mirror of https://github.com/CGAL/cgal
Windows fix
- add an attribute at the application in the main() function - add a custom context to the viewer
This commit is contained in:
parent
e12b46d285
commit
f76bb19734
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@ -38,6 +38,7 @@ int main(int argc, char **argv)
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app.setOrganizationDomain("inria.fr");
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app.setOrganizationName("INRIA");
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app.setApplicationName("AABB tree demo");
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//for windows
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app.setAttribute(Qt::AA_UseDesktopOpenGL);
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// Import resources from libCGALQt (Qt4 or Qt5).
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@ -1321,7 +1321,6 @@ void Scene::initGL(Viewer *viewer)
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// qFatal("Could not obtain required OpenGL context version");
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// exit(1);
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//}
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qDebug()<<"Context's major version ="<<viewer->context()->format().majorVersion();
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if(!gl->initializeOpenGLFunctions())
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{
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qFatal("ERROR : OpenGL Functions not initialized. Check your OpenGL Verison (should be >=3.3)");
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@ -2,9 +2,10 @@
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#include "Scene.h"
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#include <QMouseEvent>
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#include <QGLFunctions>
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#include <CGAL/Qt/CreateOpenGLContext.h>
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Viewer::Viewer(QWidget* parent)
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: QGLViewer(createContext(),parent),
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: QGLViewer(CGAL::Qt::createOpenGLContext(),parent),
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m_pScene(NULL),
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m_custom_mouse(false)
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{
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@ -3,10 +3,10 @@
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#include <QGLViewer/qglviewer.h>
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// forward declarations
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class QWidget;
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class Scene;
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class Viewer : public QGLViewer{
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Q_OBJECT
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@ -18,26 +18,14 @@ public:
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void draw();
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void initializeGL();
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void setScene(Scene* pScene);
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QOpenGLContext *oglContext()const {return oglContext_;}
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protected:
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virtual void mousePressEvent(QMouseEvent* e);
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virtual void mouseReleaseEvent(QMouseEvent* e);
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private:
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static QGLContext* createContext()
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{
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QOpenGLContext *context = new QOpenGLContext();
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QSurfaceFormat format;
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format.setVersion(3,3);
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format.setProfile(QSurfaceFormat::CompatibilityProfile);
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context->setFormat(format);
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return QGLContext::fromOpenGLContext(context);
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}
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Scene* m_pScene;
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bool m_custom_mouse;
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QOpenGLContext *oglContext_;
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}; // end class Viewer
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#endif // VIEWER_H
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@ -13,6 +13,7 @@ int main(int argc, char** argv)
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application.setOrganizationDomain("geometryfactory.com");
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application.setOrganizationName("GeometryFactory");
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application.setApplicationName("Alpha Shape Reconstruction");
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//for Windows
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application.setAttribute(Qt::AA_UseDesktopOpenGL);
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// Import resources from libCGALQt (Qt4 or Qt5).
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@ -2,8 +2,13 @@
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#include <vector>
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#include <CGAL/bounding_box.h>
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#include <QGLViewer/vec.h>
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#include "CGAL/Qt/CreateOpenGLContext.h"
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Viewer::Viewer(QWidget* parent)
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: QGLViewer(CGAL::Qt::createOpenGLContext(),parent)
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{
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are_buffers_initialized = false;
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}
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void Viewer::compile_shaders()
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@ -9,7 +9,6 @@
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#include <QOpenGLShaderProgram>
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class Viewer : public QGLViewer, protected QOpenGLFunctions_3_3_Core{
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Q_OBJECT
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@ -18,11 +17,7 @@ class Viewer : public QGLViewer, protected QOpenGLFunctions_3_3_Core{
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int nr_of_facets;
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public:
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Viewer(QWidget* parent)
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: QGLViewer(createContext(),parent)
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{
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are_buffers_initialized = false;
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}
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Viewer(QWidget* parent);
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~Viewer()
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{
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buffers[0].destroy();
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@ -42,16 +37,6 @@ public:
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void draw();
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private:
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static QGLContext* createContext()
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{
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QOpenGLContext *context = new QOpenGLContext();
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QSurfaceFormat format;
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format.setVersion(3,3);
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format.setProfile(QSurfaceFormat::CompatibilityProfile);
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context->setFormat(format);
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return QGLContext::fromOpenGLContext(context);
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}
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bool are_buffers_initialized;
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//Shaders elements
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int poly_vertexLocation;
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@ -8,10 +8,12 @@ int main(int argc, char** argv)
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// Instantiate the viewer.
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Viewer viewer;
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//for Windows
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application.setAttribute(Qt::AA_UseDesktopOpenGL);
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#if QT_VERSION < 0x040000
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// Set the viewer as the application main widget.
