mirror of https://github.com/CGAL/cgal
Bug fix: vertical ray shoot in walk pl ignored holes.
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@ -183,6 +183,7 @@ Pm_walk_along_line_point_location<Planar_map>::vertical_ray_shoot(
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);
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#endif
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f=e->face();
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case Planar_map::UNBOUNDED_FACE:
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break;
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default:
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@ -629,3 +630,4 @@ CGAL_END_NAMESPACE
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#endif
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