Adding items to central MATHJAX_CODEFILE

In pull request  #4644 a central MATHJAX_CODEFILE was introduced, but the snap rounding package was omitted, so this is corrected here.
For the MathJax V3 ( see #5707) this change is even mandatory (the current construct doesn't work).
This commit is contained in:
albert-github 2021-05-16 11:09:06 +02:00
parent e7b91b92b8
commit b959a03f4b
6 changed files with 14 additions and 10 deletions

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@ -25,6 +25,8 @@ MathJax.Hub.Config(
ccProd: [ "{\\prod_{#1}^{#2}{#3}}", 3], ccProd: [ "{\\prod_{#1}^{#2}{#3}}", 3],
pyr: [ "{\\operatorname{Pyr}}", 0], pyr: [ "{\\operatorname{Pyr}}", 0],
aff: [ "{\\operatorname{aff}}", 0], aff: [ "{\\operatorname{aff}}", 0],
Ac: [ "{\\cal A}", 0],
Sc: [ "{\\cal S}", 0],
} }
} }
} }

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@ -25,6 +25,8 @@ MathJax.Hub.Config(
ccProd: [ "{\\prod_{#1}^{#2}{#3}}", 3], ccProd: [ "{\\prod_{#1}^{#2}{#3}}", 3],
pyr: [ "{\\operatorname{Pyr}}", 0], pyr: [ "{\\operatorname{Pyr}}", 0],
aff: [ "{\\operatorname{aff}}", 0], aff: [ "{\\operatorname{aff}}", 0],
Ac: [ "{\\cal A}", 0],
Sc: [ "{\\cal S}", 0],
} }
} }
} }

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@ -25,6 +25,8 @@ MathJax.Hub.Config(
ccProd: [ "{\\prod_{#1}^{#2}{#3}}", 3], ccProd: [ "{\\prod_{#1}^{#2}{#3}}", 3],
pyr: [ "{\\operatorname{Pyr}}", 0], pyr: [ "{\\operatorname{Pyr}}", 0],
aff: [ "{\\operatorname{aff}}", 0], aff: [ "{\\operatorname{aff}}", 0],
Ac: [ "{\\cal A}", 0],
Sc: [ "{\\cal S}", 0],
} }
} }
} }

View File

@ -25,6 +25,8 @@ MathJax.Hub.Config(
ccProd: [ "{\\prod_{#1}^{#2}{#3}}", 3], ccProd: [ "{\\prod_{#1}^{#2}{#3}}", 3],
pyr: [ "{\\operatorname{Pyr}}", 0], pyr: [ "{\\operatorname{Pyr}}", 0],
aff: [ "{\\operatorname{aff}}", 0], aff: [ "{\\operatorname{aff}}", 0],
Ac: [ "{\\cal A}", 0],
Sc: [ "{\\cal S}", 0],
} }
} }
} }

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@ -3,8 +3,6 @@ namespace CGAL {
/*! /*!
\ingroup PkgSnapRounding2Ref \ingroup PkgSnapRounding2Ref
<span style="display:none">\f$ \def\A{{\cal A}} \f$ \f$ \def\S{{\cal S}} \f$</span>
\tparam Traits must be a model of `SnapRoundingTraits_2`. \tparam Traits must be a model of `SnapRoundingTraits_2`.
\tparam InputIterator must be an iterator with value type `Traits::Segment_2`. \tparam InputIterator must be an iterator with value type `Traits::Segment_2`.
\tparam OutputContainer must be a container with a method `push_back(const OutputContainer::value_type& c)`, \tparam OutputContainer must be a container with a method `push_back(const OutputContainer::value_type& c)`,
@ -49,9 +47,9 @@ half-the-width-of-a-pixel away from any non-incident edge
\cgalCite{cgal:hp-isr-02}. This package supports both methods. Algorithmic \cgalCite{cgal:hp-isr-02}. This package supports both methods. Algorithmic
details and experimental results are given in \cgalCite{cgal:hp-isr-02}. details and experimental results are given in \cgalCite{cgal:hp-isr-02}.
Given a finite collection \f$ \S\f$ of segments in the plane, the Given a finite collection \f$ \Sc\f$ of segments in the plane, the
arrangement of \f$ \S\f$ denoted \f$ \A(\S)\f$ is the subdivision of the plane arrangement of \f$ \Sc\f$ denoted \f$ \Ac(\Sc)\f$ is the subdivision of the plane
into vertices, edges, and faces induced by \f$ \S\f$. A <I>vertex</I> of the arrangement is either a segment endpoint or into vertices, edges, and faces induced by \f$ \Sc\f$. A <I>vertex</I> of the arrangement is either a segment endpoint or
the intersection of two segments. Given an arrangement of segments the intersection of two segments. Given an arrangement of segments
whose vertices are represented with arbitrary-precision coordinates, whose vertices are represented with arbitrary-precision coordinates,
SR proceeds as follows. We tile the plane SR proceeds as follows. We tile the plane

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@ -10,8 +10,6 @@ namespace CGAL {
\section Snap_rounding_2Introduction Introduction \section Snap_rounding_2Introduction Introduction
<span style="display:none">\f$ \def\A{{\cal A}} \f$ \f$ \def\S{{\cal S}} \f$</span>
Snap Rounding (SR, for short) is a well known method for converting Snap Rounding (SR, for short) is a well known method for converting
arbitrary-precision arrangements of segments into a fixed-precision arbitrary-precision arrangements of segments into a fixed-precision
representation \cgalCite{gght-srlse-97}, \cgalCite{gm-rad-98}, \cgalCite{h-psifp-99}. In representation \cgalCite{gght-srlse-97}, \cgalCite{gm-rad-98}, \cgalCite{h-psifp-99}. In
@ -28,9 +26,9 @@ An arrangement of segments before (a) and after (b) SR (hot pixels are shaded)
\section Snap_rounding_2What What is Snap Rounding/Iterated Snap Rounding \section Snap_rounding_2What What is Snap Rounding/Iterated Snap Rounding
Given a finite collection \f$ \S\f$ of segments in the plane, the Given a finite collection \f$ \Sc\f$ of segments in the plane, the
arrangement of \f$ \S\f$ denoted \f$ \A(\S)\f$ is the subdivision of the plane arrangement of \f$ \Sc\f$ denoted \f$ \Ac(\Sc)\f$ is the subdivision of the plane
into vertices, edges, and faces induced by \f$ \S\f$. A <I>vertex</I> of the arrangement is either a segment endpoint or into vertices, edges, and faces induced by \f$ \Sc\f$. A <I>vertex</I> of the arrangement is either a segment endpoint or
the intersection of two segments. Given an arrangement of segments the intersection of two segments. Given an arrangement of segments
whose vertices are represented with arbitrary-precision coordinates, whose vertices are represented with arbitrary-precision coordinates,
the function `snap_rounding_2()` proceeds as follows. We tile the plane the function `snap_rounding_2()` proceeds as follows. We tile the plane