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application.setMainWidget(&viewer);
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#else
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viewer.setWindowTitle("Intersection points of randomly generated circles.");
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#endif
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@ -3,7 +3,11 @@
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#include <CGAL/squared_distance_3.h>
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#include <CGAL/Exact_spherical_kernel_3.h>
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#include <vector>
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#include "CGAL/IO/Qt_widget_createContext.h"
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Viewer::Viewer(QWidget* parent )
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: QGLViewer(CGAL::createContext(),parent)
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{
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}
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void Viewer::compile_shaders()
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{
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@ -10,6 +10,8 @@ typedef CGAL::Exact_predicates_inexact_constructions_kernel EPIC;
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class Viewer : public QGLViewer, QOpenGLFunctions_3_3_Core
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{
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public:
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Viewer(QWidget* parent = 0);
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GLuint dl_nb;
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protected :
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virtual void draw();
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@ -36,6 +36,8 @@ int main(int argc, char** argv)
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application.setOrganizationDomain("cgal.org");
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application.setOrganizationName("CNRS and LIRIS' Establishments");
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application.setApplicationName("3D Linear Cell Complex");
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//for windows
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application.setAttribute(Qt::AA_UseDesktopOpenGL);
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// Import resources from libCGALQt4 or libCGALQt5.
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// See http://doc.trolltech.com/4.4/qdir.html#Q_INIT_RESOURCE
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@ -30,6 +30,7 @@
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#include <CGAL/Constrained_triangulation_plus_2.h>
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#include <CGAL/Triangulation_2_filtered_projection_traits_3.h>
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#include <CGAL/internal/Operations_on_polyhedra/compute_normal.h>
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#include <CGAL/Qt/CreateOpenGLContext.h>
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#include <QDebug>
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typedef typename LCC::Traits Traits;
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@ -49,6 +50,17 @@ typedef CGAL::Constrained_Delaunay_triangulation_2<P_traits,
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TDS,
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Itag> CDTbase;
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typedef CGAL::Constrained_triangulation_plus_2<CDTbase> CDT;
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Viewer::Viewer(QWidget* parent)
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: QGLViewer(CGAL::Qt::createOpenGLContext(),parent), wireframe(false), flatShading(true),
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edges(true), vertices(true), m_displayListCreated(false)
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{
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QGLFormat newFormat = this->format();
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newFormat.setSampleBuffers(true);
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newFormat.setSamples(16);
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this->setFormat(newFormat);
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are_buffers_initialized = false;
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}
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//Make sure all the facets are triangles
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bool
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Viewer::is_Triangulated()
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@ -29,7 +29,6 @@
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#include <QOpenGLVertexArrayObject>
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#include <QGLBuffer>
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#include <QOpenGLShaderProgram>
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class Viewer : public QGLViewer, QOpenGLFunctions_3_3_Core
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{
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Q_OBJECT
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@ -53,16 +52,7 @@ class Viewer : public QGLViewer, QOpenGLFunctions_3_3_Core
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public:
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Viewer(QWidget* parent)
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: QGLViewer(parent), wireframe(false), flatShading(true),
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edges(true), vertices(true), m_displayListCreated(false)
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{
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QGLFormat newFormat = this->format();
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newFormat.setSampleBuffers(true);
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newFormat.setSamples(16);
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this->setFormat(newFormat);
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are_buffers_initialized = false;
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}
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Viewer(QWidget* parent);
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~Viewer()
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{
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buffers[0].destroy();
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@ -10,6 +10,8 @@ int main(int argc, char **argv)
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app.setOrganizationDomain("geometryfactory.com");
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app.setOrganizationName("GeometryFactory");
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app.setApplicationName("Mesh_3 demo");
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//for windows
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app.setAttribute(Qt::AA_UseDesktopOpenGL);
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// Import resources from libCGALQt ( Qt5).
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// See http://doc.trolltech.com/4.4/qdir.html#Q_INIT_RESOURCE
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@ -1,8 +1,9 @@
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#include <CGAL_demo/Viewer.h>
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#include <CGAL_demo/Scene_draw_interface.h>
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#include <CGAL/Qt/CreateOpenGLContext.h>
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Viewer::Viewer(QWidget* parent, bool antialiasing)
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: QGLViewer(parent),
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: QGLViewer(CGAL::Qt::createOpenGLContext(), parent),
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scene(0),
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antialiasing(antialiasing),
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twosides(false),
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@ -38,6 +38,7 @@ if (CGAL_FOUND AND OPENGL_FOUND AND Qt5_FOUND AND QGLVIEWER_FOUND AND TARGET Qt5
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# use the Qt MOC preprocessor on classes that derive from QObject
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qt5_generate_moc( "Scene.h" "${CMAKE_CURRENT_BINARY_DIR}/moc_Scene.cpp" )
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qt5_generate_moc( "MainWindow.h" "${CMAKE_CURRENT_BINARY_DIR}/moc_MainWindow.cpp" )
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qt5_generate_moc( "Viewer.h" "${CMAKE_CURRENT_BINARY_DIR}/moc_Viewer.cpp" )
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if(DEFINED QT_QCOLLECTIONGENERATOR_EXECUTABLE)
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else()
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@ -55,11 +56,12 @@ if (CGAL_FOUND AND OPENGL_FOUND AND Qt5_FOUND AND QGLVIEWER_FOUND AND TARGET Qt5
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# Make sure the compiler can find generated .moc files
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include_directories(BEFORE ${CMAKE_CURRENT_BINARY_DIR})
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include_directories( ${QT_INCLUDE_DIR} )
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include_directories( ../../include )
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include_directories( ../../include .)
