mirror of https://github.com/CGAL/cgal
2D regular triangulation demo
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@ -1577,6 +1577,7 @@ GraphicsView/demo/Triangulation_2/Constrained_Delaunay_triangulation_2.qrc -text
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GraphicsView/demo/Triangulation_2/Constrained_Delaunay_triangulation_2.ui -text
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GraphicsView/demo/Triangulation_2/Delaunay_triangulation_2.qrc -text
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GraphicsView/demo/Triangulation_2/Delaunay_triangulation_2.ui -text
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GraphicsView/demo/Triangulation_2/Regular_triangulation_2.ui -text
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GraphicsView/demo/Triangulation_2/about_Constrained_Delaunay_triangulation_2.html svneol=native#text/html
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GraphicsView/demo/Triangulation_2/about_Delaunay_triangulation_2.html svneol=native#text/html
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GraphicsView/demo/Triangulation_2/data/clusters.poly -text svneol=unset#application/octet-stream
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@ -0,0 +1,80 @@
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#ifndef CGAL_QT_REGULAR_TRIANGULATION_REMOVE_VERTEX_H
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#define CGAL_QT_REGULAR_TRIANGULATION_REMOVE_VERTEX_H
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#include <CGAL/Qt/GraphicsViewInput.h>
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#include <QGraphicsSceneMouseEvent>
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#include <QEvent>
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#include <list>
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#include <CGAL/Qt/Converter.h>
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namespace CGAL {
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namespace Qt {
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template <typename DT>
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class RegularTriangulationRemoveVertex : public GraphicsViewInput
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{
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public:
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typedef typename DT::Vertex_handle Vertex_handle;
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RegularTriangulationRemoveVertex(DT * dt_, QObject* parent);
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protected:
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void mousePressEvent(QGraphicsSceneMouseEvent *event);
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bool eventFilter(QObject *obj, QEvent *event);
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DT * dt;
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};
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template <typename T>
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RegularTriangulationRemoveVertex<T>::RegularTriangulationRemoveVertex(T * dt_,
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QObject* parent)
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: GraphicsViewInput(parent), dt(dt_)
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{}
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template <typename T>
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void
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RegularTriangulationRemoveVertex<T>::mousePressEvent(QGraphicsSceneMouseEvent *event)
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{
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if((event->modifiers() & ::Qt::ShiftModifier)
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&& (! (event->modifiers() & ::Qt::ControlModifier))){
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if(dt->number_of_vertices() == 0){
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dt->clear();
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}else {
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typedef Kernel_traits<typename T::Bare_point>::Kernel K;
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Converter<K> convert;
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typename T::Vertex_handle selected_vertex = dt->nearest_power_vertex(convert(event->scenePos()));
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dt->remove(selected_vertex);
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}
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emit (modelChanged());
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}
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}
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template <typename T>
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bool
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RegularTriangulationRemoveVertex<T>::eventFilter(QObject *obj, QEvent *event)
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{
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if (event->type() == QEvent::GraphicsSceneMousePress) {
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QGraphicsSceneMouseEvent *mouseEvent = static_cast<QGraphicsSceneMouseEvent *>(event);
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mousePressEvent(mouseEvent);
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return false;
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} else{
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// standard event processing
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return QObject::eventFilter(obj, event);
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}
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}
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} // namespace Qt
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} // namespace CGAL
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#endif // CGAL_QT_REGULAR_TRIANGULATION_REMOVE_VERTEX_H
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@ -0,0 +1,303 @@
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#include <fstream>
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// CGAL headers
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#include <CGAL/Exact_predicates_inexact_constructions_kernel.h>
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#include <CGAL/Regular_triangulation_euclidean_traits_2.h>
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#include <CGAL/Regular_triangulation_2.h>
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#include <CGAL/point_generators_2.h>
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// Qt headers
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#include <QtGui>
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#include <QString>
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#include <QActionGroup>
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#include <QFileDialog>
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#include <QInputDialog>
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// GraphicsView items and event filters (input classes)
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#include "RegularTriangulationRemoveVertex.h"
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#include <CGAL/Qt/GraphicsViewCircleInput.h>
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#include <CGAL/Qt/RegularTriangulationGraphicsItem.h>
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#include <CGAL/Qt/PowerdiagramGraphicsItem.h>
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// for viewportsBbox
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#include <CGAL/Qt/utility.h>
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// the two base classes
