mirror of https://github.com/CGAL/cgal
Triangulation_3.h: make_vertex_triple can be static
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@ -1659,8 +1659,8 @@ private:
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typedef typename Base::template Vertex_handle_unique_hash_map_generator<
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Vertex_handle>::type Vertex_handle_unique_hash_map;
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Vertex_triple make_vertex_triple(const Facet& f) const;
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void make_canonical_oriented_triple(Vertex_triple& t) const;
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static Vertex_triple make_vertex_triple(const Facet& f);
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static void make_canonical_oriented_triple(Vertex_triple& t);
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template < class VertexRemover >
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VertexRemover& make_hole_2D(Vertex_handle v, std::list<Edge_2D>& hole,
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@ -4359,7 +4359,7 @@ Triangulation_3<GT,Tds,Lds>::insert_and_give_new_cells(const Point& p,
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template < class Gt, class Tds, class Lds >
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typename Triangulation_3<Gt,Tds,Lds>::Vertex_triple
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Triangulation_3<Gt,Tds,Lds>::
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make_vertex_triple(const Facet& f) const
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make_vertex_triple(const Facet& f)
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{
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Cell_handle ch = f.first;
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int i = f.second;
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@ -4372,7 +4372,7 @@ make_vertex_triple(const Facet& f) const
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template < class Gt, class Tds, class Lds >
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void
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Triangulation_3<Gt,Tds,Lds>::
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make_canonical_oriented_triple(Vertex_triple& t) const
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make_canonical_oriented_triple(Vertex_triple& t)
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{
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int i = (t.first < t.second) ? 0 : 1;
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if(i==0)
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