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# The executable itself
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add_executable ( periodic_3_triangulation_3_demo
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Scene.cpp moc_Scene.cpp
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Viewer.cpp moc_Viewer.cpp
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periodic_3_triangulation_3_demo.cpp
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MainWindow.ui moc_MainWindow.cpp
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${UI_FILES} ${RESOURCE_FILES} Periodic_3_triangulation_3.qhc)
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@ -6,11 +6,12 @@
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#include <QProcess>
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#include <QTextStream>
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#if QT_VERSION >= 0x050000
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#include <QMessageBox>
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#endif
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class MainWindow : public QMainWindow
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{
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@ -1,7 +1,8 @@
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<ui version="4.0" >
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<?xml version="1.0" encoding="UTF-8"?>
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<ui version="4.0">
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<class>MainWindow</class>
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<widget class="QMainWindow" name="MainWindow" >
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<property name="geometry" >
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<widget class="QMainWindow" name="MainWindow">
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<property name="geometry">
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<rect>
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<x>0</x>
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<y>0</y>
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@ -9,21 +10,21 @@
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<height>750</height>
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</rect>
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</property>
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<property name="sizePolicy" >
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<sizepolicy vsizetype="Preferred" hsizetype="Preferred" >
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<property name="sizePolicy">
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<sizepolicy hsizetype="Preferred" vsizetype="Preferred">
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<horstretch>0</horstretch>
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<verstretch>0</verstretch>
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</sizepolicy>
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</property>
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<property name="windowTitle" >
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<property name="windowTitle">
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<string>CGAL Periodic Delaunay Triangulation</string>
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</property>
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<widget class="QWidget" name="centralWidget" >
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<layout class="QVBoxLayout" name="verticalLayout" >
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<widget class="QWidget" name="centralWidget">
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<layout class="QVBoxLayout" name="verticalLayout">
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<item>
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<widget class="QGLViewer" name="viewer" >
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<property name="sizePolicy" >
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<sizepolicy vsizetype="Preferred" hsizetype="Preferred" >
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<widget class="Viewer" name="viewer" native="true">
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<property name="sizePolicy">
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<sizepolicy hsizetype="Preferred" vsizetype="Preferred">
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<horstretch>0</horstretch>
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<verstretch>0</verstretch>
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</sizepolicy>
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@ -32,562 +33,562 @@
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</item>
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</layout>
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</widget>
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<widget class="QMenuBar" name="menuBar" >
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<property name="geometry" >
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<widget class="QMenuBar" name="menuBar">
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<property name="geometry">
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<rect>
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<x>0</x>
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<y>0</y>
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<width>962</width>
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<height>22</height>