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#include "ui_Regular_triangulation_2.h"
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#include <CGAL/Qt/DemosMainWindow.h>
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typedef CGAL::Exact_predicates_inexact_constructions_kernel K;
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typedef K::Point_2 Point_2;
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typedef K::Point_2 Circle_2;
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typedef K::Iso_rectangle_2 Iso_rectangle_2;
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typedef double Weight;
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typedef CGAL::Regular_triangulation_euclidean_traits_2<K,Weight> Gt;
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typedef CGAL::Regular_triangulation_2<Gt> Regular;
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class MainWindow :
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public CGAL::Qt::DemosMainWindow,
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public Ui::Regular_triangulation_2
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{
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Q_OBJECT
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private:
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Regular dt;
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QGraphicsScene scene;
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CGAL::Qt::RegularTriangulationGraphicsItem<Regular> * dgi;
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CGAL::Qt::PowerdiagramGraphicsItem<Regular> * vgi;
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CGAL::Qt::RegularTriangulationRemoveVertex<Regular> * trv;
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CGAL::Qt::GraphicsViewCircleInput<K> * pi;
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public:
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MainWindow();
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public slots:
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void processInput(CGAL::Object o);
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void on_actionShowRegular_toggled(bool checked);
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void on_actionShowPowerdiagram_toggled(bool checked);
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void on_actionInsertPoint_toggled(bool checked);
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void on_actionInsertRandomPoints_triggered();
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void on_actionLoadPoints_triggered();
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void on_actionSavePoints_triggered();
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void on_actionClear_triggered();
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void on_actionRecenter_triggered();
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signals:
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void changed();
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};
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MainWindow::MainWindow()
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: DemosMainWindow()
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{
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setupUi(this);
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// Add a GraphicItem for the Regular triangulation
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dgi = new CGAL::Qt::RegularTriangulationGraphicsItem<Regular>(&dt);
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QObject::connect(this, SIGNAL(changed()),
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dgi, SLOT(modelChanged()));
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dgi->setVerticesPen(QPen(Qt::red, 1, Qt::SolidLine, Qt::RoundCap, Qt::RoundJoin));
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scene.addItem(dgi);
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// Add a GraphicItem for the Powerdiagram diagram
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vgi = new CGAL::Qt::PowerdiagramGraphicsItem<Regular>(&dt);
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QObject::connect(this, SIGNAL(changed()),
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vgi, SLOT(modelChanged()));
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vgi->setEdgesPen(QPen(Qt::blue, 0, Qt::SolidLine, Qt::RoundCap, Qt::RoundJoin));
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scene.addItem(vgi);
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vgi->hide();
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// Setup input handlers. They get events before the scene gets them
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// and the input they generate is passed to the triangulation with
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// the signal/slot mechanism
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pi = new CGAL::Qt::GraphicsViewCircleInput<K>(this, &scene, 1); // emits center/radius
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QObject::connect(pi, SIGNAL(generate(CGAL::Object)),
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this, SLOT(processInput(CGAL::Object)));
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trv = new CGAL::Qt::RegularTriangulationRemoveVertex<Regular>(&dt, this);
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QObject::connect(trv, SIGNAL(modelChanged()),
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this, SIGNAL(changed()));
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//
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// Manual handling of actions
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//
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QObject::connect(this->actionQuit, SIGNAL(triggered()),
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this, SLOT(close()));
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// We put mutually exclusive actions in an QActionGroup
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QActionGroup* ag = new QActionGroup(this);
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ag->addAction(this->actionInsertPoint);
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// Check two actions
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this->actionInsertPoint->setChecked(true);
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this->actionShowRegular->setChecked(true);
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//
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// Setup the scene and the view
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//
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scene.setItemIndexMethod(QGraphicsScene::NoIndex);
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scene.setSceneRect(-100, -100, 100, 100);
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this->graphicsView->setScene(&scene);
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this->graphicsView->setMouseTracking(true);
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// Turn the vertical axis upside down
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this->graphicsView->matrix().scale(1, -1);
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// The navigation adds zooming and translation functionality to the
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// QGraphicsView
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this->addNavigation(this->graphicsView);
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this->setupStatusBar();
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this->setupOptionsMenu();
