mirror of https://github.com/CGAL/cgal
applicable now depends on the action
This commit is contained in:
parent
632a37317d
commit
b9fbda6c0c
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@ -54,7 +54,7 @@ public:
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Io_implicit_function_plugin();
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Io_implicit_function_plugin();
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virtual ~Io_implicit_function_plugin() {}
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virtual ~Io_implicit_function_plugin() {}
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bool applicable() const { return true; }
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bool applicable(QAction*) const { return true; }
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QString name() const { return "implicit functions"; }
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QString name() const { return "implicit functions"; }
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// QString nameFilters() const { return ""; }
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// QString nameFilters() const { return ""; }
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@ -340,14 +340,8 @@ MainWindow::MainWindow(QWidget* parent)
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void MainWindow::filterOperations()
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void MainWindow::filterOperations()
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{
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{
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Q_FOREACH(const PluginNamePair& p, plugins) {
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Q_FOREACH(const PluginNamePair& p, plugins) {
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if(p.first->applicable()) {
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Q_FOREACH(QAction* action, p.first->actions()) {
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Q_FOREACH(QAction* action, p.first->actions()) {
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action->setVisible( p.first->applicable(action) );
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action->setVisible(true);
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}
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} else {
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Q_FOREACH(QAction* action, p.first->actions()) {
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action->setVisible(false);
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}
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}
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}
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}
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}
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@ -26,7 +26,7 @@ public:
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bool canSave(const Scene_item*) { return false; }
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bool canSave(const Scene_item*) { return false; }
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bool save(const Scene_item*, QFileInfo ) {return false; }
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bool save(const Scene_item*, QFileInfo ) {return false; }
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bool applicable() const {return false;}
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bool applicable(QAction*) const {return false;}
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private:
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private:
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Camera_positions_list* cpl;
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Camera_positions_list* cpl;
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};
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};
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@ -29,7 +29,7 @@ public:
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return QStringList() << "actionConvexHull";
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return QStringList() << "actionConvexHull";
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}
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}
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bool applicable() const {
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bool applicable(QAction*) const {
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return
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return
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qobject_cast<Scene_polyhedron_item*>(scene->item(scene->mainSelectionIndex())) ||
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qobject_cast<Scene_polyhedron_item*>(scene->item(scene->mainSelectionIndex())) ||
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qobject_cast<Scene_polylines_item*>(scene->item(scene->mainSelectionIndex())) ||
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qobject_cast<Scene_polylines_item*>(scene->item(scene->mainSelectionIndex())) ||
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@ -28,7 +28,7 @@ class Polyhedron_demo_corefinement_plugin :
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public:
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public:
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bool applicable() const {
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bool applicable(QAction*) const {
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return qobject_cast<Scene_polyhedron_item*>(scene->item(scene->mainSelectionIndex()));
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return qobject_cast<Scene_polyhedron_item*>(scene->item(scene->mainSelectionIndex()));
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}
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}
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@ -172,7 +172,7 @@ public:
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virtual ~Polyhedron_demo_cut_plugin();
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virtual ~Polyhedron_demo_cut_plugin();
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bool applicable() const {
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bool applicable(QAction*) const {
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// returns true if one polyhedron is in the entries
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// returns true if one polyhedron is in the entries
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for (int i=0; i< scene->numberOfEntries(); ++i)
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for (int i=0; i< scene->numberOfEntries(); ++i)
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{
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{
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@ -26,7 +26,7 @@ public:
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void init(QMainWindow* mainWindow, Scene_interface* scene_interface);
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void init(QMainWindow* mainWindow, Scene_interface* scene_interface);
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QList<QAction*> actions() const;
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QList<QAction*> actions() const;
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bool applicable() const;
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bool applicable(QAction*) const;
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public slots:
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public slots:
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void on_actionDeformation_triggered();
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void on_actionDeformation_triggered();
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@ -69,7 +69,7 @@ private:
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QList<QAction*> Polyhedron_demo_edit_polyhedron_plugin::actions() const {
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QList<QAction*> Polyhedron_demo_edit_polyhedron_plugin::actions() const {
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return QList<QAction*>() << actionDeformation;
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return QList<QAction*>() << actionDeformation;
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}
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}
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bool Polyhedron_demo_edit_polyhedron_plugin::applicable() const {