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<height>20</height>
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</rect>
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</property>
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<widget class="QMenu" name="menuFile" >
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<property name="title" >
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<widget class="QMenu" name="menuFile">
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<property name="title">
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<string>&File</string>
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</property>
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<addaction name="actionLoad_Points" />
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<addaction name="separator" />
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<addaction name="actionExit" />
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<addaction name="actionLoad_Points"/>
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<addaction name="separator"/>
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<addaction name="actionExit"/>
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</widget>
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<widget class="QMenu" name="menuOptions" >
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<property name="title" >
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<widget class="QMenu" name="menuOptions">
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<property name="title">
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<string>&Options</string>
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</property>
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<addaction name="actionWireframe" />
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<addaction name="actionPlanar_triangulation" />
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<addaction name="separator" />
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<addaction name="actionDraw_1_sheeted_covering" />
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<addaction name="actionDraw_bordering_cells_multiply" />
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<addaction name="separator" />
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<addaction name="actionDraw_segments" />
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<addaction name="actionDraw_triangles" />
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<addaction name="actionDraw_tetrahedra" />
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<addaction name="separator" />
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<addaction name="actionDraw_cube_square" />
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<addaction name="separator" />
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<addaction name="actionClip_along_the_cube_square" />
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<addaction name="action2_color_clipping" />
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<addaction name="separator" />
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<addaction name="actionWireframe"/>
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<addaction name="actionPlanar_triangulation"/>
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<addaction name="separator"/>
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<addaction name="actionDraw_1_sheeted_covering"/>
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<addaction name="actionDraw_bordering_cells_multiply"/>
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<addaction name="separator"/>
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<addaction name="actionDraw_segments"/>
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<addaction name="actionDraw_triangles"/>
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<addaction name="actionDraw_tetrahedra"/>
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<addaction name="separator"/>
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<addaction name="actionDraw_cube_square"/>
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<addaction name="separator"/>
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<addaction name="actionClip_along_the_cube_square"/>
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<addaction name="action2_color_clipping"/>
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<addaction name="separator"/>
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</widget>
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<widget class="QMenu" name="menuInitialization" >
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<property name="title" >
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<widget class="QMenu" name="menuInitialization">
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<property name="title">
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<string>&Initialization</string>
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</property>
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<addaction name="actionEmpty_scene" />
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<addaction name="actionSingle_Point" />
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<addaction name="actionRandom_Point_Set" />
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<addaction name="actionRandom_Points_in_Plane" />
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<addaction name="actionPoint_grid" />
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<addaction name="actionEmpty_scene"/>