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this->addAboutDemo(":/cgal/help/about_Regular_triangulation_2.html");
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this->addAboutCGAL();
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}
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void
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MainWindow::processInput(CGAL::Object o)
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{
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std::pair<Point_2, K::FT > center_sqr;
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if(CGAL::assign(center_sqr, o)){
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Regular::Point wp(center_sqr.first, center_sqr.second);
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dt.insert(wp);
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}
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emit(changed());
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}
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/*
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* Qt Automatic Connections
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* http://doc.trolltech.com/4.4/designer-using-a-component.html#automatic-connections
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*
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* setupUi(this) generates connections to the slots named
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* "on_<action_name>_<signal_name>"
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*/
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void
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MainWindow::on_actionInsertPoint_toggled(bool checked)
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{
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if(checked){
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scene.installEventFilter(pi);
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scene.installEventFilter(trv);
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} else {
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scene.removeEventFilter(pi);
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scene.removeEventFilter(trv);
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}
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}
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void
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MainWindow::on_actionShowRegular_toggled(bool checked)
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{
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dgi->setVisibleEdges(checked);
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}
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void
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MainWindow::on_actionShowPowerdiagram_toggled(bool checked)
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{
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vgi->setVisible(checked);
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}
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void
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MainWindow::on_actionClear_triggered()
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{
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dt.clear();
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emit(changed());
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}
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void
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MainWindow::on_actionInsertRandomPoints_triggered()
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{
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QRectF rect = CGAL::Qt::viewportsBbox(&scene);
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CGAL::Qt::Converter<K> convert;
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Iso_rectangle_2 isor = convert(rect);
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CGAL::Random_points_in_iso_rectangle_2<Point_2> pg(isor.min(), isor.max());
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const int number_of_points =
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QInputDialog::getInteger(this,
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tr("Number of random points"),
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tr("Enter number of random points"), 100, 0);
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// wait cursor
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QApplication::setOverrideCursor(Qt::WaitCursor);
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std::vector<Point_2> points;
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points.reserve(number_of_points);
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for(int i = 0; i < number_of_points; ++i){
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points.push_back(*pg++);
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}
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dt.insert(points.begin(), points.end());
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// default cursor
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QApplication::setOverrideCursor(Qt::ArrowCursor);
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emit(changed());
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}
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void
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MainWindow::on_actionLoadPoints_triggered()
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{
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QString fileName = QFileDialog::getOpenFileName(this,
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tr("Open Points file"),
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".");
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if(! fileName.isEmpty()){
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std::ifstream ifs(qPrintable(fileName));
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K::Point_2 p;
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std::vector<K::Point_2> points;
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while(ifs >> p) {
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points.push_back(p);
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}
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dt.insert(points.begin(), points.end());
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actionRecenter->trigger();
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emit(changed());
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}
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}
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void
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MainWindow::on_actionSavePoints_triggered()
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{
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QString fileName = QFileDialog::getSaveFileName(this,
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tr("Save points"),
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".");
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if(! fileName.isEmpty()){
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std::ofstream ofs(qPrintable(fileName));
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for(Regular::Finite_vertices_iterator
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vit = dt.finite_vertices_begin(),
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end = dt.finite_vertices_end();
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vit!= end; ++vit)
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{
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ofs << vit->point() << std::endl;
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}
