Remove blanks at end of line

This commit is contained in:
Sylvain Pion 2006-08-04 15:18:36 +00:00
parent d0fa0938d9
commit b67eec7d14
1 changed files with 57 additions and 57 deletions

View File

@ -13,7 +13,7 @@
//
// $URL$
// $Id$
//
//
//
// Author(s) : Monique Teillaud <Monique.Teillaud@sophia.inria.fr>
// Sylvain Pion <Sylvain.Pion@sophia.inria.fr>
@ -38,7 +38,7 @@ CGAL_BEGIN_NAMESPACE
template < class Tr > class Natural_neighbors_3;
template < class Gt,
template < class Gt,
class Tds = Triangulation_data_structure_3 <
Triangulation_vertex_base_3<Gt>,
Triangulation_cell_base_3<Gt> > >
@ -188,12 +188,12 @@ public:
Delaunay_triangulation_3(const Gt& gt = Gt())
: Tr_Base(gt)
{}
// copy constructor duplicates vertices and cells
Delaunay_triangulation_3(const Delaunay_triangulation_3 & tr)
: Tr_Base(tr)
{
CGAL_triangulation_postcondition( is_valid() );
{
CGAL_triangulation_postcondition( is_valid() );
}
template < typename InputIterator >
@ -402,7 +402,7 @@ public:
Object o = dual(*fit);
if (const Point *p = object_cast<Point>(&o)) os << *p;
if (const Segment *s = object_cast<Segment>(&o)) os << *s;
if (const Ray *r = object_cast<Ray>(&o)) os << *r;
if (const Ray *r = object_cast<Ray>(&o)) os << *r;
}
return os;
}
@ -423,11 +423,11 @@ private:
}
#ifndef CGAL_CFG_NET2003_MATCHING_BUG
void make_hole_3D_ear( Vertex_handle v,
void make_hole_3D_ear( Vertex_handle v,
std::vector<Facet> & boundhole,
std::vector<Cell_handle> & hole);
#else
void make_hole_3D_ear( Vertex_handle v,
void make_hole_3D_ear( Vertex_handle v,
std::vector<Facet> & boundhole,
std::vector<Cell_handle> & hole)
{
@ -449,7 +449,7 @@ private:
void fill_hole_3D_ear(const std::vector<Facet> & boundhole);
void make_hole_3D_new( Vertex_handle v,
void make_hole_3D_new( Vertex_handle v,
std::map<Vertex_triple,Facet>& outer_map,
std::vector<Cell_handle> & hole);
@ -547,7 +547,7 @@ insert(const Point & p, Locate_type lt, Cell_handle c, int li, int)
case Tr_Base::OUTSIDE_AFFINE_HULL:
// if the 2d triangulation is Delaunay, the 3d
// triangulation will be Delaunay
return Tr_Base::insert_outside_affine_hull(p);
return Tr_Base::insert_outside_affine_hull(p);
default:
CGAL_triangulation_assertion(false); // CELL should not happen in 2D.
}
@ -580,7 +580,7 @@ move_point(Vertex_handle v, const Point & p)
return insert(p);
return insert(p, old_neighbor->cell());
}
template < class Gt, class Tds >
void
Delaunay_triangulation_3<Gt,Tds>::
@ -655,11 +655,11 @@ fill_hole_delaunay_2D(std::list<Edge_2D> & first_hole)
const Point &p0 = v0->point();
const Point &p1 = v1->point();
const Point *p2 = NULL; // Initialize to NULL to avoid warning.