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<addaction name="actionSingle_Point"/>
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<addaction name="actionRandom_Point_Set"/>
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<addaction name="actionRandom_Points_in_Plane"/>
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<addaction name="actionPoint_grid"/>
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</widget>
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<widget class="QMenu" name="menuFeatures" >
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<property name="title" >
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<widget class="QMenu" name="menuFeatures">
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<property name="title">
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<string>&Features</string>
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</property>
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<addaction name="actionPoint_location" />
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<addaction name="actionConflict_region" />
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<addaction name="actionPoint_location"/>
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<addaction name="actionConflict_region"/>
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</widget>
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<widget class="QMenu" name="menuActions" >
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<property name="title" >
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<widget class="QMenu" name="menuActions">
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<property name="title">
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<string>&Actions</string>
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</property>
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<addaction name="actionFlying_ball" />
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<addaction name="actionPause" />
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<addaction name="separator" />
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<addaction name="actionInsert_point" />
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<addaction name="actionInsert_random_point" />
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<addaction name="separator" />
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<addaction name="actionGrab_image" />
|
||||
<addaction name="actionFlying_ball"/>
|
||||
<addaction name="actionPause"/>
|
||||
<addaction name="separator"/>
|
||||
<addaction name="actionInsert_point"/>
|
||||
<addaction name="actionInsert_random_point"/>
|
||||
<addaction name="separator"/>
|
||||
<addaction name="actionGrab_image"/>
|
||||
</widget>
|
||||
<widget class="QMenu" name="menuHelp" >
|
||||
<property name="title" >
|
||||
<widget class="QMenu" name="menuHelp">
|
||||
<property name="title">
|
||||
<string>Help</string>
|
||||
</property>
|
||||
<addaction name="actionDemo_Help" />
|
||||
<addaction name="separator" />
|
||||
<addaction name="actionAbout" />
|
||||
<addaction name="actionAbout_CGAL" />
|
||||
<addaction name="actionDemo_Help"/>
|
||||
<addaction name="separator"/>
|
||||
<addaction name="actionAbout"/>
|
||||
<addaction name="actionAbout_CGAL"/>
|
||||
</widget>
|
||||
<addaction name="menuFile" />
|
||||
<addaction name="menuInitialization" />
|
||||
<addaction name="menuActions" />
|
||||
<addaction name="menuFeatures" />
|
||||
<addaction name="menuOptions" />
|
||||
<addaction name="menuHelp" />
|
||||
<addaction name="menuFile"/>
|
||||
<addaction name="menuInitialization"/>
|
||||
<addaction name="menuActions"/>
|
||||
<addaction name="menuFeatures"/>
|
||||
<addaction name="menuOptions"/>
|
||||
<addaction name="menuHelp"/>
|
||||
</widget>
|
||||
<widget class="QStatusBar" name="statusBar" />
|
||||
<widget class="QToolBar" name="toolBar" >
|
||||
<property name="windowTitle" >
|
||||
<widget class="QStatusBar" name="statusBar"/>
|
||||
<widget class="QToolBar" name="toolBar">
|
||||
<property name="windowTitle">
|
||||
<string>toolBar</string>
|
||||
</property>
|
||||
<attribute name="toolBarArea" >
|
||||
<attribute name="toolBarArea">
|
||||
<enum>TopToolBarArea</enum>
|
||||
</attribute>
|
||||
<attribute name="toolBarBreak" >
|
||||
<attribute name="toolBarBreak">
|
||||
<bool>false</bool>
|
||||
</attribute>
|
||||
<addaction name="actionLoad_Points" />
|
||||
<addaction name="actionGrab_image" />
|
||||
<addaction name="separator" />
|
||||
<addaction name="actionEmpty_scene" />
|
||||
<addaction name="actionSingle_Point" />
|
||||
<addaction name="actionRandom_Point_Set" />
|
||||
<addaction name="actionRandom_Points_in_Plane" />
|
||||
<addaction name="actionPoint_grid" />
|
||||
<addaction name="separator" />
|
||||
<addaction name="actionPause" />
|
||||
<addaction name="actionFlying_ball" />
|
||||
<addaction name="separator" />
|
||||
<addaction name="actionInsert_point" />
|
||||
<addaction name="actionInsert_random_point" />
|
||||
<addaction name="separator" />
|
||||
<addaction name="actionPoint_location" />
|
||||
<addaction name="actionConflict_region" />
|
||||
<addaction name="separator" />
|
||||
<addaction name="actionWireframe" />
|
||||
<addaction name="actionPlanar_triangulation" />
|
||||
<addaction name="separator" />
|
||||
<addaction name="actionDraw_1_sheeted_covering" />
|
||||
<addaction name="actionDraw_bordering_cells_multiply" />
|
||||
<addaction name="actionClip_along_the_cube_square" />
|
||||
<addaction name="action2_color_clipping" />
|
||||
<addaction name="actionLoad_Points"/>
