Merge pull request #6069 from sloriot/PMP-rnd_np

Add random generator np for sampling
This commit is contained in:
Laurent Rineau 2022-01-12 12:21:58 +01:00
commit cdf33d4ff9
2 changed files with 26 additions and 3 deletions

View File

@ -438,6 +438,7 @@ struct Triangle_structure_sampler_for_triangle_mesh
Vpm pmap;
double min_sq_edge_length;
const Mesh& tm;
CGAL::Random rnd;
Triangle_structure_sampler_for_triangle_mesh(const Mesh& m,
PointOutputIterator& out,
@ -446,9 +447,12 @@ struct Triangle_structure_sampler_for_triangle_mesh
{
using parameters::choose_parameter;
using parameters::get_parameter;
using parameters::is_default_parameter;
pmap = choose_parameter(get_parameter(np, internal_np::vertex_point),
get_const_property_map(vertex_point, tm));
if (!(is_default_parameter(get_parameter(np, internal_np::random_seed))))
rnd = CGAL::Random(choose_parameter(get_parameter(np, internal_np::random_seed),0));
min_sq_edge_length = (std::numeric_limits<double>::max)();
}
@ -549,7 +553,7 @@ struct Triangle_structure_sampler_for_triangle_mesh
Randomizer get_randomizer()
{
return Randomizer(tm, pmap);
return Randomizer(tm, pmap, rnd);
}
void internal_sample_triangles(double grid_spacing_, bool smpl_fcs, bool smpl_dgs)
@ -609,6 +613,7 @@ struct Triangle_structure_sampler_for_triangle_soup
double min_sq_edge_length;
const PointRange& points;
const TriangleRange& triangles;
Random rnd;
Triangle_structure_sampler_for_triangle_soup(const PointRange& pts,
const TriangleRange& trs,
@ -616,7 +621,13 @@ struct Triangle_structure_sampler_for_triangle_soup
const NamedParameters& np)
: Base(out, np), points(pts), triangles(trs)
{
using parameters::choose_parameter;
using parameters::get_parameter;
using parameters::is_default_parameter;
min_sq_edge_length = (std::numeric_limits<double>::max)();
if (!(is_default_parameter(get_parameter(np, internal_np::random_seed))))
rnd = CGAL::Random(choose_parameter(get_parameter(np, internal_np::random_seed),0));
}
std::pair<TriangleIterator, TriangleIterator> get_range()
@ -681,7 +692,7 @@ struct Triangle_structure_sampler_for_triangle_soup
Randomizer get_randomizer()
{
return Randomizer(triangles, points);
return Randomizer(triangles, points, rnd);
}
void internal_sample_triangles(double distance, bool, bool)
@ -737,6 +748,12 @@ struct Triangle_structure_sampler_for_triangle_soup
* \cgalParamExtra{The geometric traits class must be compatible with the vertex point type.}
* \cgalParamNEnd
*
* \cgalParamNBegin{random_seed}
* \cgalParamDescription{a value to seed the random number generator}
* \cgalParamType{unsigned int}
* \cgalParamDefault{a value generated with `std::time()`}
* \cgalParamNEnd
*
* \cgalParamNBegin{use_random_uniform_sampling}
* \cgalParamDescription{If `true` is passed, points are generated uniformly at random on faces and/or edges of `tm`.
If `do_sample_faces` is `true`, random points will be iteratively generated uniformly at random in the triangle of a face
@ -898,6 +915,12 @@ sample_triangle_mesh(const TriangleMesh& tm,
* \cgalParamExtra{The geometric traits class must be compatible with the point range's point type.}
* \cgalParamNEnd
*
* \cgalParamNBegin{random_seed}
* \cgalParamDescription{a value to seed the random number generator}
* \cgalParamType{unsigned int}
* \cgalParamDefault{a value generated with `std::time()`}
* \cgalParamNEnd
*
* \cgalParamNBegin{use_random_uniform_sampling}
* \cgalParamDescription{If `true` is passed, points are generated in a random and uniform way
* over the triangles of the soup.}

View File

@ -269,7 +269,7 @@ void general_tests(const TriangleMesh& m1,
<< "\n";
std::vector<typename GeomTraits::Point_3> samples;
PMP::sample_triangle_mesh(m1, std::back_inserter(samples));
PMP::sample_triangle_mesh(m1, std::back_inserter(samples), CGAL::parameters::random_seed(0));
std::cout << samples.size()<<" points sampled on mesh."<<std::endl;
}