Removed unused code as the old render_custom procedure.

This commit is contained in:
Radu Ursu 2003-01-22 10:09:27 +00:00
parent 79eb20aaa4
commit ddbc99f454
1 changed files with 6 additions and 14 deletions

View File

@ -35,12 +35,12 @@ SoSeparator *root;
Polyhedron P, P2;
Point_3 pp1, pp2, pp3;
SbVec3f normal3f;
SoPrimitiveVertex v1p, v2p, v3p;
//SoPrimitiveVertex v1p, v2p, v3p;
bool should_pick = false; //true only once when the key was pressed
bool right_button_found_polygon = false;
Node_polyhedron_3<Polyhedron> *poly;
SoComplexity * complexity_node;
/*
void render_custom(void *, SoAction *){
if(!should_pick)
return;
@ -64,7 +64,7 @@ void render_custom(void *, SoAction *){
glColor4fv(&params[0]);
glPopMatrix();
}
*/
void
mouse_moved(void * ud, SoEventCallback *n)
@ -120,11 +120,11 @@ mouse_button_pressed(void * ud, SoEventCallback * n)
const SoDetail* pickDetail = point->getDetail();
if(pickDetail != NULL && pickDetail->getTypeId() == SoPolyhedronDetail<Polyhedron>::getClassTypeId()){
SoPolyhedronDetail<Polyhedron> *poly_detail = (SoPolyhedronDetail<Polyhedron> *) pickDetail;
v1p.setPoint(poly_detail->get_vertex(0)->getPoint());
//v1p.setPoint(poly_detail->get_vertex(0)->getPoint());
//v1p.setNormal(poly_detail->get_vertex(0)->getNormal());
v2p.setPoint(poly_detail->get_vertex(1)->getPoint());
//v2p.setPoint(poly_detail->get_vertex(1)->getPoint());
//v2p.setNormal(poly_detail->get_vertex(1)->getNormal());
v3p.setPoint(poly_detail->get_vertex(2)->getPoint());
//v3p.setPoint(poly_detail->get_vertex(2)->getPoint());
//v3p.setNormal(poly_detail->get_vertex(2)->getNormal());
Facet_handle fh = poly_detail->find_face();
@ -161,14 +161,6 @@ SoSeparator* get_main_scene(){
(*p_in) >> P;
in.close();
/*
Point_3 p1 = Point_3(0, 0, 0);
Point_3 p2 = Point_3(10, 0, 0);
Point_3 p3 = Point_3(0, 0, 10);
Point_3 p4 = Point_3(5, 10, 5);
P.make_tetrahedron(p1, p2, p3, p4);
*/
SoSeparator * sep1 = new SoSeparator;
complexity_node = new SoComplexity;
SoMaterial * material = new SoMaterial;