|
||||
<addaction name="actionGrab_image"/>
|
||||
<addaction name="separator"/>
|
||||
<addaction name="actionEmpty_scene"/>
|
||||
<addaction name="actionSingle_Point"/>
|
||||
<addaction name="actionRandom_Point_Set"/>
|
||||
<addaction name="actionRandom_Points_in_Plane"/>
|
||||
<addaction name="actionPoint_grid"/>
|
||||
<addaction name="separator"/>
|
||||
<addaction name="actionPause"/>
|
||||
<addaction name="actionFlying_ball"/>
|
||||
<addaction name="separator"/>
|
||||
<addaction name="actionInsert_point"/>
|
||||
<addaction name="actionInsert_random_point"/>
|
||||
<addaction name="separator"/>
|
||||
<addaction name="actionPoint_location"/>
|
||||
<addaction name="actionConflict_region"/>
|
||||
<addaction name="separator"/>
|
||||
<addaction name="actionWireframe"/>
|
||||
<addaction name="actionPlanar_triangulation"/>
|
||||
<addaction name="separator"/>
|
||||
<addaction name="actionDraw_1_sheeted_covering"/>
|
||||
<addaction name="actionDraw_bordering_cells_multiply"/>
|
||||
<addaction name="actionClip_along_the_cube_square"/>
|
||||
<addaction name="action2_color_clipping"/>
|
||||
</widget>
|
||||
<action name="actionLoad_Points" >
|
||||
<property name="icon" >
|
||||
<iconset resource="Periodic_3_triangulation_3.qrc" >
|
||||
<action name="actionLoad_Points">
|
||||
<property name="icon">
|
||||
<iconset resource="Periodic_3_triangulation_3.qrc">
|
||||
<normaloff>:/cgal/Periodic_3_triangulation_3/icons/fileOpen.png</normaloff>:/cgal/Periodic_3_triangulation_3/icons/fileOpen.png</iconset>
|
||||
</property>
|
||||
<property name="text" >
|
||||
<property name="text">
|
||||
<string>Load Points</string>
|
||||
</property>
|
||||
<property name="shortcut" >
|
||||
<property name="shortcut">
|
||||
<string>Ctrl+O</string>
|
||||
</property>
|
||||
</action>
|
||||
<action name="actionExit" >
|
||||
<property name="text" >
|
||||
<action name="actionExit">
|
||||
<property name="text">
|
||||
<string>Exit</string>
|
||||
</property>
|
||||
<property name="shortcut" >
|
||||
<property name="shortcut">
|
||||
<string>Ctrl+Q</string>
|
||||
</property>
|
||||
</action>
|
||||
<action name="actionWireframe" >
|
||||
<property name="checkable" >
|
||||
<action name="actionWireframe">
|
||||
<property name="checkable">
|
||||
<bool>true</bool>
|
||||
</property>
|
||||
<property name="icon" >
|
||||
<iconset resource="Periodic_3_triangulation_3.qrc" >
|
||||
<property name="icon">
|
||||
<iconset resource="Periodic_3_triangulation_3.qrc">
|
||||
<normaloff>:/cgal/Periodic_3_triangulation_3/icons/wireframe.png</normaloff>
|
||||
<normalon>:/cgal/Periodic_3_triangulation_3/icons/wireframeOff.png</normalon>:/cgal/Periodic_3_triangulation_3/icons/wireframe.png</iconset>
|
||||
</property>
|
||||
<property name="text" >
|
||||
<property name="text">
|
||||
<string>Wireframe</string>
|
||||
</property>
|
||||
<property name="toolTip" >
|
||||
<property name="toolTip">
|
||||
<string>Switches wireframe rendering on and off</string>
|
||||
</property>
|
||||
<property name="shortcut" >
|
||||
<property name="shortcut">
|
||||
<string>X</string>
|
||||
</property>
|
||||
</action>
|
||||
<action name="actionPlanar_triangulation" >
|
||||
<property name="checkable" >
|
||||
<action name="actionPlanar_triangulation">
|
||||
<property name="checkable">
|
||||
<bool>true</bool>
|
||||
</property>
|
||||
<property name="icon" >
|
||||
<iconset resource="Periodic_3_triangulation_3.qrc" >
|
||||
<property name="icon">
|
||||
<iconset resource="Periodic_3_triangulation_3.qrc">
|
||||
<normaloff>:/cgal/Periodic_3_triangulation_3/icons/planar.png</normaloff>:/cgal/Periodic_3_triangulation_3/icons/planar.png</iconset>
|
||||
</property>
|
||||
<property name="text" >
|
||||
<property name="text">
|
||||
<string>Planar triangulation</string>
|
||||
</property>
|
||||
<property name="toolTip" >
|
||||
<property name="toolTip">
|
||||
<string>Shows only simplices for which z=0 everywhere</string>
|
||||
</property>
|
||||
<property name="shortcut" >
|
||||
<property name="shortcut">
|
||||
<string>Z</string>
|
||||
</property>
|
||||
</action>
|
||||
<action name="actionDraw_1_sheeted_covering" >
|
||||
<property name="checkable" >
|
||||
<action name="actionDraw_1_sheeted_covering">
|
||||
<property name="checkable">
|
||||
<bool>true</bool>
|
||||
</property>
|
||||
<property name="checked" >
|
||||
<property name="checked">
|
||||
<bool>true</bool>
|
||||
</property>
|
||||
<property name="icon" >
|
||||
<iconset resource="Periodic_3_triangulation_3.qrc" >
|
||||
<property name="icon">
|
||||
<iconset resource="Periodic_3_triangulation_3.qrc">
|
||||
<normaloff>:/cgal/Periodic_3_triangulation_3/icons/cover1.png</normaloff>
|
||||
<normalon>:/cgal/Periodic_3_triangulation_3/icons/cover27.png</normalon>:/cgal/Periodic_3_triangulation_3/icons/cover1.png</iconset>
|
||||
</property>
|
||||
<property name="text" >
|
||||
<property name="text">
|
||||
<string>Draw 1-sheeted covering</string>
|
||||
</property>
|
||||
<property name="toolTip" >
|
||||
<property name="toolTip">
|
||||
<string>toggles between displaying only one periodic copy of each simplex and the internal representation </string>
|
||||
</property>
|
||||
<property name="shortcut" >
|
||||
<property name="shortcut">
|
||||
<string>1</string>
|
||||
</property>
|
||||
</action>
|
||||
<action name="actionDraw_bordering_cells_multiply" >
|
||||
<property name="checkable" >
|
||||
<action name="actionDraw_bordering_cells_multiply">
|
||||
<property name="checkable">
|
||||
<bool>true</bool>
|
||||
</property>
|
||||
<property name="checked" >
|
||||
<property name="checked">
|
||||
<bool>true</bool>
|
||||
