repair changes.html

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Andreas Fabri 2017-04-27 13:09:32 +02:00 committed by Mael Rouxel-Labbé
parent fd97d9b973
commit ae19fa592f
1 changed files with 4 additions and 34 deletions

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@ -154,7 +154,11 @@ and <code>src/</code> directories).
The subdivision algorithms work on any model of a `MutableFaceGraph`, and the functions have
an optional named parameter that allows to pass a vertex property map.
</li>
<li>
Sqrt3 subdivision can now handle input surfaces with a border.
</li>
</ul>
<!-- Spatial Searching and Sorting -->
<!-- Geometric Optimization -->
<!-- Interpolation -->
@ -338,9 +342,6 @@ and <code>src/</code> directories).
<li>
The constructor <code>CGAL::Polyhedral_mesh_domain_with_features_3(std::string)</code> is deprecated.
</li>
<li>
Sqrt3 subdivision can now handle input surfaces with a border.
</li>
</ul>
<h3>Polygon Mesh Processing</h3>
@ -371,7 +372,6 @@ and <code>src/</code> directories).
</li>
</ul>
<h3>Point Set Processing</h3>
<ul>
<li>Function <code>CGAL::remove_outliers()</code> has an
@ -383,36 +383,6 @@ and <code>src/</code> directories).
or a surface in 3D.</li>
</ul>
<!-- Surface Reconstruction -->
<!-- Geometry Processing -->
<!-- Spatial Searching and Sorting -->
<!-- Geometric Optimization -->
<!-- Interpolation -->
<!-- Kinetic Data Structures -->
<!-- Support Library -->
<h3>CGAL and the Boost Graph Library (BGL)</h3>
<ul>
<li>
Add function <code>CGAL::convert_nef_polyhedron_to_polygon_mesh()</code> to
convert a <code>Nef_polyhedron_3</code> to any model of the <code>MutableFaceGraph</code>
concept.
</li>
</ul>
<h3>Geometric Object Generators</h3>
<ul>
<li>
Add point random generators
<ul>
<li>in a 3D triangle mesh model of the concept <code>FaceListGraph</code> (<code>CGAL::Random_points_in_triangle_mesh_3</code>),</li>
<li>on the boundary of a tetrahedral mesh (<code>CGAL::Random_points_in_tetrahedral_mesh_boundary_3</code>),</li>
<li>in a tetrahedral mesh (<code>CGAL::Random_points_in_tetrahedral_mesh_3</code>),</li>
<li>in a 2D triangle mesh (<code>CGAL::Random_points_in_triangle_mesh_2</code>),</li>
<li>in a range of 2D or 3D triangles (<code>CGAL::Random_points_in_triangles_3</code> and <code>CGAL::Random_points_in_triangles_2</code>).</li>
</ul>
</li>
</ul>
<!-- Visualization -->
<h3>CGAL and the Boost Graph Library (BGL)</h3>
<ul>
<li>