mirror of https://github.com/CGAL/cgal
triangulate_refine_and_fair_hole delegates everything so vertex point map
is already handled
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@ -205,7 +205,6 @@ namespace Polygon_mesh_processing {
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\sa CGAL::Polygon_mesh_processing::fair()
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\todo handle islands
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\todo code: VertexPointMap
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*/
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template<typename PolygonMesh,
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typename FaceOutputIterator,
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