</property>
|
||||
<property name="icon" >
|
||||
<iconset resource="Periodic_3_triangulation_3.qrc" >
|
||||
<property name="icon">
|
||||
<iconset resource="Periodic_3_triangulation_3.qrc">
|
||||
<normaloff>:/cgal/Periodic_3_triangulation_3/icons/multiple.png</normaloff>
|
||||
<normalon>:/cgal/Periodic_3_triangulation_3/icons/multipleOff.png</normalon>:/cgal/Periodic_3_triangulation_3/icons/multiple.png</iconset>
|
||||
</property>
|
||||
<property name="text" >
|
||||
<property name="text">
|
||||
<string>Draw bordering cells multiply</string>
|
||||
</property>
|
||||
<property name="toolTip" >
|
||||
<property name="toolTip">
|
||||
<string>Draws each simplex for which the intersection with the fundamental cube is non-empty</string>
|
||||
</property>
|
||||
<property name="shortcut" >
|
||||
<property name="shortcut">
|
||||
<string>M</string>
|
||||
</property>
|
||||
</action>
|
||||
<action name="actionClip_along_the_cube_square" >
|
||||
<property name="checkable" >
|
||||
<action name="actionClip_along_the_cube_square">
|
||||
<property name="checkable">
|
||||
<bool>true</bool>
|
||||
</property>
|
||||
<property name="icon" >
|
||||
<iconset resource="Periodic_3_triangulation_3.qrc" >
|
||||
<property name="icon">
|
||||
<iconset resource="Periodic_3_triangulation_3.qrc">
|
||||
<normaloff>:/cgal/Periodic_3_triangulation_3/icons/clipping.png</normaloff>
|
||||
<normalon>:/cgal/Periodic_3_triangulation_3/icons/clippingOff.png</normalon>:/cgal/Periodic_3_triangulation_3/icons/clipping.png</iconset>
|
||||
</property>
|
||||
<property name="text" >
|
||||
<property name="text">
|
||||
<string>Clip along the cube/square</string>
|
||||
</property>
|
||||
</action>
|
||||
<action name="action2_color_clipping" >
|
||||
<property name="checkable" >
|
||||
<action name="action2_color_clipping">
|
||||
<property name="checkable">
|
||||
<bool>true</bool>
|
||||
</property>
|
||||
<property name="enabled" >
|
||||
<property name="enabled">
|
||||
<bool>false</bool>
|
||||
</property>
|
||||
<property name="icon" >
|
||||
<iconset resource="Periodic_3_triangulation_3.qrc" >
|
||||
<property name="icon">
|
||||
<iconset resource="Periodic_3_triangulation_3.qrc">
|
||||
<normaloff>:/cgal/Periodic_3_triangulation_3/icons/twoColorClipping.png</normaloff>:/cgal/Periodic_3_triangulation_3/icons/twoColorClipping.png</iconset>
|
||||
</property>
|
||||
<property name="text" >
|
||||
<property name="text">
|
||||
<string>2-color clipping</string>
|
||||
</property>
|
||||
<property name="toolTip" >
|
||||
<property name="toolTip">
|
||||
<string>show the clipped part of all clipped edges in a different color</string>
|
||||
</property>
|
||||
</action>
|
||||
<action name="actionPoint_grid" >
|
||||
<property name="icon" >
|
||||
<iconset resource="Periodic_3_triangulation_3.qrc" >
|
||||
<action name="actionPoint_grid">
|
||||
<property name="icon">
|
||||
<iconset resource="Periodic_3_triangulation_3.qrc">
|
||||
<normaloff>:/cgal/Periodic_3_triangulation_3/icons/initGrid.png</normaloff>:/cgal/Periodic_3_triangulation_3/icons/initGrid.png</iconset>
|
||||
</property>
|
||||
<property name="text" >
|
||||
<property name="text">
|
||||
<string>Point grid</string>
|
||||
</property>
|
||||
<property name="iconText" >
|
||||
<property name="iconText">
|
||||
<string>pg</string>
|
||||
</property>
|
||||
<property name="toolTip" >
|
||||
<property name="toolTip">
|
||||
<string>A grid of 36 points that can be triangulated in 1-sheeted covering space</string>
|
||||
</property>
|
||||
<property name="shortcut" >
|
||||
<property name="shortcut">
|
||||
<string>F5</string>
|
||||
</property>
|
||||
</action>
|
||||
<action name="actionSingle_Point" >
|
||||
<property name="icon" >
|
||||
<iconset resource="Periodic_3_triangulation_3.qrc" >
|
||||
<action name="actionSingle_Point">
|
||||
<property name="icon">
|
||||
<iconset resource="Periodic_3_triangulation_3.qrc">
|
||||
<normaloff>:/cgal/Periodic_3_triangulation_3/icons/init1.png</normaloff>:/cgal/Periodic_3_triangulation_3/icons/init1.png</iconset>
|
||||
</property>
|
||||
<property name="text" >
|
||||
<property name="text">
|
||||
<string>Single point</string>
|
||||
</property>
|
||||
<property name="shortcut" >
|
||||
<property name="shortcut">
|
||||
<string>F2</string>
|
||||
</property>
|
||||
</action>
|
||||
<action name="actionRandom_Points_in_Plane" >
|
||||
<property name="icon" >
|
||||
<iconset resource="Periodic_3_triangulation_3.qrc" >
|
||||
<action name="actionRandom_Points_in_Plane">
|
||||
<property name="icon">
|
||||
<iconset resource="Periodic_3_triangulation_3.qrc">
|
||||
<normaloff>:/cgal/Periodic_3_triangulation_3/icons/initRandPlanar.png</normaloff>:/cgal/Periodic_3_triangulation_3/icons/initRandPlanar.png</iconset>
|
||||
</property>
|
||||
<property name="text" >
|
||||
<property name="text">
|
||||
<string>Random planar point set</string>
|
||||
</property>
|
||||
<property name="toolTip" >
|
||||
<property name="toolTip">
|
||||
<string>Initial triangulation of 10 points chosen at random with z=0</string>
|
||||
</property>
|
||||
<property name="shortcut" >
|
||||
<property name="shortcut">
|
||||
<string>F4</string>
|
||||
</property>
|
||||
</action>
|
||||
<action name="actionRandom_Point_Set" >
|
||||
<property name="icon" >
|
||||
<iconset resource="Periodic_3_triangulation_3.qrc" >
|
||||
<action name="actionRandom_Point_Set">
|
||||
<property name="icon">
|
||||
<iconset resource="Periodic_3_triangulation_3.qrc">
|
||||
<normaloff>:/cgal/Periodic_3_triangulation_3/icons/initRand.png</normaloff>:/cgal/Periodic_3_triangulation_3/icons/initRand.png</iconset>
|
||||
</property>
|
||||