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bool Polyhedron_demo_edit_polyhedron_plugin::applicable(QAction*) const {
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Q_FOREACH(Scene_interface::Item_id i, scene->selectionIndices())
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Q_FOREACH(Scene_interface::Item_id i, scene->selectionIndices())
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{
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{
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if(qobject_cast<Scene_polyhedron_item*>(scene->item(i))
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if(qobject_cast<Scene_polyhedron_item*>(scene->item(i))
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@ -22,7 +22,7 @@ public:
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return QStringList() << "actionInsideOut";
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return QStringList() << "actionInsideOut";
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}
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}
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bool applicable() const {
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bool applicable(QAction*) const {
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const Scene_interface::Item_id index = scene->mainSelectionIndex();
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const Scene_interface::Item_id index = scene->mainSelectionIndex();
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return qobject_cast<Scene_polyhedron_item*>(scene->item(index))
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return qobject_cast<Scene_polyhedron_item*>(scene->item(index))
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|| qobject_cast<Scene_polygon_soup_item*>(scene->item(index));
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|| qobject_cast<Scene_polygon_soup_item*>(scene->item(index));
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@ -33,7 +33,7 @@ class Polyhedron_demo_intersection_plugin :
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public:
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public:
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bool applicable() const {
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bool applicable(QAction*) const {
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return qobject_cast<Scene_polyhedron_item*>(scene->item(scene->mainSelectionIndex()));
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return qobject_cast<Scene_polyhedron_item*>(scene->item(scene->mainSelectionIndex()));
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}
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}
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@ -25,7 +25,7 @@ public:
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return QStringList() << "actionEstimateCurvature";
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return QStringList() << "actionEstimateCurvature";
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}
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}
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bool applicable() const {
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bool applicable(QAction*) const {
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return qobject_cast<Scene_polyhedron_item*>(scene->item(scene->mainSelectionIndex()));
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return qobject_cast<Scene_polyhedron_item*>(scene->item(scene->mainSelectionIndex()));
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}
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}
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@ -37,7 +37,7 @@ public:
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Polyhedron_demo_plugin_helper::init(mainWindow, scene_interface);
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Polyhedron_demo_plugin_helper::init(mainWindow, scene_interface);
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}
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}
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bool applicable() const {
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bool applicable(QAction*) const {
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Q_FOREACH(int index, scene->selectionIndices())
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Q_FOREACH(int index, scene->selectionIndices())
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{
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{
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if ( qobject_cast<Scene_polyhedron_item*>(scene->item(index)) )
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if ( qobject_cast<Scene_polyhedron_item*>(scene->item(index)) )
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@ -37,7 +37,7 @@ public:
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return QStringList() << "actionKernel";
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return QStringList() << "actionKernel";
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}
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}
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bool applicable() const {
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bool applicable(QAction*) const {
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return qobject_cast<Scene_polyhedron_item*>(scene->item(scene->mainSelectionIndex()));
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return qobject_cast<Scene_polyhedron_item*>(scene->item(scene->mainSelectionIndex()));
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}
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}
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return QList<QAction*>() << actionMesh_3;
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return QList<QAction*>() << actionMesh_3;
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}
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}
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bool applicable() const {
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bool applicable(QAction*) const {
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return qobject_cast<Scene_polyhedron_item*>(scene->item(scene->mainSelectionIndex()));
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return qobject_cast<Scene_polyhedron_item*>(scene->item(scene->mainSelectionIndex()));
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}
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}
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public slots:
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public slots:
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@ -57,7 +57,7 @@ public:
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return QList<QAction*>() << actionSegmentation;
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return QList<QAction*>() << actionSegmentation;
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}
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}
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bool applicable() const {
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bool applicable(QAction*) const {
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return
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return
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qobject_cast<Scene_polyhedron_item*>(scene->item(scene->mainSelectionIndex()));
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qobject_cast<Scene_polyhedron_item*>(scene->item(scene->mainSelectionIndex()));
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}
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}
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return QStringList() << "actionSimplify";
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return QStringList() << "actionSimplify";
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}
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}
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bool applicable() const {
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bool applicable(QAction*) const {
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return qobject_cast<Scene_polyhedron_item*>(scene->item(scene->mainSelectionIndex()));
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return qobject_cast<Scene_polyhedron_item*>(scene->item(scene->mainSelectionIndex()));
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}
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}
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public slots:
