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Merge pull request #3418 from MaelRL/Kernel23-Fix_doc_typo
Kernel_23: Fix doc typos
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@ -115,7 +115,7 @@ const Kernel::RT &hw = RT(1));
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\name Operations
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The main thing to do with transformations is to apply them on
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geometric objects. Each class `Class_2<Kernel>` representing a
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geometric objects. Each class `Class_3<Kernel>` representing a
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geometric object has a member function:
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\code
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@ -3846,7 +3846,7 @@ public:
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direction as the sum of the normalized normal vectors of the two planes, and
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passes through the intersection of `h1` and `h2`.
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If `h1` and `h2` are parallel, then the bisector is defined as the
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plane which has the same oriented normal vector as `l1`, and which is at
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plane which has the same oriented normal vector as `h1`, and which is at
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the same distance from `h1` and `h2`.
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This function requires that `Kernel::RT` supports the `sqrt()`
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operation.
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