typename Hole::iterator hdone = hole.end();
typename Hole::iterator hit = hole.begin();
typename Hole::iterator cut_after(hit);
// if tested vertex is c with respect to the vertex opposite
// to NULL neighbor,
// stop at the before last face;
@ -685,15 +685,15 @@ fill_hole_delaunay_2D(std::list<Edge_2D> & first_hole)
}
}
}
// create new triangle and update adjacency relations
Cell_handle newf;
//update the hole and push back in the Hole_List stack
// if v2 belongs to the neighbor following or preceding *f
// the hole remain a single hole
// otherwise it is split in two holes
fn = (hole.front()).first;
in = (hole.front()).second;
if (fn->has_vertex(v2, i) && i == ccw(in)) {
@ -721,7 +721,7 @@ fill_hole_delaunay_2D(std::list<Edge_2D> & first_hole)
new_hole.push_back(hole.front());
hole.pop_front();
}
hole.push_front(Edge_2D(newf, 1));
new_hole.push_front(Edge_2D(newf, 0));
hole_list.push_back(hole);
@ -773,7 +773,7 @@ make_canonical(Vertex_triple& t) const
} else {
i = (&*(t.second) < &*(t.third))? 1 : 2;
}
Vertex_handle tmp;
Vertex_handle tmp;
switch(i){
case 0: return;
case 1:
@ -802,10 +802,10 @@ make_vertex_triple(const Facet& f) const
// {0, 3, 1}, {0, 1, 2} };
Cell_handle ch = f.first;
int i = f.second;
return Vertex_triple(ch->vertex(vertex_triple_index(i,0)),
ch->vertex(vertex_triple_index(i,1)),
ch->vertex(vertex_triple_index(i,2)));
ch->vertex(vertex_triple_index(i,2)));
}
@ -850,7 +850,7 @@ remove_3D_new(Vertex_handle v)
vertices.reserve(64);
incident_vertices(v, std::back_inserter(vertices));
// create a Delaunay triangulation of the points on the boundary
// and make a map from the vertices in aux towards the vertices in *this
Self aux;
@ -880,7 +880,7 @@ remove_3D_new(Vertex_handle v)
// Construct the set of vertex triples of aux
// We reorient the vertex triple so that it matches those from outer_map
// Also note that we use the vertices of *this, not of aux
if(inf){
for(All_cells_iterator it = aux.all_cells_begin();
it != aux.all_cells_end();
@ -926,12 +926,12 @@ remove_3D_new(Vertex_handle v)
typename Vertex_triple_Facet_map::value_type i_vt_f_pair = *iit;
Cell_handle i_ch = i_vt_f_pair.second.first;
unsigned int i_i = i_vt_f_pair.second.second;
// create a new cell and glue it to the outer surface
Cell_handle new_ch = tds().create_cell();
new_ch->set_vertices(vmap[i_ch->vertex(0)], vmap[i_ch->vertex(1)],
vmap[i_ch->vertex(2)], vmap[i_ch->vertex(3)]);
o_ch->set_neighbor(o_i,new_ch);
new_ch->set_neighbor(i_i, o_ch);
@ -1052,7 +1052,7 @@ side_of_oriented_sphere(const Point &p0, const Point &p1, const Point &p2,
}
CGAL_triangulation_assertion(false);
return ON_NEGATIVE_SIDE;
return ON_NEGATIVE_SIDE;
}
template < class Gt, class Tds >
@ -1099,11 +1099,11 @@ coplanar_side_of_bounded_circle(const Point &p0, const Point &p1,
return Bounded_side(o*local);
}
// case when the first non null coefficient is the coefficient of
// case when the first non null coefficient is the coefficient of
// the 4th monomial
// moreover, the tests (points[] == &p) were false up to here, so the
// monomial corresponding to p is the only monomial with non-zero
// coefficient, it is equal to coplanar_orient(p0,p1,p2) == positive
// coefficient, it is equal to coplanar_orient(p0,p1,p2) == positive
// so, no further test is required
return Bounded_side(-local); //ON_UNBOUNDED_SIDE;
}
@ -1167,11 +1167,11 @@ side_of_circle(const Cell_handle& c, int i,
// ON_UNBOUNDED_SIDE when exterior, ON_BOUNDED_SIDE
// interior
// for an infinite facet, considers the plane defined by the
// adjacent finite facet of the same cell, and does the same as in
// adjacent finite facet of the same cell, and does the same as in
// dimension 2 in this plane