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}
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}
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void
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MainWindow::on_actionRecenter_triggered()
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{
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this->graphicsView->setSceneRect(dgi->boundingRect());
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this->graphicsView->fitInView(dgi->boundingRect(), Qt::KeepAspectRatio);
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}
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#include "Regular_triangulation_2.moc"
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int main(int argc, char **argv)
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{
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QApplication app(argc, argv);
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// Import resources from libCGALQt4.
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// See http://doc.trolltech.com/4.4/qdir.html#Q_INIT_RESOURCE
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Q_INIT_RESOURCE(File);
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Q_INIT_RESOURCE(Triangulation_2);
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Q_INIT_RESOURCE(Input);
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Q_INIT_RESOURCE(CGAL);
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MainWindow mainWindow;
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mainWindow.show();
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return app.exec();
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}
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@ -0,0 +1,247 @@
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<ui version="4.0" >
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<author>GeometryFactory</author>
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<class>Regular_triangulation_2</class>
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<widget class="QMainWindow" name="Regular_triangulation_2" >
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<property name="geometry" >
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<rect>
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<x>0</x>
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<y>0</y>
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<width>400</width>
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<height>300</height>
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</rect>
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</property>
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<property name="windowTitle" >
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<string>CGAL Regular Triangulation</string>
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</property>
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<property name="windowIcon" >
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<iconset resource="../resources/CGAL.qrc" >
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<normaloff>:/cgal/logos/cgal_icon</normaloff>:/cgal/logos/cgal_icon</iconset>
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</property>
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<widget class="QWidget" name="centralwidget" >
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<layout class="QGridLayout" >
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<item row="0" column="0" >
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<widget class="QGraphicsView" name="graphicsView" >
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<property name="focusPolicy" >
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<enum>Qt::StrongFocus</enum>
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</property>
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<property name="verticalScrollBarPolicy" >
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<enum>Qt::ScrollBarAlwaysOn</enum>
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</property>
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<property name="horizontalScrollBarPolicy" >
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<enum>Qt::ScrollBarAlwaysOn</enum>
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</property>
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<property name="transformationAnchor" >
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<enum>QGraphicsView::NoAnchor</enum>
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</property>
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</widget>
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</item>
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</layout>
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</widget>
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<widget class="QStatusBar" name="statusbar" />
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<widget class="QToolBar" name="fileToolBar" >
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<property name="windowTitle" >
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<string>File Tools</string>
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</property>
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<attribute name="toolBarArea" >
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<enum>TopToolBarArea</enum>
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</attribute>
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<attribute name="toolBarBreak" >
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<bool>false</bool>
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</attribute>
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<addaction name="actionClear" />
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<addaction name="actionLoadPoints" />
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<addaction name="actionSavePoints" />
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</widget>
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<widget class="QToolBar" name="toolBar" >
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<property name="windowTitle" >
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<string>Visualization Tools</string>
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</property>
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<attribute name="toolBarArea" >
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<enum>TopToolBarArea</enum>
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</attribute>
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<attribute name="toolBarBreak" >
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<bool>false</bool>
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</attribute>
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<addaction name="actionInsertPoint" />
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<addaction name="actionShowRegular" />
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<addaction name="actionShowPowerdiagram" />
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<addaction name="actionRecenter" />
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</widget>
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<widget class="QMenuBar" name="menubar" >
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<property name="geometry" >
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<rect>
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<x>0</x>
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<y>0</y>
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<width>400</width>
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<height>19</height>