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public slots:
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<< "actionMinkowskiSum";
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<< "actionMinkowskiSum";
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}
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}
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bool applicable() const {
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bool applicable(QAction*) const {
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const int indexA = scene->selectionAindex();
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const int indexA = scene->selectionAindex();
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const int indexB = scene->selectionBindex();
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const int indexB = scene->selectionBindex();
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return QList<QAction*>() << actionNormalEstimation << actionNormalInversion;
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return QList<QAction*>() << actionNormalEstimation << actionNormalInversion;
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}
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}
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bool applicable() const {
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bool applicable(QAction*) const {
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#if CGAL_DISABLE_NORMAL_ESTIMATION_PLUGIN
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#if CGAL_DISABLE_NORMAL_ESTIMATION_PLUGIN
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return false;
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return false;
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#else
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#else
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Scene_interface* scene_interface,
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Scene_interface* scene_interface,
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Messages_interface* m);
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Messages_interface* m);
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bool applicable() const {
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bool applicable(QAction* action) const {
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Q_FOREACH(Scene_interface::Item_id index, scene->selectionIndices()) {
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Q_FOREACH(Scene_interface::Item_id index, scene->selectionIndices()) {
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if(qobject_cast<Scene_polygon_soup_item*>(scene->item(index)))
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if(qobject_cast<Scene_polygon_soup_item*>(scene->item(index)))
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return true;
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return true;
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else
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if (action==actionShuffle &&
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qobject_cast<Scene_polyhedron_item*>(scene->item(index)))
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return true;
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}
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}
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return false;
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return false;
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}
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}
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<< "actionDCP";
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<< "actionDCP";
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}
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}
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bool applicable() const {
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bool applicable(QAction*) const {
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return qobject_cast<Scene_polyhedron_item*>(scene->item(scene->mainSelectionIndex()));
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return qobject_cast<Scene_polyhedron_item*>(scene->item(scene->mainSelectionIndex()));
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}
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}
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<< "actionFitLine";
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<< "actionFitLine";
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}
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}
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bool applicable() const {
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bool applicable(QAction*) const {
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return qobject_cast<Scene_polyhedron_item*>(scene->item(scene->mainSelectionIndex()));
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return qobject_cast<Scene_polyhedron_item*>(scene->item(scene->mainSelectionIndex()));
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}
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}
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//!
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//!
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//! @returns \c true, if the plugin is applicable, \c false
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//! @returns \c true, if the plugin is applicable, \c false
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//! otherwise
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//! otherwise
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virtual bool applicable() const = 0;
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virtual bool applicable(QAction*) const = 0;
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virtual QList<QAction*> actions() const = 0;
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virtual QList<QAction*> actions() const = 0;
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};
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};
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@ -36,7 +36,7 @@ class Polyhedron_demo_point_inside_polyhedron_plugin :
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Q_INTERFACES(Polyhedron_demo_plugin_interface)
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Q_INTERFACES(Polyhedron_demo_plugin_interface)
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public:
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public:
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bool applicable() const
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bool applicable(QAction*) const
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{
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{
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bool poly_item_exists = false;
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bool poly_item_exists = false;
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bool point_item_exists = false;
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bool point_item_exists = false;
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//! Applicable if the currently selected item is a
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//! Applicable if the currently selected item is a
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//! points_with_normal_item.
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//! points_with_normal_item.
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bool applicable() const {
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bool applicable(QAction*) const {
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return qobject_cast<Scene_points_with_normal_item*>(scene->item(scene->mainSelectionIndex()));
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return qobject_cast<Scene_points_with_normal_item*>(scene->item(scene->mainSelectionIndex()));
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}
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}
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@ -36,7 +36,7 @@ public:
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}
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}
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//! Applicate for Point_sets with normals.
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//! Applicate for Point_sets with normals.
