documentation

This commit is contained in:
Nico Kruithof 2013-06-21 23:20:24 +02:00
parent e62ee1f642
commit d0eca5584d
1 changed files with 9 additions and 9 deletions

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@ -922,12 +922,12 @@ public:
/// @}
/// \name Modifiers
/// The following operations are guaranteed to lead to a valid
/// triangulation when they are applied on a valid triangulation.
/// @{
// \name Modifiers
// The following operations are guaranteed to lead to a valid
// triangulation when they are applied on a valid triangulation.
// @{
/*!
/*
Inserts point `p` in the triangulation and returns the
corresponding vertex.
If point `p` coincides with an already
@ -949,7 +949,7 @@ public:
Vertex_handle insert(const Point& p, Face_handle f =
Face_handle());
/*!
/*
Same as above except that the location
of the point `p` to be inserted is assumed to be given by
`(lt,loc,i)` (see the description of the `locate` method
@ -958,13 +958,13 @@ public:
Vertex_handle insert(const Point& p, Locate_type lt,
Face_handle loc, int li );
/*!
/*
Equivalent to
`insert(p)`.
*/
Vertex_handle push_back(const Point& p);
/*!
/*
Inserts the points in the range
\f$ \left[\right.\f$`first`, `last`\f$ \left.\right)\f$. Returns the
number of inserted points. \pre The `value_type` of
@ -974,7 +974,7 @@ public:
template < class InputIterator > int insert(InputIterator
first, InputIterator last);
/// @}
// @}
/// \anchor Triangulation_ref_Fig_insert1
/// \image html insert1.gif "Insertion of a point on an edge."