Packages/Triangulation_3/include/CGAL/Delaunay_triangulation_3.h +++ b/Packages/Triangulation_3/include/CGAL/Delaunay_triangulation_3.h @@ -280,7 +280,8 @@ private: public: Bounded_side - side_of_sphere( const Cell_handle& c, const Point & p, bool perturb = false) const + side_of_sphere(const Cell_handle& c, const Point & p, + bool perturb = false) const { return side_of_sphere(c->vertex(0), c->vertex(1), c->vertex(2), c->vertex(3), p, perturb); @@ -1071,7 +1072,8 @@ side_of_sphere(const Vertex_handle& v0, const Vertex_handle& v1, template < class Gt, class Tds > Bounded_side Delaunay_triangulation_3:: -side_of_circle(const Cell_handle& c, int i, const Point & p, bool perturb) const +side_of_circle(const Cell_handle& c, int i, + const Point & p, bool perturb) const // precondition : dimension >=2 // in dimension 3, - for a finite facet // returns ON_BOUNDARY if the point lies on the circle,