mirror of https://github.com/CGAL/cgal
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@ -38,6 +38,7 @@
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# Declare files that will always have LF line endings on checkout.
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Documentation/Doxyfile text eol=lf
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Documentation/pkglist_filter text eol=lf
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Installation/update_CHANGES text eol=lf
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Scripts/developer_scripts/autotest_cgal text eol=lf
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Scripts/developer_scripts/autotest_cgal_with_cmake text eol=lf
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Scripts/developer_scripts/cgal_build text eol=lf
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@ -1,7 +1,7 @@
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-------------------------------- Release 4.5.2 --------------------------------
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Release date: January 2015
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Release date: February 2015
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* General
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@ -11,6 +11,18 @@ Release date: January 2015
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That prevented the compilation with Microsoft Visual Studio 2013.
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* 3D Convex Hulls
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- Fix a non-robust predicate bug that was showing up when input points where
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lexicographically sorted.
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* 3D Mesh Generation
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- Fix a bug in the sliver perturbation optimization method. It could create
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some holes on the surface of the mesh.
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-------------------------------- Release 4.5.1 --------------------------------
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Release date: December 2014
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@ -59,7 +59,7 @@
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<td width="28%">
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<table CELLSPACING=0>
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<tr><td><a href="#release4.5.2">4.5.2</a> <td> (January 2015)
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<tr><td><a href="#release4.5.2">4.5.2</a> <td> (February 2015)
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<tr><td><a href="#release4.5.1">4.5.1</a> <td> (December 2014)
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<tr><td><a href="#release4.5">4.5</a> <td> (October 2014)
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<tr><td><a href="#release4.4">4.4</a> <td> (April 2014)
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@ -113,7 +113,7 @@ and <code>src/</code> directories).
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<h2 id="release4.5.2">Release 4.5.2</h2>
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<div>
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<p>Release date: January 2015</p>
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<p>Release date: February 2015</p>
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<h3>General</h3>
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<ul>
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@ -124,12 +124,13 @@ and <code>src/</code> directories).
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</ul>
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<h3>3D Convex Hulls</h3>
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<ul>
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<li> Fix a non-robust predicate bug that was showing up when input points where lexicographically sorted.</li>
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<li> Fix a non-robust predicate bug that was showing up when input
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points where lexicographically sorted.</li>
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</ul>
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<h3>3D Mesh Generation</h3>
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<ul>
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<li>Fix a bug in the sliver perturbation optimization method.
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It could create some holes on the surface of the mesh.</li>
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<li>Fix a bug in the sliver perturbation optimization method. It could
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create some holes on the surface of the mesh.</li>
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</ul>
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</div>
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