diff --git a/Subdivision_method_3/doc_tex/Subdivision_method_3/main.tex b/Subdivision_method_3/doc_tex/Subdivision_method_3/main.tex index 77e7bd4abdd..a3fc26cee30 100644 --- a/Subdivision_method_3/doc_tex/Subdivision_method_3/main.tex +++ b/Subdivision_method_3/doc_tex/Subdivision_method_3/main.tex @@ -15,21 +15,26 @@ \label{chapterSubdivision} \ccChapterRelease{\subdivisionRev. \ \subdivisionDate} \ccChapterAuthor{Le-Jeng Andy Shiue} -\hspace{.4cm} -\begin{ccTexOnly} - \setlength{\unitlength}{1mm} - \begin{picture}(0,0)(0.0,0.0) - \put (78,25){% textwidth = 156mm - \includegraphics[width=0.5\textwidth]{Subdivision_method_3/FIG/teaser} - } - \end{picture}\vspace{-4mm}% compensate for some vspace added by picture -\end{ccTexOnly} \minitoc % +------------------------------------------------------------------------+ \section{Introduction} \label{sectionSubIntro} % +------------------------------------------------------------------------+ +\begin{ccTexOnly} + \begin{center} + \parbox{0.6\textwidth}{% + \includegraphics[width=0.6\textwidth]{Subdivision_method_3/FIG/teaser} + }\\ \vspace{0.5cm} + \end{center} +\end{ccTexOnly} + +\begin{ccHtmlOnly} +
+ Catmull-Clark subdivision

+

+\end{ccHtmlOnly} + Subdivision methods are simple yet powerful ways to generate smooth surfaces from arbitrary polyhedral meshes. Unlike spline-based surfaces (e.g NURBS) or other numeric-based @@ -62,12 +67,6 @@ $\sqrt{3}$ subdivisions. Variations of these methods can be easily extended by substituting the geometry computation of the refinement host. -\begin{ccHtmlOnly} -
- Catmull-Clark subdivision

-

-\end{ccHtmlOnly} - % +------------------------------------------------------------------------+ \section{Subdivision Method} \label{secSubAlgo}