mirror of https://github.com/CGAL/cgal
Fix Circle_2 -- Bbox_2/Iso_rectangle_2 intersection
Bbox_2 is inherently inexact as it is double-based. Thus, Bbox_2 should use its conversion to Iso_rectangle_2 (a kernel type) and not the other way around, otherwise we are doing FT --> double --> FT and losing precision.
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@ -26,21 +26,46 @@
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#include <CGAL/Bbox_2.h>
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#include <CGAL/Circle_2.h>
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#include <CGAL/Intersections_2/internal/Bbox_2_Circle_2_do_intersect.h>
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#include <CGAL/Intersections_2/Circle_2_Iso_rectangle_2.h>
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namespace CGAL {
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namespace Intersections {
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namespace internal {
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template <class K>
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bool do_intersect(const CGAL::Bbox_2& bbox,
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const typename K::Circle_2& circle,
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const K&)
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{
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return do_intersect_circle_iso_rectangle_2(circle, bbox, K());
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}
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template <class K>
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bool do_intersect(const typename K::Circle_2& circle,
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const CGAL::Bbox_2& bbox,
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const K&)
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{
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return do_intersect_circle_iso_rectangle_2(circle, bbox, K());
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}
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} // namespace internal
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} // namespace Intersections
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template<typename K>
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bool do_intersect(const CGAL::Bbox_2& a,
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const Circle_2<K>& b) {
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const Circle_2<K>& b)
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{
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return K().do_intersect_2_object()(a, b);
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}
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template<typename K>
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bool do_intersect(const Circle_2<K>& a,
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const CGAL::Bbox_2& b) {
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const CGAL::Bbox_2& b)
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{
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return K().do_intersect_2_object()(a, b);
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}
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}
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} // namespace CGAL
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#endif // CGAL_INTERSECTIONS_2_BBOX_2_CIRCLE_2_H
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@ -23,30 +23,98 @@
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#ifndef CGAL_INTERSECTIONS_2_ISO_RECTANGLE_2_CIRCLE_2_H
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#define CGAL_INTERSECTIONS_2_ISO_RECTANGLE_2_CIRCLE_2_H
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#include <CGAL/Iso_rectangle_2.h>
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#include <CGAL/Circle_2.h>
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#include <CGAL/Intersections_2/internal/Bbox_2_Circle_2_do_intersect.h>
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#include <CGAL/Iso_rectangle_2.h>
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#include <CGAL/Intersection_traits_2.h>
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namespace CGAL {
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namespace Intersections {
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namespace internal {
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// Circle_2 is not a disk, thus if the box is contained within the circle, there is no intersection.
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template <class K>
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bool do_intersect(const typename K::Iso_rectangle_2& bbox,
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bool do_intersect_circle_iso_rectangle_2(const typename K::Circle_2& circle,
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const typename K::Iso_rectangle_2& rec,
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const K&)
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{
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typedef typename K::FT FT;
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typedef typename K::Point_2 Point;
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Point center = circle.center();
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// Check that the minimum distance to the box is smaller than the radius, otherwise there is
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// no intersection.
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FT distance = FT(0);
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if(center.x() < rec.xmin())
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{
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FT d = rec.xmin() - center.x();
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distance += d * d;
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}
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else if(center.x() > rec.xmax())
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{
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FT d = center.x() - rec.xmax();
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distance += d * d;
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}
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if(center.y() < rec.ymin())
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{
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FT d = rec.ymin() - center.y();
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distance += d * d;
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}
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else if(center.y() > rec.ymax())
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{
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FT d = center.y() - rec.ymax();
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distance += d * d;
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}
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// Note that with the way the distance above is computed, the distance is '0' if the box strictly
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// contains the circle. But since we use '>', we don't exit
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if(distance > circle.squared_radius())
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return false;
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// Check that the maximum distance between the center of the circle and the box is not (strictly)
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// smaller than the radius of the center, otherwise the box is entirely contained.
