walk used is the stochastic walk and not the line walk in locate

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Sébastien Loriot 2018-09-03 15:36:26 +02:00
parent f6aa83e09c
commit da0ca06329
1 changed files with 3 additions and 3 deletions

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@ -379,12 +379,12 @@ Flip.
\subsection Triangulation_2Implementation Implementation
Locate is implemented by a line walk. The walk
begins at a vertex of the face which
Locate is implemented by a stochastic walk \cgalCite{cgal:dpt-wt-02}.
The walk begins at a vertex of the face which
is given
as an optional argument or at an arbitrary vertex of the triangulation
if no optional argument is given. It takes
time \f$ O(n)\f$ in the worst case, but only \f$ O(\sqrt{n})\f$
time \f$ O(n)\f$ in the worst case for Delaunay Triangulations, but only \f$ O(\sqrt{n})\f$
on average if the vertices are distributed uniformly at random.
The class `Triangulation_hierarchy_2<Traits,Tds>`,
described in section \ref Section_2D_Triangulations_Hierarchy,