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bool applicable() const {
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bool applicable(QAction*) const {
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return qobject_cast<Scene_points_with_normal_item*>(scene->item(scene->mainSelectionIndex()));
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return qobject_cast<Scene_points_with_normal_item*>(scene->item(scene->mainSelectionIndex()));
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}
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}
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@ -34,7 +34,7 @@ public:
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Polyhedron_demo_plugin_helper::init(mainWindow, scene_interface);
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Polyhedron_demo_plugin_helper::init(mainWindow, scene_interface);
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}
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}
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bool applicable() const {
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bool applicable(QAction*) const {
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return qobject_cast<Scene_points_with_normal_item*>(scene->item(scene->mainSelectionIndex()));
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return qobject_cast<Scene_points_with_normal_item*>(scene->item(scene->mainSelectionIndex()));
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}
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}
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return QList<QAction*>() << actionJetSmoothing;
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return QList<QAction*>() << actionJetSmoothing;
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}
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}
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bool applicable() const {
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bool applicable(QAction*) const {
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return qobject_cast<Scene_points_with_normal_item*>(scene->item(scene->mainSelectionIndex()));
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return qobject_cast<Scene_points_with_normal_item*>(scene->item(scene->mainSelectionIndex()));
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}
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}
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@ -40,7 +40,7 @@ public:
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}
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}
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//! Applicate for Point_sets with normals.
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//! Applicate for Point_sets with normals.
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bool applicable() const {
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bool applicable(QAction*) const {
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Scene_points_with_normal_item* item =
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Scene_points_with_normal_item* item =
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qobject_cast<Scene_points_with_normal_item*>(scene->item(scene->mainSelectionIndex()));
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qobject_cast<Scene_points_with_normal_item*>(scene->item(scene->mainSelectionIndex()));
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return item && item->has_normals();
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return item && item->has_normals();
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@ -35,7 +35,7 @@ class Polyhedron_demo_polyhedron_slicer_plugin :
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Q_INTERFACES(Polyhedron_demo_plugin_interface)
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Q_INTERFACES(Polyhedron_demo_plugin_interface)
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public:
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public:
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bool applicable() const { return qobject_cast<Scene_polyhedron_item*>(scene->item(scene->mainSelectionIndex())); }
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bool applicable(QAction*) const { return qobject_cast<Scene_polyhedron_item*>(scene->item(scene->mainSelectionIndex())); }
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void print_message(QString message) { messages->information(message);}
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void print_message(QString message) { messages->information(message);}
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void init(QMainWindow* mainWindow, Scene_interface* scene_interface, Messages_interface* m);
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void init(QMainWindow* mainWindow, Scene_interface* scene_interface, Messages_interface* m);
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@ -50,7 +50,7 @@ public:
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Polyhedron_demo_plugin_helper::init(mainWindow, scene_interface);
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Polyhedron_demo_plugin_helper::init(mainWindow, scene_interface);
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}
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}
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bool applicable() const {
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bool applicable(QAction*) const {
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Q_FOREACH(int index, scene->selectionIndices())
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Q_FOREACH(int index, scene->selectionIndices())
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{
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{
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if ( qobject_cast<Scene_polyhedron_item*>(scene->item(index)) )
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if ( qobject_cast<Scene_polyhedron_item*>(scene->item(index)) )
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@ -39,7 +39,7 @@ public:
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}
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}
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}
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}
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bool applicable() const {
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bool applicable(QAction*) const {
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return qobject_cast<Scene_polyhedron_item*>(scene->item(scene->mainSelectionIndex()));
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return qobject_cast<Scene_polyhedron_item*>(scene->item(scene->mainSelectionIndex()));
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}
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}
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@ -50,7 +50,7 @@ public:
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}
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}
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//! Applicate for Point_sets with normals.
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//! Applicate for Point_sets with normals.
