mirror of https://github.com/CGAL/cgal
Fix error of conflict resolution
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6cae0df31c
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@ -667,11 +667,7 @@ Scene_polygon_soup_item::draw(CGAL::Three::Viewer_interface* viewer) const {
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initializeBuffers(viewer);
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initializeBuffers(viewer);
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}
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}
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if(soup == 0) return;
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if(soup == 0) return;
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//Calls the buffer info again so that it's the right one used even if
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//there are several objects drawn
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vaos[Facets]->bind();
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attribBuffers(viewer,PROGRAM_WITH_LIGHT);
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attribBuffers(viewer,PROGRAM_WITH_LIGHT);
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QColor v_colors = this->color();
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program = getShaderProgram(PROGRAM_WITH_LIGHT);
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program = getShaderProgram(PROGRAM_WITH_LIGHT);
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program->bind();
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program->bind();
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@ -14,7 +14,7 @@
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#include <CGAL/Triangulation_face_base_with_info_2.h>
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#include <CGAL/Triangulation_face_base_with_info_2.h>
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#include <CGAL/Constrained_Delaunay_triangulation_2.h>
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#include <CGAL/Constrained_Delaunay_triangulation_2.h>
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#include <CGAL/Constrained_triangulation_plus_2.h>
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#include <CGAL/Constrained_triangulation_plus_2.h>
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#include <CGAL/Triangulation_2_filtered_projection_traits_3.h>
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#include <CGAL/Triangulation_2_projection_traits_3.h>
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#include <CGAL/Polygon_mesh_processing/compute_normal.h>
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#include <CGAL/Polygon_mesh_processing/compute_normal.h>
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