mirror of https://github.com/CGAL/cgal
cleaned up
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251399a039
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c049ad08f0
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@ -424,9 +424,9 @@ insert_first( )
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{
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CGAL_triangulation_precondition( number_of_vertices() == 0 &&
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dimension()==-1 );
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Vertex* v1 = new Vertex;
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Vertex* v1 = create_vertex();
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set_infinite_vertex(v1);
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set_number_of_vertices(1);
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//set_number_of_vertices(1);
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return v1;
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}
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@ -437,14 +437,16 @@ insert_second()
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{
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CGAL_triangulation_precondition( number_of_vertices() == 1 &&
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dimension()==-1 );
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Vertex* v2= new Vertex;
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Face * f1 = new Face( _infinite_vertex, NULL, NULL);
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Face * f2 = new Face( v2, NULL, NULL);
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Vertex* v2= create_vertex();
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//Face * f1 = new Face( _infinite_vertex, NULL, NULL);
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//Face * f2 = new Face( v2, NULL, NULL);
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Face* f1 = create_face( _infinite_vertex, NULL, NULL);
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Face* f2 = create_face( v2, NULL, NULL);
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f1->set_neighbor(0,f2);
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f2->set_neighbor(0,f1);
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_infinite_vertex->set_face(f1);
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v2->set_face(f2);
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set_number_of_vertices(2);
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//set_number_of_vertices(2);
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set_dimension(0);
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return v2;
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}
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@ -457,7 +459,8 @@ insert_in_face(Face* f)
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// New vertex will replace f->vertex(0) in face f
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{
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CGAL_triangulation_precondition( f != NULL && dimension()== 2);
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Vertex* v = new Vertex;
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//Vertex* v = new Vertex;
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Vertex* v = create_vertex();
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Vertex* v0 = f->vertex(0);
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Vertex* v2 = f->vertex(2);
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Vertex* v1 = f->vertex(1);
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@ -465,8 +468,11 @@ insert_in_face(Face* f)
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Face* n1 = f->neighbor(1);
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Face* n2 = f->neighbor(2);
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Face* f1 = new Face(v0, v, v2, f, n1, NULL);
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Face* f2 = new Face(v0, v1, v, f, NULL, n2);
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//Face* f1 = new Face(v0, v, v2, f, n1, NULL);
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//Face* f2 = new Face(v0, v1, v, f, NULL, n2);
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Face* f1 = create_face(v0, v, v2, f, n1, NULL);
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Face* f2 = create_face(v0, v1, v, f, NULL, n2);
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f1->set_neighbor(2, f2);
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f2->set_neighbor(1, f1);
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@ -485,7 +491,7 @@ insert_in_face(Face* f)
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if( v0->face() == f ) { v0->set_face(f2); }
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v->set_face(f);
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set_number_of_vertices(number_of_vertices() +1);
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//set_number_of_vertices(number_of_vertices() +1);
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return v;
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}
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@ -503,15 +509,17 @@ insert_in_edge(Face* f, int i)
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i == 2);}
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Vertex * v;
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if (dimension() == 1) {
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v = new Vertex;
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//v = new Vertex;
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v = create_vertex();
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Face * ff = f->neighbor(0);
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Vertex * vv = f->vertex(1);
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Face * g = new Face(v,vv,NULL,ff, f, NULL);
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//Face * g = new Face(v,vv,NULL,ff, f, NULL);
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Face * g = create_face(v,vv,NULL,ff, f, NULL);
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f->set_vertex(1,v);f->set_neighbor(0,g);
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ff->set_neighbor(1,g);
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v->set_face(g);
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vv->set_face(ff);
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set_number_of_vertices(number_of_vertices() +1);
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//set_number_of_vertices(number_of_vertices() +1);
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}
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else { //dimension() ==2
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@ -536,7 +544,8 @@ insert_dim_up(Vertex *w, bool orient)
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// orient governs the orientation of the resulting triangulation
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CGAL_triangulation_precondition(dimension()==0 || dimension()== 1);
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Vertex * v = new Vertex;
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//Vertex * v = new Vertex;
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Vertex* v=create_vertex();
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std::list<Face *> faces_list;
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Iterator_base ib= Iterator_base(this);
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@ -552,7 +561,8 @@ insert_dim_up(Vertex *w, bool orient)
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for ( ; lfit != faces_list.end() ; ++lfit) {
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f = * lfit;
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g = new Face( *f);
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//g = new Face( *f);
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g = create_face(f);
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f->set_vertex(i,v); f->set_neighbor(i,g);
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g->set_vertex(i,w); g->set_neighbor(i,f);
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if (f->has_vertex(w)) to_delete.push_back(g); // flat face to be deleted
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@ -601,7 +611,7 @@ insert_dim_up(Vertex *w, bool orient)
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v->set_face( *(faces_list.begin()));
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set_dimension(dimension() + 1);
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set_number_of_vertices(number_of_vertices() + 1);
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//set_number_of_vertices(number_of_vertices() + 1);
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return v;
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}
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@ -857,10 +867,15 @@ Triangulation_default_data_structure_2<Gt,Vb,Fb>::Face*
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Triangulation_default_data_structure_2<Gt,Vb,Fb>::
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create_face(Face* f1, int i1, Face* f2, int i2, Face* f3, int i3)
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{
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// Face* newf = new Face(f1->vertex(cw(i1)),
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// f2->vertex(cw(i2)),
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// f3->vertex(cw(i3)),
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// f2, f3, f1);
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Face* newf = new Face(f1->vertex(cw(i1)),
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f2->vertex(cw(i2)),
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f3->vertex(cw(i3)),
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f2, f3, f1);
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f1->set_neighbor(i1,newf);
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f2->set_neighbor(i2,newf);
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f3->set_neighbor(i3,newf);
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