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@ -922,12 +922,12 @@ public:
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/// @}
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/// \name Modifiers
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/// The following operations are guaranteed to lead to a valid
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/// triangulation when they are applied on a valid triangulation.
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/// @{
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// \name Modifiers
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// The following operations are guaranteed to lead to a valid
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// triangulation when they are applied on a valid triangulation.
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// @{
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/*!
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/*
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Inserts point `p` in the triangulation and returns the
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corresponding vertex.
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If point `p` coincides with an already
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@ -949,7 +949,7 @@ public:
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Vertex_handle insert(const Point& p, Face_handle f =
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Face_handle());
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/*!
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/*
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Same as above except that the location
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of the point `p` to be inserted is assumed to be given by
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`(lt,loc,i)` (see the description of the `locate` method
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@ -958,13 +958,13 @@ public:
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Vertex_handle insert(const Point& p, Locate_type lt,
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Face_handle loc, int li );
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/*!
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/*
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Equivalent to
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`insert(p)`.
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*/
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Vertex_handle push_back(const Point& p);
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/*!
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/*
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Inserts the points in the range
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\f$ \left[\right.\f$`first`, `last`\f$ \left.\right)\f$. Returns the
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number of inserted points. \pre The `value_type` of
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@ -974,7 +974,7 @@ public:
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template < class InputIterator > int insert(InputIterator
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first, InputIterator last);
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/// @}
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// @}
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/// \anchor Triangulation_ref_Fig_insert1
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/// \image html insert1.gif "Insertion of a point on an edge."
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