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</rect>
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</property>
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<widget class="QMenu" name="menuFile" >
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<property name="title" >
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<string>&File</string>
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</property>
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<addaction name="separator" />
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<addaction name="actionClear" />
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<addaction name="actionLoadPoints" />
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<addaction name="actionSavePoints" />
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<addaction name="separator" />
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<addaction name="actionQuit" />
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</widget>
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<widget class="QMenu" name="menuEdit" >
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<property name="title" >
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<string>&Edit</string>
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</property>
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<addaction name="actionInsertRandomPoints" />
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</widget>
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<widget class="QMenu" name="menuTools" >
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<property name="title" >
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<string>&Tools</string>
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</property>
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<addaction name="actionInsertPoint" />
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<addaction name="actionShowRegular" />
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<addaction name="actionShowPowerdiagram" />
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<addaction name="separator" />
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<addaction name="actionRecenter" />
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</widget>
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<addaction name="menuFile" />
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<addaction name="menuEdit" />
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<addaction name="menuTools" />
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</widget>
|
||||
<action name="actionAbout" >
|
||||
<property name="text" >
|
||||
<string>&About</string>
|
||||
</property>
|
||||
</action>
|
||||
<action name="actionAboutCGAL" >
|
||||
<property name="text" >
|
||||
<string>About &CGAL</string>
|
||||
</property>
|
||||
</action>
|
||||
<action name="actionQuit" >
|
||||
<property name="text" >
|
||||
<string>&Quit</string>
|
||||
</property>
|
||||
<property name="shortcut" >
|
||||
<string>Ctrl+Q</string>
|
||||
</property>
|
||||
</action>
|
||||
<action name="actionInsertRandomPoints" >
|
||||
<property name="text" >
|
||||
<string>&Insert random points</string>
|
||||
</property>
|
||||
<property name="shortcut" >
|
||||
<string>Ctrl+I</string>
|
||||
</property>
|
||||
</action>
|
||||
<action name="actionInsertPoint" >
|
||||
<property name="checkable" >
|
||||
<bool>true</bool>
|
||||
</property>
|
||||
<property name="checked" >
|
||||
<bool>false</bool>
|
||||
</property>
|
||||
<property name="icon" >
|
||||
<iconset resource="../icons/Input.qrc" >
|
||||
<normaloff>:/cgal/Input/inputPoint.png</normaloff>:/cgal/Input/inputPoint.png</iconset>
|
||||
</property>
|
||||
<property name="text" >
|
||||
<string>&Insert Point</string>
|
||||
</property>
|
||||
<property name="toolTip" >
|
||||
<string>Insert Point</string>
|
||||
</property>
|
||||
<property name="statusTip" >
|
||||
<string>Left: Insert vtx</string>
|
||||
</property>
|
||||
</action>
|
||||
<action name="actionClear" >
|
||||
<property name="icon" >
|
||||
<iconset resource="../icons/File.qrc" >
|
||||
<normaloff>:/cgal/fileToolbar/fileNew.png</normaloff>:/cgal/fileToolbar/fileNew.png</iconset>
|
||||
</property>
|
||||
<property name="text" >
|
||||
<string>&Clear</string>
|
||||
</property>
|
||||
<property name="shortcut" >
|
||||
<string>Ctrl+C</string>
|
||||
</property>
|
||||
</action>
|
||||
<action name="actionShowPowerdiagram" >
|
||||
<property name="checkable" >
|
||||
<bool>true</bool>
|
||||
</property>
|
||||
<property name="checked" >
|
||||
<bool>false</bool>
|
||||
</property>
|
||||
<property name="icon" >
|
||||
<iconset resource="../icons/Triangulation_2.qrc" >
|
||||
<normaloff>:/cgal/Triangulation_2/Voronoi_diagram_2.png</normaloff>:/cgal/Triangulation_2/Voronoi_diagram_2.png</iconset>
|
||||
</property>
|
||||
<property name="text" >
|
||||
<string>Show &Voronoi Diagram</string>
|
||||
</property>
|
||||
<property name="shortcut" >
|
||||
<string>Ctrl+V</string>
|
||||
</property>
|
||||
</action>
|
||||
<action name="actionShowRegular" >
|
||||
<property name="checkable" >
|
||||
<bool>true</bool>
|
||||
</property>
|
||||
<property name="icon" >
|
||||
<iconset resource="../icons/Triangulation_2.qrc" >
|
||||
<normaloff>:/cgal/Triangulation_2/Delaunay_triangulation_2.png</normaloff>:/cgal/Triangulation_2/Delaunay_triangulation_2.png</iconset>
|
||||
</property>
|
||||
<property name="text" >
|
||||
<string>Show &Regular Triangulation</string>
|
||||
</property>
|
||||
<property name="shortcut" >
|
||||
<string>Ctrl+D</string>
|
||||
</property>
|
||||
</action>
|
||||
<action name="actionLoadPoints" >
|
||||
<property name="icon" >
|
||||
<iconset resource="../icons/File.qrc" >
|
||||
<normaloff>:/cgal/fileToolbar/fileOpen.png</normaloff>:/cgal/fileToolbar/fileOpen.png</iconset>
|
||||
</property>
|
||||
<property name="text" >
|
||||
<string>&Load Points...</string>
|
||||
</property>
|
||||
<property name="shortcut" >
|
||||
<string>Ctrl+L</string>
|
||||
</property>
|
||||
</action>
|
||||
<action name="actionSavePoints" >
|
||||
<property name="icon" >
|
||||
<iconset resource="../icons/File.qrc" >
|
||||
<normaloff>:/cgal/fileToolbar/fileSave.png</normaloff>:/cgal/fileToolbar/fileSave.png</iconset>
|
||||
</property>
|
||||
<property name="text" >
|
||||
<string>&Save Points...</string>
|
||||
</property>
|
||||
<property name="shortcut" >
|
||||
<string>Ctrl+S</string>
|
||||
</property>
|
||||
</action>
|
||||
<action name="actionRecenter" >
|
||||
<property name="icon" >
|
||||
<iconset resource="../icons/Input.qrc" >
|
||||
<normaloff>:/cgal/Input/zoom-best-fit</normaloff>:/cgal/Input/zoom-best-fit</iconset>
|
||||
</property>
|
||||
<property name="text" >
|
||||
<string>Re&center the viewport</string>
|
||||
</property>
|
||||
<property name="shortcut" >
|
||||
<string>Ctrl+R</string>
|
||||
</property>
|
||||
</action>
|
||||
</widget>
|
||||
<resources>
|
||||
<include location="Regular_triangulation_2.qrc" />
|
||||
<include location="../icons/File.qrc" />
|
||||
<include location="../resources/CGAL.qrc" />
|
||||
<include location="../icons/Triangulation_2.qrc" />
|
||||
<include location="../icons/Input.qrc" />
|
||||
</resources>
|
||||
<connections/>
|
||||
</ui>
|
||||
|
|
@ -0,0 +1,11 @@
|
|||
<html>
|
||||
<body>
|
||||
<h2>Delaunay Triangulation</h2>
|
||||
<p>Copyright © 2008 GeometryFactory</p>
|
||||
<p>This application illustrates the 2D Regular triangulation
|
||||
of <a href="http://www.cgal.org/">CGAL</a>, and its dual Power
|
||||
diagram.</p>
|
||||
<p>See also <a href="http://www.cgal.org/Pkg/Triangulation2">the online
|
||||
manual</a>.</p>
|
||||
</body>
|
||||
</html>
|
||||
Loading…
Reference in New Issue