name change

This commit is contained in:
kanhuang 2013-09-11 18:31:18 -04:00
parent 0bfda1170c
commit a730c197c8
1 changed files with 20 additions and 20 deletions

View File

@ -91,7 +91,7 @@ private:
Point_2 q;
Point_2 dp;
Pvec polygon; //visibility polygon
std::map<Point_2, Pvec> vmap; //vertex and two edges incident to it that might block vision
std::map<Point_2, Pvec> neighbors; //vertex and two edges incident to it that might block vision
std::map<Pair, int> edx; //index of edge in the heap
std::vector<Pair> heap;
@ -276,8 +276,8 @@ private:
Point_2& former = vs[i], temp;
for (int l=i; l<j; l++) {
bool left_v(false), right_v(false), has_predecessor(false);
for (int k=0; k<vmap[vs[l]].size(); k++) {
temp= vmap[vs[l]][k];
for (int k=0; k<neighbors[vs[l]].size(); k++) {
temp= neighbors[vs[l]][k];
if (Visibility_2::compare_xy_2(geom_traits, temp, former) == EQUAL) {
has_predecessor = true;
continue;
@ -338,7 +338,7 @@ private:
vs.clear();
polygon.clear();
heap.clear();
vmap.clear();
neighbors.clear();
edx.clear();
std::vector<Pair> good_edges;
@ -403,14 +403,14 @@ private:
Pair closest_e = heap.front(); //save the closest edge;
int insert_cnt(0), remove_cnt(0);
Point_2 p_remove, p_insert;
for (int j=0; j!=vmap[v].size(); j++) {
Pair e = create_pair(v, vmap[v][j]);
for (int j=0; j!=neighbors[v].size(); j++) {
Pair e = create_pair(v, neighbors[v][j]);
if (edx.count(e)) {
p_remove = vmap[v][j];
p_remove = neighbors[v][j];
remove_cnt++;
}
else {
p_insert = vmap[v][j];
p_insert = neighbors[v][j];
insert_cnt++;
}
}
@ -424,8 +424,8 @@ private:
edx.erase(e_out);
}
else {
for (int j=0; j!=vmap[v].size(); j++) {
Pair e = create_pair(v, vmap[v][j]);
for (int j=0; j!=neighbors[v].size(); j++) {
Pair e = create_pair(v, neighbors[v][j]);
if (edx.count(e)) {
heap_remove(edx[e]);
remove_cnt++;
@ -799,7 +799,7 @@ private:
}
}
class Is_sweeped_first:public std::binary_function<Point_2, Point_2, bool> {
const Point_2 q;
const Point_2& q;
const Geometry_traits_2* geom_traits;
public:
Is_sweeped_first(const Point_2& q, const Geometry_traits_2* traits):q(q){
@ -856,10 +856,10 @@ private:
//when query is in face, every edge is good.
void input_neighbor_f( const Halfedge_const_handle e) {
Point_2 v = e->target()->point();
if (!vmap.count(v))
if (!neighbors.count(v))
vs.push_back(v);
vmap[v].push_back(e->source()->point());
vmap[v].push_back(e->next()->target()->point());
neighbors[v].push_back(e->source()->point());
neighbors[v].push_back(e->next()->target()->point());
}
bool is_in_cone(Point_2& p) {
@ -880,13 +880,13 @@ private:
Point_2 v2 = e->source()->point();
if (is_in_cone(v1) || is_in_cone(v2) || do_intersect_ray(q, source, v1, v2)) {
good_edges.push_back(create_pair(v1, v2));
if (!vmap.count(v1))
if (!neighbors.count(v1))
vs.push_back(v1);
vmap[v1].push_back(v2);
neighbors[v1].push_back(v2);
if (!vmap.count(v2))
if (!neighbors.count(v2))
vs.push_back(v2);
vmap[v2].push_back(v1);
neighbors[v2].push_back(v1);
}
}
@ -960,8 +960,8 @@ private:
Point_2(xmax, ymax), Point_2(xmin, ymax)};
for (int i=0; i<4; i++) {
vs.push_back(box[i]);
vmap[box[i]].push_back(box[(i+3)%4]);
vmap[box[i]].push_back(box[(i+1)%4]);
neighbors[box[i]].push_back(box[(i+3)%4]);
neighbors[box[i]].push_back(box[(i+1)%4]);
good_edges.push_back(create_pair(box[i], box[(i+1)%4]));
}
// timer.stop();