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bool applicable() const {
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bool applicable(QAction*) const {
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return qobject_cast<Scene_points_with_normal_item*>(scene->item(scene->mainSelectionIndex()));
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return qobject_cast<Scene_points_with_normal_item*>(scene->item(scene->mainSelectionIndex()));
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}
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}
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@ -24,7 +24,7 @@ class Polyhedron_demo_selection_plugin :
|
||||||
Q_INTERFACES(Polyhedron_demo_plugin_interface)
|
Q_INTERFACES(Polyhedron_demo_plugin_interface)
|
||||||
|
|
||||||
public:
|
public:
|
||||||
bool applicable() const {
|
bool applicable(QAction*) const {
|
||||||
return qobject_cast<Scene_polyhedron_item*>(scene->item(scene->mainSelectionIndex()))
|
return qobject_cast<Scene_polyhedron_item*>(scene->item(scene->mainSelectionIndex()))
|
||||||
|| qobject_cast<Scene_polyhedron_selection_item*>(scene->item(scene->mainSelectionIndex()));
|
|| qobject_cast<Scene_polyhedron_selection_item*>(scene->item(scene->mainSelectionIndex()));
|
||||||
}
|
}
|
||||||
|
|
|
||||||
|
|
@ -30,7 +30,7 @@ public:
|
||||||
return QStringList() << "actionSelfIntersection";
|
return QStringList() << "actionSelfIntersection";
|
||||||
}
|
}
|
||||||
|
|
||||||
bool applicable() const {
|
bool applicable(QAction*) const {
|
||||||
return qobject_cast<Scene_polyhedron_item*>(scene->item(scene->mainSelectionIndex()));
|
return qobject_cast<Scene_polyhedron_item*>(scene->item(scene->mainSelectionIndex()));
|
||||||
}
|
}
|
||||||
|
|
||||||
|
|
|
||||||
|
|
@ -23,7 +23,7 @@ public:
|
||||||
<< "actionSqrt3";
|
<< "actionSqrt3";
|
||||||
}
|
}
|
||||||
|
|
||||||
bool applicable() const {
|
bool applicable(QAction*) const {
|
||||||
return qobject_cast<Scene_polyhedron_item*>(scene->item(scene->mainSelectionIndex()));
|
return qobject_cast<Scene_polyhedron_item*>(scene->item(scene->mainSelectionIndex()));
|
||||||
}
|
}
|
||||||
public slots:
|
public slots:
|
||||||
|
|
|
||||||
|
|
@ -30,7 +30,7 @@ public:
|
||||||
return QList<QAction*>() << actionTransformPolyhedron;
|
return QList<QAction*>() << actionTransformPolyhedron;
|
||||||
}
|
}
|
||||||
|
|
||||||
bool applicable() const {
|
bool applicable(QAction*) const {
|
||||||
return qobject_cast<Scene_polyhedron_item*>(scene->item(scene->mainSelectionIndex())) ||
|
return qobject_cast<Scene_polyhedron_item*>(scene->item(scene->mainSelectionIndex())) ||
|
||||||
qobject_cast<Scene_polyhedron_transform_item*>(scene->item(scene->mainSelectionIndex()));
|
qobject_cast<Scene_polyhedron_transform_item*>(scene->item(scene->mainSelectionIndex()));
|
||||||
}
|
}
|
||||||
|
|
|
||||||
|
|
@ -44,7 +44,7 @@ public:
|
||||||
<< actionUnTriangulateFacets;
|
<< actionUnTriangulateFacets;
|
||||||
}
|
}
|
||||||
|
|
||||||
bool applicable() const {
|
bool applicable(QAction*) const {
|
||||||
Q_FOREACH(Scene_interface::Item_id index, scene->selectionIndices()) {
|
Q_FOREACH(Scene_interface::Item_id index, scene->selectionIndices()) {
|
||||||
Scene_polyhedron_item* item = qobject_cast<Scene_polyhedron_item*>(scene->item(index));
|
Scene_polyhedron_item* item = qobject_cast<Scene_polyhedron_item*>(scene->item(index));
|
||||||
if(!item) return false;
|
if(!item) return false;
|
||||||
|
|
|
||||||
|
|
@ -103,7 +103,7 @@ public:
|
||||||
return QList<QAction*>() << actionBbox;
|
return QList<QAction*>() << actionBbox;
|
||||||
}
|
}
|
||||||
|
|
||||||
bool applicable() const {
|
bool applicable(QAction*) const {
|
||||||
return true;
|
return true;
|
||||||
}
|
}
|
||||||
public slots:
|
public slots:
|
||||||
|
|
|
||||||
Loading…
Reference in New Issue