diff --git a/Polyhedron/demo/Polyhedron/Scene_points_with_normal_item.cpp b/Polyhedron/demo/Polyhedron/Scene_points_with_normal_item.cpp index 9530e4924c0..9832f055c80 100644 --- a/Polyhedron/demo/Polyhedron/Scene_points_with_normal_item.cpp +++ b/Polyhedron/demo/Polyhedron/Scene_points_with_normal_item.cpp @@ -98,7 +98,7 @@ void Scene_points_with_normal_item::initialize_buffers(CGAL::Three::Viewer_inter compute_normals_and_vertices(); //vao for the edges { - program = getShaderProgram(PROGRAM_WITHOUT_LIGHT, viewer); + program = getShaderProgram(PROGRAM_NO_SELECTION, viewer); program->bind(); vaos[Edges]->bind(); @@ -117,7 +117,7 @@ void Scene_points_with_normal_item::initialize_buffers(CGAL::Three::Viewer_inter } //vao for the points { - program = getShaderProgram(PROGRAM_WITHOUT_LIGHT, viewer); + program = getShaderProgram(PROGRAM_NO_SELECTION, viewer); program->bind(); vaos[ThePoints]->bind(); @@ -135,7 +135,7 @@ void Scene_points_with_normal_item::initialize_buffers(CGAL::Three::Viewer_inter } //vao for the selected points { - program = getShaderProgram(PROGRAM_WITHOUT_LIGHT, viewer); + program = getShaderProgram(PROGRAM_NO_SELECTION, viewer); program->bind(); vaos[Selected_points]->bind(); @@ -420,8 +420,8 @@ void Scene_points_with_normal_item::draw_edges(CGAL::Three::Viewer_interface* vi if(!are_buffers_filled) initialize_buffers(viewer); vaos[Edges]->bind(); - program=getShaderProgram(PROGRAM_WITHOUT_LIGHT); - attrib_buffers(viewer,PROGRAM_WITHOUT_LIGHT); + program=getShaderProgram(PROGRAM_NO_SELECTION); + attrib_buffers(viewer,PROGRAM_NO_SELECTION); program->bind(); program->setAttributeValue("colors", this->color()); viewer->glDrawArrays(GL_LINES, 0, static_cast(nb_lines/3)); @@ -434,8 +434,8 @@ void Scene_points_with_normal_item::draw_points(CGAL::Three::Viewer_interface* v initialize_buffers(viewer); vaos[ThePoints]->bind(); - program=getShaderProgram(PROGRAM_WITHOUT_LIGHT); - attrib_buffers(viewer,PROGRAM_WITHOUT_LIGHT); + program=getShaderProgram(PROGRAM_NO_SELECTION); + attrib_buffers(viewer,PROGRAM_NO_SELECTION); program->bind(); program->setAttributeValue("colors", this->color()); viewer->glDrawArrays(GL_POINTS, 0, static_cast(nb_points/3)); @@ -446,8 +446,8 @@ void Scene_points_with_normal_item::draw_points(CGAL::Three::Viewer_interface* v viewer->glPointSize(4.f); vaos[Selected_points]->bind(); - program=getShaderProgram(PROGRAM_WITHOUT_LIGHT); - attrib_buffers(viewer,PROGRAM_WITHOUT_LIGHT); + program=getShaderProgram(PROGRAM_NO_SELECTION); + attrib_buffers(viewer,PROGRAM_NO_SELECTION); program->bind(); program->setAttributeValue("colors", QColor(255,0,0)); viewer->glDrawArrays(GL_POINTS, 0,