change classic plane to use functions

This commit is contained in:
Julian Komaromy 2021-08-02 15:53:42 +02:00
parent 6bcbe45a6f
commit dccb3ddd5f
2 changed files with 33 additions and 6 deletions

View File

@ -16,9 +16,8 @@
#include <CGAL/license/Surface_mesh_simplification.h>
#include <CGAL/Surface_mesh_simplification/internal/Common.h>
#include <CGAL/Surface_mesh_simplification/Policies/Edge_collapse/internal/GarlandHeckbert_optimizers.h>
#include <CGAL/Surface_mesh_simplification/Policies/Edge_collapse/internal/GarlandHeckbert_functions.h>
#include <CGAL/Surface_mesh_simplification/Policies/Edge_collapse/internal/GarlandHeckbert_policy_base.h>
#include <CGAL/Surface_mesh_simplification/Policies/Edge_collapse/internal/GarlandHeckbert_plane_quadrics.h>
#include <Eigen/Dense>
@ -29,9 +28,6 @@ namespace Surface_mesh_simplification {
// takes the derived class as template argument - see "CRTP"
template<typename TriangleMesh, typename GeomTraits>
class GarlandHeckbert_policies :
public internal::GarlandHeckbert_plane_edges<TriangleMesh, GeomTraits>,
public internal::GarlandHeckbert_plane_faces<TriangleMesh, GeomTraits>,
public internal::GarlandHeckbert_singular_optimizer<GeomTraits>,
public internal::GarlandHeckbert_placement_base<
typename boost::property_map<
TriangleMesh,
@ -93,10 +89,40 @@ class GarlandHeckbert_policies :
Cost_base::init_vcm(vcm_);
Placement_base::init_vcm(vcm_);
}
template<typename VertexPointMap>
Mat_4 construct_quadric_from_face(
const VertexPointMap& point_map,
const TriangleMesh& tmesh,
typename boost::graph_traits<TriangleMesh>::face_descriptor f,
const GeomTraits& gt) const
{
return internal::construct_classic_plane_quadric_from_face(
point_map, tmesh, f, gt);
}
template<typename VertexPointMap>
Mat_4 construct_quadric_from_edge(
const VertexPointMap& point_map,
const TriangleMesh& tmesh,
typename boost::graph_traits<TriangleMesh>::halfedge_descriptor he,
const GeomTraits& gt) const
{
return internal::construct_classic_plane_quadric_from_edge(
point_map, tmesh, he, gt);
}
Col_4 construct_optimal_point(const Mat_4& quadric, const Col_4& p0, const Col_4& p1) const
{
return internal::construct_optimal_point_singular<GeomTraits>(quadric, p0, p1);
}
const Get_cost& get_cost() const { return *this; }
const Get_placement& get_placement() const { return *this; }
// return a copy of the vertex cost map to inspect quadrics
Vertex_cost_map get_vcm() const { return vcm_; }
private:
Vertex_cost_map vcm_;

View File

@ -185,7 +185,8 @@ Mat_4<GeomTraits> construct_classic_plane_quadric_from_face(
typename boost::graph_traits<TriangleMesh>::face_descriptor f,
const GeomTraits& gt)
{
const Vector_3 normal = construct_unit_normal_from(point_map, mesh, f, gt);
const typename GeomTraits::Vector_3 normal
= construct_unit_normal_from_face(point_map, mesh, f, gt);
// get any point of the face
const auto p = get(point_map, source(halfedge(f, mesh), mesh));