From f1fbbfa29de536eb0d90dcc8790d48aedc96a9ab Mon Sep 17 00:00:00 2001 From: Mariette Yvinec Date: Thu, 14 Dec 2000 09:02:02 +0000 Subject: [PATCH] supressed a debug cout in Triangulation_hierarchy_2.h added a typename for List_edges::const_iterator in Triangulation_data_structure_using_list_2.h Triangulation_default_data_structure_2.h --- .../include/CGAL/Triangulation_data_structure_using_list_2.h | 3 ++- .../include/CGAL/Triangulation_default_data_structure_2.h | 3 ++- .../Triangulation_2/include/CGAL/Triangulation_hierarchy_2.h | 2 -- 3 files changed, 4 insertions(+), 4 deletions(-) diff --git a/Packages/Triangulation_2/include/CGAL/Triangulation_data_structure_using_list_2.h b/Packages/Triangulation_2/include/CGAL/Triangulation_data_structure_using_list_2.h index 886e4e891c9..53ad9b3670a 100644 --- a/Packages/Triangulation_2/include/CGAL/Triangulation_data_structure_using_list_2.h +++ b/Packages/Triangulation_2/include/CGAL/Triangulation_data_structure_using_list_2.h @@ -801,7 +801,8 @@ star_hole(Vertex* newv, List_edges& hole) // hole is supposed to be ccw oriented { CGAL_triangulation_precondition(dimension() == 2); - List_edges::const_iterator hit = hole.begin(); + typedef typename List_edges::const_iterator Hole_it; + Hole_it hit = hole.begin(); Face* first_f = create_face(hit->first, hit->second, newv); ++hit; diff --git a/Packages/Triangulation_2/include/CGAL/Triangulation_default_data_structure_2.h b/Packages/Triangulation_2/include/CGAL/Triangulation_default_data_structure_2.h index 9a2b45b17f4..e79bf7bdf64 100644 --- a/Packages/Triangulation_2/include/CGAL/Triangulation_default_data_structure_2.h +++ b/Packages/Triangulation_2/include/CGAL/Triangulation_default_data_structure_2.h @@ -779,7 +779,8 @@ star_hole(Vertex* newv, List_edges& hole) // hole is supposed to be ccw oriented { CGAL_triangulation_precondition(dimension() == 2); - List_edges::const_iterator hit = hole.begin(); + typedef typename List_edges::const_iterator Hole_it; + Hole_it hit = hole.begin(); Face* first_f = create_face(hit->first, hit->second, newv); ++hit; diff --git a/Packages/Triangulation_2/include/CGAL/Triangulation_hierarchy_2.h b/Packages/Triangulation_2/include/CGAL/Triangulation_hierarchy_2.h index 1e6e80c157b..b9ec55a3529 100644 --- a/Packages/Triangulation_2/include/CGAL/Triangulation_hierarchy_2.h +++ b/Packages/Triangulation_2/include/CGAL/Triangulation_hierarchy_2.h @@ -295,8 +295,6 @@ Triangulation_hierarchy_2:: insert(const Point &p) { int vertex_level = random_level(); - // debug purpose - std::cout << "niveau " << vertex_level << std::endl << std::flush; Locate_type lt; int i; // locate using hierarchy