mirror of https://github.com/CGAL/cgal
rename mass to density
This commit is contained in:
parent
6727a64e6a
commit
de8953bacf
|
|
@ -689,19 +689,19 @@ private:
|
|||
|
||||
const Point_3& p0 = point(vh0->point());
|
||||
const Point_3& p1 = point(vh1->point());
|
||||
const auto mass = density_along_segment(e, c3t3, true);
|
||||
const FT density = density_along_segment(e, c3t3, true);
|
||||
|
||||
if (vh0_moving)
|
||||
{
|
||||
moves[i0] += mass * Vector_3(p0, p1);
|
||||
moves[i0] += density * Vector_3(p0, p1);
|
||||
neighbors[i0]++;
|
||||
masses[i0] += mass;
|
||||
masses[i0] += density;
|
||||
}
|
||||
if (vh1_moving)
|
||||
{
|
||||
moves[i1] += mass * Vector_3(p1, p0);
|
||||
moves[i1] += density * Vector_3(p1, p0);
|
||||
neighbors[i1]++;
|
||||
masses[i1] += mass;
|
||||
masses[i1] += density;
|
||||
}
|
||||
}
|
||||
|
||||
|
|
@ -803,19 +803,19 @@ std::size_t smooth_vertices_on_surfaces(C3t3& c3t3,
|
|||
|
||||
const Point_3& p0 = point(vh0->point());
|
||||
const Point_3& p1 = point(vh1->point());
|
||||
const auto mass = density_along_segment(e, c3t3, true);
|
||||
const FT density = density_along_segment(e, c3t3, true);
|
||||
|
||||
if (vh0_moving)
|
||||
{
|
||||
moves[i0] += mass * Vector_3(p0, p1);
|
||||
moves[i0] += density * Vector_3(p0, p1);
|
||||
neighbors[i0]++;
|
||||
masses[i0] += mass;
|
||||
masses[i0] += density;
|
||||
}
|
||||
if (vh1_moving)
|
||||
{
|
||||
moves[i1] += mass * Vector_3(p1, p0);
|
||||
moves[i1] += density * Vector_3(p1, p0);
|
||||
neighbors[i1]++;
|
||||
masses[i1] += mass;
|
||||
masses[i1] += density;
|
||||
}
|
||||
}
|
||||
}
|
||||
|
|
@ -1003,19 +1003,19 @@ std::size_t smooth_internal_vertices(C3t3& c3t3,
|
|||
|
||||
const Point_3& p0 = point(vh0->point());
|
||||
const Point_3& p1 = point(vh1->point());
|
||||
const auto mass = density_along_segment(e, c3t3);
|
||||
const FT density = density_along_segment(e, c3t3);
|
||||
|
||||
if (vh0_moving)
|
||||
{
|
||||
moves[i0] += mass * Vector_3(p0, p1);
|
||||
moves[i0] += density * Vector_3(p0, p1);
|
||||
neighbors[i0]++;
|
||||
masses[i0] += mass;
|
||||
masses[i0] += density;
|
||||
}
|
||||
if (vh1_moving)
|
||||
{
|
||||
moves[i1] += mass * Vector_3(p1, p0);
|
||||
moves[i1] += density * Vector_3(p1, p0);
|
||||
neighbors[i1]++;
|
||||
masses[i1] += mass;
|
||||
masses[i1] += density;
|
||||
}
|
||||
}
|
||||
}
|
||||
|
|
|
|||
Loading…
Reference in New Issue