diff --git a/Isosurfacing_3/include/CGAL/Isosurfacing_3/internal/topologically_correct_marching_cubes_functors.h b/Isosurfacing_3/include/CGAL/Isosurfacing_3/internal/topologically_correct_marching_cubes_functors.h index 3b1a9363b4e..0e59422f7ee 100644 --- a/Isosurfacing_3/include/CGAL/Isosurfacing_3/internal/topologically_correct_marching_cubes_functors.h +++ b/Isosurfacing_3/include/CGAL/Isosurfacing_3/internal/topologically_correct_marching_cubes_functors.h @@ -996,7 +996,7 @@ private: // triangulate and close inner hexagon // triangle must have the correct orientation // use asymptotic_decider() to see if positive vertices - // are separated, in thic case orientation must be changed + // are separated, in this case orientation must be changed const bool s_ = (asymptotic_decider(values[0], values[1], values[2], values[3]) <= i0); const bool of_ = (wi[1] < wi[0]) ? s_ : !s_;