mirror of https://github.com/CGAL/cgal
Take into account that obtuse vertices are not clipped.
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@ -1123,9 +1123,14 @@ private:
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int inter = 0;
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if(((cutp[i] == 0)||(cutp[i] == 1)) && ( (cutp[j] == 2)||(cutp[j] == 4) ||(cutp[j] == 6) )){ // ATTENTION Only correct together with CGAL_INITIAL
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int j0 = (cutp[j] == 2)? 0 : (cutp[j]==4)? 1 : 2;
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int j1 = (cutp[j] == 2)? 1 : (cutp[j]==4)? 2 : 0;
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static const int edges[3][3] = { {2, 4, 6 }, {2, 3, 5}, {2, 4, 5} };
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int ob = prism.obtuse;
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if (ob == -1) ob = 0;
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if(((cutp[i] == 0)||(cutp[i] == 1)) && ( (cutp[j] == edges[ob][0])||(cutp[j] == edges[ob][1]) ||(cutp[j] == edges[ob][2]) )){ // ATTENTION Only correct together with CGAL_INITIAL
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int j0 = (cutp[j] == edges[ob][0])? 0 : (cutp[j]==edges[ob][1])? 1 : 2;
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int j1 = (cutp[j] == edges[ob][0])? 1 : (cutp[j]==edges[ob][1])? 2 : 0;
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const Vector3i & v3i = env_faces[cindex];
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const Point_3& pj0 = env_vertices[v3i[j0]];
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const Point_3& pj1 = env_vertices[v3i[j1]];
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