mirror of https://github.com/CGAL/cgal
Re-united some function bodies with their declaration
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@ -310,42 +310,6 @@ private:
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/// Computes the coordinates of the vertices of a triangle
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/// Computes the coordinates of the vertices of a triangle
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/// in a local 2D orthonormal basis of the triangle's plane.
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/// in a local 2D orthonormal basis of the triangle's plane.
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void project_triangle(const Point_3& p0, const Point_3& p1, const Point_3& p2, // in
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void project_triangle(const Point_3& p0, const Point_3& p1, const Point_3& p2, // in
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Point_2& z0, Point_2& z1, Point_2& z2) const; // out
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/// Create two lines in the linear system per triangle (one for u, one for v).
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///
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/// \pre vertices must be indexed.
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template <typename VertexIndexMap >
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Error_code setup_triangle_relations(LeastSquaresSolver& solver,
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const TriangleMesh& mesh,
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face_descriptor facet,
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VertexIndexMap vimap) const;
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// Private accessors
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private:
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/// Get the object that maps the surface's border onto a 2D space.
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Border_parameterizer& get_border_parameterizer() { return m_borderParameterizer; }
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/// Get the sparse linear algebra (traits object to access the linear system).
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Solver_traits& get_linear_algebra_traits() { return m_linearAlgebra; }
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// Fields
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private:
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/// %Object that maps (at least two) border vertices onto a 2D space
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Border_parameterizer m_borderParameterizer;
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/// Traits object to solve a sparse linear system
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Solver_traits m_linearAlgebra;
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};
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// Utility for setup_triangle_relations():
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// Computes the coordinates of the vertices of a triangle
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// in a local 2D orthonormal basis of the triangle's plane.
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template<class TriangleMesh, class Border_param, class Sparse_LA>
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inline
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void
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LSCM_parameterizer_3<TriangleMesh, Border_param, Sparse_LA>::
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project_triangle(const Point_3& p0, const Point_3& p1, const Point_3& p2, // in
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Point_2& z0, Point_2& z1, Point_2& z2) const // out
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Point_2& z0, Point_2& z1, Point_2& z2) const // out
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{
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{
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Vector_3 X = p1 - p0;
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Vector_3 X = p1 - p0;
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@ -383,12 +347,8 @@ project_triangle(const Point_3& p0, const Point_3& p1, const Point_3& p2, // i
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// Zk = xk + i.yk is the complex number corresponding to local (x,y) coords
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// Zk = xk + i.yk is the complex number corresponding to local (x,y) coords
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// cool: no divide with this expression; makes it more numerically stable
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// cool: no divide with this expression; makes it more numerically stable
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// in presence of degenerate triangles
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// in presence of degenerate triangles
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template<class TriangleMesh, class Border_param, class Sparse_LA>
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template <typename VertexIndexMap >
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template <typename VertexIndexMap >
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inline
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Error_code setup_triangle_relations(LeastSquaresSolver& solver,
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Error_code
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LSCM_parameterizer_3<TriangleMesh, Border_param, Sparse_LA>::
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setup_triangle_relations(LeastSquaresSolver& solver,
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const TriangleMesh& mesh,
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const TriangleMesh& mesh,
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face_descriptor facet,
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face_descriptor facet,
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VertexIndexMap vimap) const
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VertexIndexMap vimap) const
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@ -465,7 +425,24 @@ setup_triangle_relations(LeastSquaresSolver& solver,
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return OK;
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return OK;
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}
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}
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} // namespace
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// Private accessors
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private:
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/// Get the object that maps the surface's border onto a 2D space.
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Border_parameterizer& get_border_parameterizer() { return m_borderParameterizer; }
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/// Get the sparse linear algebra (traits object to access the linear system).
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Solver_traits& get_linear_algebra_traits() { return m_linearAlgebra; }
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// Fields
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private:
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/// %Object that maps (at least two) border vertices onto a 2D space
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Border_parameterizer m_borderParameterizer;
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/// Traits object to solve a sparse linear system
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Solver_traits m_linearAlgebra;
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};
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} // namespace Surface_mesh_parameterization
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} // namespace CGAL
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} // namespace CGAL
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