fixed include examples once more

This commit is contained in:
Mariette Yvinec 2000-05-16 11:54:31 +00:00
parent 8ac03144d1
commit ec513ddc4d
12 changed files with 66 additions and 4 deletions

View File

@ -232,7 +232,13 @@ traits class forget about the $z$-coordinate of these points.
%\ccIncludeExampleCode{examples/Triangulation/terrain.C}
%\ccIncludeExampleCode{../../../examples/Triangulation/terrain.C}
%\ccIncludeExampleCode{Triangulation/terrain.C}
\lcTex{
\ccIncludeExampleCode{Triangulation/terrain.C}
}
\lcHtml{
\ccIncludeExampleCode{../../../examples/Triangulation/terrain.C}
}
\ccHeading{Implementation}

View File

@ -264,7 +264,13 @@ of a set of weighted points.
%\ccIncludeExampleCode{examples/Triangulation/regular.C}
%\ccIncludeExampleCode{../../../examples/Triangulation/regular.C}
%\ccIncludeExampleCode{Triangulation/regular.C}
\lcTex{
\ccIncludeExampleCode{Triangulation/regular.C}
}
\lcHtml{
\ccIncludeExampleCode{../../../examples/Triangulation/regular.C}
}
\end{ccRefClass}

View File

@ -911,8 +911,14 @@ inserted in the triangulation
and finally points on the convex hull are written to {\tt cout}.
%\ccIncludeExampleCode{../../../examples/Triangulation/triangulation_prog1.C}
%\ccIncludeExampleCode{examples/Triangulation/triangulation_prog1.C}
\ccIncludeExampleCode{Triangulation/triangulation_prog1.C}
%\ccIncludeExampleCode{Triangulation/triangulation_prog1.C}
\lcTex{
\ccIncludeExampleCode{Triangulation/triangulation_prog1.C}
}
\lcHtml{
\ccIncludeExampleCode{../../../examples/Triangulation/triangulation_prog1.C}
}
\end{ccRefClass}

View File

@ -10,7 +10,6 @@
%%RefPage: end of header, begin of main body
% +------------------------------------------------------------------------+
\begin{ccRefConcept}{Triangulation_data_structure_2}
%% \ccHtmlCrossLink{} %% add further rules for cross referencing links

View File

@ -56,7 +56,14 @@ using a Delaunay triangulation with the traits class for
terrains.
%\ccIncludeExampleCode{../../../examples/Triangulation/terrain.C}
%\ccIncludeExampleCode{examples/Triangulation/terrain.C}
%\ccIncludeExampleCode{Triangulation/terrain.C}
\lcTex{
\ccIncludeExampleCode{Triangulation/terrain.C}
}
\lcHtml{
\ccIncludeExampleCode{../../../examples/Triangulation/terrain.C}
}
\cgal\ provides also predefined geometric traits class
\ccc{Triangulation_euclidean_traits_yz_3<R>} and

View File

@ -54,7 +54,14 @@ of the vertex or face types.).
%\ccIncludeExampleCode{../../../examples/Triangulation/colored_face.C}
%\ccIncludeExampleCode{examples/Triangulation/colored_face.C}
%\ccIncludeExampleCode{Triangulation/colored_face.C}
\lcTex{
\ccIncludeExampleCode{Triangulation/colored_face.C}
}
\lcHtml{
\ccIncludeExampleCode{../../../examples/Triangulation/colored_face.C}
}
\end{ccRefClass}

View File

@ -232,7 +232,13 @@ traits class forget about the $z$-coordinate of these points.
%\ccIncludeExampleCode{examples/Triangulation/terrain.C}
%\ccIncludeExampleCode{../../../examples/Triangulation/terrain.C}
%\ccIncludeExampleCode{Triangulation/terrain.C}
\lcTex{
\ccIncludeExampleCode{Triangulation/terrain.C}
}
\lcHtml{
\ccIncludeExampleCode{../../../examples/Triangulation/terrain.C}
}
\ccHeading{Implementation}

View File

@ -264,7 +264,13 @@ of a set of weighted points.
%\ccIncludeExampleCode{examples/Triangulation/regular.C}
%\ccIncludeExampleCode{../../../examples/Triangulation/regular.C}
%\ccIncludeExampleCode{Triangulation/regular.C}
\lcTex{
\ccIncludeExampleCode{Triangulation/regular.C}
}
\lcHtml{
\ccIncludeExampleCode{../../../examples/Triangulation/regular.C}
}
\end{ccRefClass}

View File

@ -911,8 +911,14 @@ inserted in the triangulation
and finally points on the convex hull are written to {\tt cout}.
%\ccIncludeExampleCode{../../../examples/Triangulation/triangulation_prog1.C}
%\ccIncludeExampleCode{examples/Triangulation/triangulation_prog1.C}
\ccIncludeExampleCode{Triangulation/triangulation_prog1.C}
%\ccIncludeExampleCode{Triangulation/triangulation_prog1.C}
\lcTex{
\ccIncludeExampleCode{Triangulation/triangulation_prog1.C}
}
\lcHtml{
\ccIncludeExampleCode{../../../examples/Triangulation/triangulation_prog1.C}
}
\end{ccRefClass}

View File

@ -10,7 +10,6 @@
%%RefPage: end of header, begin of main body
% +------------------------------------------------------------------------+
\begin{ccRefConcept}{Triangulation_data_structure_2}
%% \ccHtmlCrossLink{} %% add further rules for cross referencing links

View File

@ -56,7 +56,14 @@ using a Delaunay triangulation with the traits class for
terrains.
%\ccIncludeExampleCode{../../../examples/Triangulation/terrain.C}
%\ccIncludeExampleCode{examples/Triangulation/terrain.C}
%\ccIncludeExampleCode{Triangulation/terrain.C}
\lcTex{
\ccIncludeExampleCode{Triangulation/terrain.C}
}
\lcHtml{
\ccIncludeExampleCode{../../../examples/Triangulation/terrain.C}
}
\cgal\ provides also predefined geometric traits class
\ccc{Triangulation_euclidean_traits_yz_3<R>} and

View File

@ -54,7 +54,14 @@ of the vertex or face types.).
%\ccIncludeExampleCode{../../../examples/Triangulation/colored_face.C}
%\ccIncludeExampleCode{examples/Triangulation/colored_face.C}
%\ccIncludeExampleCode{Triangulation/colored_face.C}
\lcTex{
\ccIncludeExampleCode{Triangulation/colored_face.C}
}
\lcHtml{
\ccIncludeExampleCode{../../../examples/Triangulation/colored_face.C}
}
\end{ccRefClass}