// in dimension 2, for an infinite facet
// in this case, returns ON_BOUNDARY if the point lies on the
// finite edge (endpoints included)
// in this case, returns ON_BOUNDARY if the point lies on the
// finite edge (endpoints included)
// ON_BOUNDED_SIDE for a point in the open half-plane
// ON_UNBOUNDED_SIDE elsewhere
{
@ -1182,7 +1182,7 @@ side_of_circle(const Cell_handle& c, int i,
CGAL_triangulation_precondition( i == 3 );
// the triangulation is supposed to be valid, ie the facet
// with vertices 0 1 2 in this order is positively oriented
if ( ! c->has_vertex( infinite_vertex(), i3 ) )
if ( ! c->has_vertex( infinite_vertex(), i3 ) )
return coplanar_side_of_bounded_circle( c->vertex(0)->point(),
c->vertex(1)->point(),
c->vertex(2)->point(),
@ -1211,7 +1211,7 @@ side_of_circle(const Cell_handle& c, int i,
CGAL_triangulation_precondition( i >= 0 && i < 4 );
if ( ( ! c->has_vertex(infinite_vertex(),i3) ) || ( i3 != i ) ) {
// finite facet
// initialization of i0 i1 i2, vertices of the facet positively
// initialization of i0 i1 i2, vertices of the facet positively
// oriented (if the triangulation is valid)
int i0 = (i>0) ? 0 : 1;
int i1 = (i>1) ? 1 : 2;
@ -1238,7 +1238,7 @@ side_of_circle(const Cell_handle& c, int i,
// then the code is duplicated from 2d case
if ( o != COLLINEAR )
return Bounded_side( -o );
// because p is in f iff
// because p is in f iff
// it is not on the same side of v1v2 as c->vertex(i)
int i_e;
Locate_type lt;
@ -1324,7 +1324,7 @@ Delaunay_triangulation_3<Gt,Tds>::
is_Gabriel(Cell_handle c, int i) const
{
CGAL_triangulation_precondition(dimension() == 3 && !is_infinite(c,i));
typename Geom_traits::Side_of_bounded_sphere_3
typename Geom_traits::Side_of_bounded_sphere_3
side_of_bounded_sphere =
geom_traits().side_of_bounded_sphere_3_object();
@ -1343,7 +1343,7 @@ is_Gabriel(Cell_handle c, int i) const
c->vertex(vertex_triple_index(i,1))->point(),
c->vertex(vertex_triple_index(i,2))->point(),
neighbor->vertex(in)->point()) == ON_BOUNDED_SIDE ) return false;
return true;
}
@ -1361,8 +1361,8 @@ Delaunay_triangulation_3<Gt,Tds>::
is_Gabriel(Cell_handle c, int i, int j) const
{
CGAL_triangulation_precondition(dimension() == 3 && !is_infinite(c,i,j));
typename Geom_traits::Side_of_bounded_sphere_3
side_of_bounded_sphere =
typename Geom_traits::Side_of_bounded_sphere_3
side_of_bounded_sphere =
geom_traits().side_of_bounded_sphere_3_object();
Facet_circulator fcirc = incident_facets(c,i,j),
@ -1375,9 +1375,9 @@ is_Gabriel(Cell_handle c, int i, int j) const
Cell_handle cc = (*fcirc).first;
int ii = (*fcirc).second;
if (!is_infinite(cc->vertex(ii)) &&
side_of_bounded_sphere( v1->point(),
side_of_bounded_sphere( v1->point(),
v2->point(),
cc->vertex(ii)->point())
cc->vertex(ii)->point())
== ON_BOUNDED_SIDE ) return false;
} while(++fcirc != fdone);
return true;
@ -1419,7 +1419,7 @@ dual(Cell_handle c, int i) const
// either n or c is infinite
int in;
if ( is_infinite(c) )
if ( is_infinite(c) )
in = n->index(c);
else {
n = c;
@ -1432,7 +1432,7 @@ dual(Cell_handle c, int i) const
const Point& p = n->vertex(ind[0])->point();
const Point& q = n->vertex(ind[1])->point();
const Point& r = n->vertex(ind[2])->point();
Line l = construct_perpendicular_line( construct_plane(p,q,r),
construct_circumcenter(p,q,r) );
return construct_object(construct_ray( dual(n), l));
@ -1449,7 +1449,7 @@ is_valid(bool verbose, int level) const
CGAL_triangulation_assertion(false);
return false;
}
if ( infinite_vertex() == Vertex_handle() ) {
if (verbose)
std::cerr << "no infinite vertex" << std::endl;
@ -1466,8 +1466,8 @@ is_valid(bool verbose, int level) const
for (int i=0; i<4; i++ ) {
if ( !is_infinite
