add missing call to invalidate OpenGL buffer after refinement and fairing

This commit is contained in:
Sébastien Loriot 2016-02-15 13:27:50 +01:00
parent ed58f50159
commit cf916bafb6
1 changed files with 2 additions and 0 deletions

View File

@ -92,6 +92,7 @@ public Q_SLOTS:
selection_item->selected_vertices, selection_item->selected_vertices,
CGAL::Polygon_mesh_processing::parameters::fairing_continuity(continuity)); CGAL::Polygon_mesh_processing::parameters::fairing_continuity(continuity));
selection_item->changed_with_poly_item(); selection_item->changed_with_poly_item();
selection_item->invalidateOpenGLBuffers();
QApplication::restoreOverrideCursor(); QApplication::restoreOverrideCursor();
} }
@ -116,6 +117,7 @@ public Q_SLOTS:
selection_item->selected_facets.insert(*it); selection_item->selected_facets.insert(*it);
} }
selection_item->changed_with_poly_item(); selection_item->changed_with_poly_item();
selection_item->invalidateOpenGLBuffers();
QApplication::restoreOverrideCursor(); QApplication::restoreOverrideCursor();
} }