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distance = FT(0);
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if(center.x() <= (rec.xmin() + rec.xmax()) / FT(2))
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{
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FT d = rec.xmax() - center.x();
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distance += d * d;
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}
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else
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{
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FT d = center.x() - rec.xmin();
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distance += d * d;
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}
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if(center.y() < (rec.ymin() + rec.ymax()) / FT(2))
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{
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FT d = rec.ymax() - center.y();
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distance += d * d;
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}
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else
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{
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FT d = center.y() - rec.ymin();
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distance += d * d;
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}
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return (distance >= circle.squared_radius());
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}
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template <class K>
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bool do_intersect(const typename K::Iso_rectangle_2& rec,
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const typename K::Circle_2& circle,
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const K&)
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{
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return do_intersect_circle_box_2(circle, bbox, K());
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return do_intersect_circle_iso_rectangle_2(circle, rec, K());
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}
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template <class K>
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bool do_intersect(const typename K::Circle_2& circle,
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const typename K::Iso_rectangle_2& bbox,
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const typename K::Iso_rectangle_2& rec,
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const K&)
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{
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return do_intersect_circle_box_2(circle, bbox, K());
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return do_intersect_circle_iso_rectangle_2(circle, rec, K());
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}
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} // namespace internal
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@ -1,126 +0,0 @@
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// Copyright (c) 2018 GeometryFactory (France).
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// All rights reserved.
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//
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// This file is part of CGAL (www.cgal.org); you can redistribute it and/or
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// modify it under the terms of the GNU Lesser General Public License as
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// published by the Free Software Foundation; either version 3 of the License,
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// or (at your option) any later version.
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//
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// Licensees holding a valid commercial license may use this file in
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// accordance with the commercial license agreement provided with the software.
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//
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// This file is provided AS IS with NO WARRANTY OF ANY KIND, INCLUDING THE
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// WARRANTY OF DESIGN, MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE.
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//
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// $URL$
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// $Id$
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// SPDX-License-Identifier: LGPL-3.0+
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//
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//
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// Author(s) : Andreas Fabri
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#ifndef CGAL_INTERNAL_INTERSECTIONS_2_BBOX_2_CIRCLE_2_DO_INTERSECT_H
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#define CGAL_INTERNAL_INTERSECTIONS_2_BBOX_2_CIRCLE_2_DO_INTERSECT_H
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#include <CGAL/Circle_2.h>
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#include <CGAL/Bbox_2.h>
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#include <CGAL/number_utils.h>
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namespace CGAL {
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namespace Intersections {
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namespace internal {
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// Circle_2 is not a disk, thus if the box is contained within the circle, there is no intersection.
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template <class K, class Box2>
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bool do_intersect_circle_box_2(const typename K::Circle_2& circle,
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const Box2& bbox,
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const K&)
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{
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typedef typename K::FT FT;
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typedef typename K::Point_2 Point;
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Point center = circle.center();
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// Check that the minimum distance to the box is smaller than the radius, otherwise there is
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// no intersection.
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FT distance = FT(0);
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if(center.x() < FT(bbox.xmin()))
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{
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FT d = FT(bbox.xmin()) - center.x();
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distance += d * d;
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}
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else if(center.x() > FT(bbox.xmax()))
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{
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FT d = center.x() - FT(bbox.xmax());
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distance += d * d;
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}
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if(center.y() < FT(bbox.ymin()))
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{
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FT d = FT(bbox.ymin()) - center.y();
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distance += d * d;
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}
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else if(center.y() > FT(bbox.ymax()))
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{
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FT d = center.y() - FT(bbox.ymax());
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distance += d * d;
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}
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// Note that with the way the distance above is computed, the distance is '0' if the box strictly
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// contains the circle. But since we use '>', we don't exit
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if(distance > circle.squared_radius())
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return false;
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// Check that the maximum distance between the center of the circle and the box is not (strictly)
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// smaller than the radius of the center, otherwise the box is entirely contained.
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distance = FT(0);
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if(center.x() <= FT(bbox.xmin() + bbox.xmax()) / FT(2))
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{
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FT d = FT(bbox.xmax()) - center.x();
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distance += d * d;
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}
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else
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{
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FT d = center.x() - FT(bbox.xmin());
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distance += d * d;
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}
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if(center.y() < FT(bbox.ymin() + bbox.ymax()) / FT(2))
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{
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FT d = FT(bbox.ymax()) - center.y();
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distance += d * d;
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}
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else
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{
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FT d = center.y() - FT(bbox.ymin());
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distance += d * d;
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}
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return (distance >= circle.squared_radius());
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}
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template <class K>
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bool do_intersect(const CGAL::Bbox_2& bbox,
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const typename K::Circle_2& circle,
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const K&)
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{
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return do_intersect_circle_box_2(circle, bbox, K());
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}
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template <class K>
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bool do_intersect(const typename K::Circle_2& circle,
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const CGAL::Bbox_2& bbox,
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const K&)
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{
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return do_intersect_circle_box_2(circle, bbox, K());
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}
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} // namespace internal
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} // namespace Intersections
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} // namespace CGAL
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#endif // CGAL_INTERNAL_INTERSECTIONS_2_BBOX_2_CIRCLE_2_DO_INTERSECT_H
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