Remove CGAL::, Add ::

This commit is contained in:
Andreas Fabri 2012-08-20 11:08:53 +00:00
parent 17b59d98d2
commit f393d22105
7 changed files with 24 additions and 24 deletions

View File

@ -3,7 +3,7 @@
\cgalconcept
The requirements of the facet type of a polyhedron to be built by the
function `convex_hull_3`.
function `::convex_hull_3`.
\hasModel CGAL::Polyhedron_3<Traits>::Facet

View File

@ -3,7 +3,7 @@
\cgalconcept
The requirements of the halfedge type required for the polyhedron built
by the function `convex_hull_3`.
by the function `::convex_hull_3`.
\hasModel CGAL::Polyhedron_3<Traits>::Halfedge

View File

@ -3,7 +3,7 @@
\cgalconcept
The requirements of the vertex type of the polyhedron to be built by the
function `convex_hull_3`.
function `::convex_hull_3`.
\hasModel CGAL::Polyhedron_3<Traits>::Vertex

View File

@ -3,7 +3,7 @@
\cgalconcept
The requirements of the polyhedron type to be built by the
function `convex_hull_3`.
function `::convex_hull_3`.
\hasModel CGAL::Polyhedron_3<Traits>

View File

@ -3,7 +3,7 @@
\cgalconcept
Requirements of the traits class to be used with the function
`convex_hull_3`.
`::convex_hull_3`.
\hasModel CGAL::Convex_hull_traits_3<R>
\hasModel All kernels of CGAL

View File

@ -3,8 +3,8 @@
\cgalconcept
Requirements of the traits class used by the function
`is_strongly_convex_3`, which is used for postcondition checking
by `convex_hull_3`.
`::is_strongly_convex_3`, which is used for postcondition checking
by `::convex_hull_3`.
\hasModel CGAL::Convex_hull_traits_3<R>
\hasModel All kernels of CGAL

View File

@ -32,13 +32,13 @@ triangulation to get a fully dynamic computation.
\section secconvex_hull_3 Static Convex Hull Construction
The function
`convex_hull_3`C provides an
`::convex_hull_3` provides an
implementation of the quickhull algorithm \cite bdh-qach-96 for three
dimensionsquickhull, 3D. There are two versions of this
function available, one that can be used when it is known that the output
will be a polyhedron (<I>i.e.</I>, there are more than three points and
they are not all collinear) and one that handles all degenerate cases
and returns a `CGAL::Object`, which may be a point, a segment, a
and returns a `::Object`, which may be a point, a segment, a
triangle, or a polyhedron. Both versions accept a range of input
iterators defining the set of points whose convex hull is to be computed
and a traits class defining the geometric types and predicates used in
@ -46,7 +46,7 @@ computing the hull.
## Traits Class ##
The function `convex_hull_3` is parameterized by a traits class,
The function `::convex_hull_3` is parameterized by a traits class,
which specifies the types and geometric primitives to be used in the
computation. If input points from a kernel with exact predicates
and non-exact constructions are used, and a certified result is expected,
@ -56,11 +56,11 @@ account.
## Convexity Checking ##
The function `is_strongly_convex_3`C
The function `::is_strongly_convex_3`
implements the algorithm of Mehlhorn <I>et al.</I> \cite mnssssu-cgpvg-96
to determine if the vertices of a given polytope constitute a strongly convex
point set or not. This function is used in postcondition testing for
`convex_hull_3`.
`::convex_hull_3`.
## Example ##
@ -75,15 +75,15 @@ of the convex hull.
# Incremental Convex Hull Construction #
The function `convex_hull_incremental_3` C provides an
interface similar to `convex_hull_3` for the \f$ d\f$-dimensional
The function `::convex_hull_incremental_3` C provides an
interface similar to `::convex_hull_3` for the \f$ d\f$-dimensional
incremental construction algorithm \cite cms-frric-93
implemented by the class `CGAL::Convex_hull_d<R>` that is specialized
implemented by the class `::Convex_hull_d<R>` that is specialized
to three dimensions. This function accepts an iterator range over a set of
input points and returns a polyhedron, but it does not have a traits class
in its interface. It uses the kernel
class `Kernel` used in the polyhedron type to define an instance of the
adapter traits class `CGAL::Convex_hull_d_traits_3<Kernel>`.
adapter traits class `::Convex_hull_d_traits_3<Kernel>`.
In almost all cases, the static and the dynamic version will
be faster than the incremental convex hull algorithm (mainly
@ -93,10 +93,10 @@ completeness and educational purposes. You should use the dynamic
version when you need an efficient incremental convex hull algorithm.
To use the full functionality available with the \f$ d\f$-dimensional class
`CGAL::Convex_hull_d<R>` in three dimensions (<I>e.g.</I>, the ability
`::Convex_hull_d<R>` in three dimensions (<I>e.g.</I>, the ability
to insert new points and to query if a point lies in the convex hull or not),
you can instantiate the class `CGAL::Convex_hull_d<K>` with the adapter
traits class `CGAL::Convex_hull_d_traits_3<K>`, as shown in the following
you can instantiate the class `::Convex_hull_d<K>` with the adapter
traits class `::Convex_hull_d_traits_3<K>`, as shown in the following
example.
## Example ##
@ -106,7 +106,7 @@ example.
# Dynamic Convex Hull Construction #
Fully dynamic maintenance of a convex hull can be achieved by using the
class `CGAL::Delaunay_triangulation_3`. This class supports insertion
class `::Delaunay_triangulation_3`. This class supports insertion
and removal of points (<I>i.e.</I>, vertices of the triangulation) and the
convex hull edges are simply the finite edges of infinite faces.
The following example illustrates the dynamic construction of a convex hull.
@ -125,10 +125,10 @@ not all of them are vertices of the hull.
# Performance #
In the following, we compare the running times of the three approaches to compute 3D convex hulls.
For the static version (using `CGAL::convex_hull_3`) and the dynamic version
(using `CGAL::Delaunay_triangulation_3` and `CGAL::convex_hull_3_to_polyhedron_3`), the kernel
used was `CGAL::Exact_predicates_inexact_constructions_kernel`. For the incremental version
(using `CGAL::convex_hull_incremental_3`), the kernel used was `CGAL::Exact_predicates_exact_constructions_kernel`.
For the static version (using `::convex_hull_3`) and the dynamic version
(using `::Delaunay_triangulation_3` and `::convex_hull_3_to_polyhedron_3`), the kernel
used was `::Exact_predicates_inexact_constructions_kernel`. For the incremental version
(using `::convex_hull_incremental_3`), the kernel used was `::Exact_predicates_exact_constructions_kernel`.
To compute the convex hull of a million of random points in a unit ball the static approach needed 1.63s, while
the dynamic and incremental approaches needed 9.50s and 11.54s respectively.