(it->neighbor(i)->vertex(it->neighbor(i)->index(it))) ) {
if ( side_of_sphere
(it,
if ( side_of_sphere
(it,
it->neighbor(i)->vertex(it->neighbor(i)->index(it))->point())
== ON_BOUNDED_SIDE ) {
if (verbose)
@ -1523,7 +1523,7 @@ Delaunay_triangulation_3<Gt,Tds>::
is_valid(Cell_handle c, bool verbose, int level) const
{
if ( ! Tr_Base::is_valid(c,verbose,level) ) {
if (verbose) {
if (verbose) {
std::cerr << "combinatorically invalid cell" ;
for (int i=0; i <= dimension(); i++ )
std::cerr << c->vertex(i)->point() << ", " ;
@ -1574,7 +1574,7 @@ is_valid(Cell_handle c, bool verbose, int level) const
template < class Gt, class Tds >
void
Delaunay_triangulation_3<Gt,Tds>::
make_hole_3D_ear( Vertex_handle v,
make_hole_3D_ear( Vertex_handle v,
std::vector<Facet> & boundhole,
std::vector<Cell_handle> & hole)
{
@ -1599,7 +1599,7 @@ make_hole_3D_ear( Vertex_handle v,
template < class Gt, class Tds >
void
Delaunay_triangulation_3<Gt,Tds>::
make_hole_3D_new( Vertex_handle v,
make_hole_3D_new( Vertex_handle v,
std::map<Vertex_triple,Facet>& outer_map,
std::vector<Cell_handle> & hole)
{
@ -1611,7 +1611,7 @@ make_hole_3D_new( Vertex_handle v,
cit != hole.end(); ++cit) {
int indv = (*cit)->index(v);
Cell_handle opp_cit = (*cit)->neighbor( indv );
Facet f(opp_cit, opp_cit->index(*cit));
Facet f(opp_cit, opp_cit->index(*cit));
Vertex_triple vt = make_vertex_triple(f);
make_canonical(vt);
outer_map[vt] = f;
@ -1643,7 +1643,7 @@ fill_hole_3D_ear(const std::vector<Facet> & boundhole)
// This is a loop over the halfedges of the surface of the hole
// As edges are not explicitely there, we loop over the faces instead,
// and an index.
// and an index.
// The current face is f, the current index is k = -1, 0, 1, 2
for(;;) {
next_edge: ;
@ -1685,8 +1685,8 @@ fill_hole_3D_ear(const std::vector<Facet> & boundhole)
v0 = w0->info();
v3 = w3->info();
if( !is_infinite(v0) && !is_infinite(v3) &&
orientation(v0->point(), v1->point(),
if( !is_infinite(v0) && !is_infinite(v3) &&
orientation(v0->point(), v1->point(),
v2->point(), v3->point()) != POSITIVE)
continue;
@ -1706,7 +1706,7 @@ fill_hole_3D_ear(const std::vector<Facet> & boundhole)
// we looked at all vertices
Face_handle_3_2 m_i = f->neighbor(i);
Face_handle_3_2 m_j = f->neighbor(j);
Face_handle_3_2 m_j = f->neighbor(j);
bool neighbor_i = m_i == n->neighbor(cw(fi));
bool neighbor_j = m_j == n->neighbor(ccw(fi));
@ -1714,7 +1714,7 @@ fill_hole_3D_ear(const std::vector<Facet> & boundhole)
if ( !neighbor_i && !neighbor_j &&
surface.is_edge(f->vertex(k), n->vertex(fi)))
continue;
// none of the vertices violates the Delaunay property
// We are ready to plug a new cell
@ -1726,7 +1726,7 @@ fill_hole_3D_ear(const std::vector<Facet> & boundhole)
fac = f->info();
tds().set_adjacency(ch, 3, fac.first, fac.second);
// It may touch another face,
// It may touch another face,
// or even two other faces if it is the last cell
if(neighbor_i) {
fac = m_i->info();
@ -1736,7 +1736,7 @@ fill_hole_3D_ear(const std::vector<Facet> & boundhole)
fac = m_j->info();
tds().set_adjacency(ch, 2, fac.first, fac.second);
}
if( !neighbor_i && !neighbor_j) {
surface.flip(f,k);
int fi = n->index(f);
@ -1755,7 +1755,7 @@ fill_hole_3D_ear(const std::vector<Facet> & boundhole)
n->set_info(Facet(ch,1));
} else if (neighbor_i && (! neighbor_j)) {
surface.remove_degree_3(f->vertex(j), f);
// all three edges adjacent to f are
// all three edges adjacent to f are
// candidate for an ear
f->mark_adjacent_edges();
f->set_info(Facet(ch,2));
@ -1771,7 +1771,7 @@ fill_hole_3D_ear(const std::vector<Facet> & boundhole)
}
// we successfully inserted a cell
last_op = f;
last_op = f;
// we have to reconsider all edges incident to f
k = -1;
} // for(;;)