<property name="text" >
|
||||
<property name="text">
|
||||
<string>Random point set</string>
|
||||
</property>
|
||||
<property name="toolTip" >
|
||||
<property name="toolTip">
|
||||
<string>Initial triangulation of 30 points chosen at random</string>
|
||||
</property>
|
||||
<property name="shortcut" >
|
||||
<property name="shortcut">
|
||||
<string>F3</string>
|
||||
</property>
|
||||
</action>
|
||||
<action name="actionEmpty_scene" >
|
||||
<property name="icon" >
|
||||
<iconset resource="Periodic_3_triangulation_3.qrc" >
|
||||
<action name="actionEmpty_scene">
|
||||
<property name="icon">
|
||||
<iconset resource="Periodic_3_triangulation_3.qrc">
|
||||
<normaloff>:/cgal/Periodic_3_triangulation_3/icons/init0.png</normaloff>:/cgal/Periodic_3_triangulation_3/icons/init0.png</iconset>
|
||||
</property>
|
||||
<property name="text" >
|
||||
<property name="text">
|
||||
<string>Empty scene</string>
|
||||
</property>
|
||||
<property name="shortcut" >
|
||||
<property name="shortcut">
|
||||
<string>F1</string>
|
||||
</property>
|
||||
</action>
|
||||
<action name="actionDraw_cube_square" >
|
||||
<property name="checkable" >
|
||||
<action name="actionDraw_cube_square">
|
||||
<property name="checkable">
|
||||
<bool>true</bool>
|
||||
</property>
|
||||
<property name="checked" >
|
||||
<property name="checked">
|
||||
<bool>true</bool>
|
||||
</property>
|
||||
<property name="text" >
|
||||
<property name="text">
|
||||
<string>Draw domain (cube/square)</string>
|
||||
</property>
|
||||
<property name="shortcut" >
|
||||
<property name="shortcut">
|
||||
<string>D</string>
|
||||
</property>
|
||||
</action>
|
||||
<action name="actionPoint_location" >
|
||||
<property name="checkable" >
|
||||
<action name="actionPoint_location">
|
||||
<property name="checkable">
|
||||
<bool>true</bool>
|
||||
</property>
|
||||
<property name="icon" >
|
||||
<iconset resource="Periodic_3_triangulation_3.qrc" >
|
||||
<property name="icon">
|
||||
<iconset resource="Periodic_3_triangulation_3.qrc">
|
||||
<normaloff>:/cgal/Periodic_3_triangulation_3/icons/locate.png</normaloff>:/cgal/Periodic_3_triangulation_3/icons/locate.png</iconset>
|
||||
</property>
|
||||
<property name="text" >
|
||||
<property name="text">
|
||||
<string>Point location</string>
|
||||
</property>
|
||||
<property name="toolTip" >
|
||||
<property name="toolTip">
|
||||
<string>Marks the tetrahedron that currently contains the flying ball</string>
|
||||
</property>
|
||||
<property name="shortcut" >
|
||||
<property name="shortcut">
|
||||
<string>L</string>
|
||||
</property>
|
||||
</action>
|
||||
<action name="actionConflict_region" >
|
||||
<property name="checkable" >
|
||||
<action name="actionConflict_region">
|
||||
<property name="checkable">
|
||||
<bool>true</bool>
|
||||
</property>
|
||||
<property name="icon" >
|
||||
<iconset resource="Periodic_3_triangulation_3.qrc" >
|
||||
<property name="icon">
|
||||
<iconset resource="Periodic_3_triangulation_3.qrc">
|
||||
<normaloff>:/cgal/Periodic_3_triangulation_3/icons/conflict.png</normaloff>:/cgal/Periodic_3_triangulation_3/icons/conflict.png</iconset>
|
||||
</property>
|
||||
<property name="text" >
|
||||
<property name="text">
|
||||
<string>Conflict region</string>
|
||||
</property>
|
||||
<property name="toolTip" >
|
||||
<property name="toolTip">
|
||||
<string>Shows all tetrahedra in whose circumcircle the flying ball is contained</string>
|
||||
</property>
|
||||
<property name="shortcut" >
|
||||
<property name="shortcut">
|
||||
<string>C</string>
|
||||
</property>
|
||||
</action>
|
||||
<action name="actionHole" >
|
||||
<property name="checkable" >
|
||||
<action name="actionHole">
|
||||
<property name="checkable">
|
||||
<bool>true</bool>
|
||||
</property>
|
||||
<property name="text" >
|
||||
<property name="text">
|
||||
<string>Hole*</string>
|
||||
</property>
|
||||
<property name="shortcut" >
|
||||
<property name="shortcut">
|
||||
<string>H</string>
|
||||
</property>
|
||||
</action>
|
||||
<action name="actionStar" >
|
||||
<property name="checkable" >
|
||||
<action name="actionStar">
|
||||
<property name="checkable">
|
||||
<bool>true</bool>
|
||||
</property>
|
||||
<property name="text" >
|
||||
<property name="text">
|
||||
<string>Star*</string>
|
||||
</property>
|
||||
<property name="shortcut" >
|
||||
<property name="shortcut">
|
||||
<string>S</string>
|
||||
</property>
|
||||
</action>
|
||||
<action name="actionFlying_ball" >
|
||||
<property name="checkable" >
|
||||
<action name="actionFlying_ball">
|
||||
<property name="checkable">
|
||||
<bool>true</bool>
|
||||
</property>
|
||||
<property name="icon" >
|
||||
<iconset resource="Periodic_3_triangulation_3.qrc" >
|
||||
<property name="icon">
|
||||
<iconset resource="Periodic_3_triangulation_3.qrc">
|
||||
<normaloff>:/cgal/Periodic_3_triangulation_3/icons/ball.png</normaloff>:/cgal/Periodic_3_triangulation_3/icons/ball.png</iconset>
|
||||
</property>
|
||||
<property name="text" >
|
||||
<property name="text">
|
||||
<string>Flying ball</string>
|
||||
</property>
|
||||
<property name="toolTip" >
|
||||
<property name="toolTip">
|
||||
<string>Shows a ball flying through the cube, showing the periodicity</string>
|
||||
</property>
|
||||
<property name="shortcut" >
|
||||
<property name="shortcut">
|
||||
<string>B</string>
|
||||
</property>
|
||||
</action>
|
||||
<action name="actionPause" >
|
||||
<property name="checkable" >
|
||||
<action name="actionPause">
|
||||
<property name="checkable">
|
||||
<bool>true</bool>
|
||||
</property>
|
||||
<property name="icon" >
|
||||
<iconset resource="Periodic_3_triangulation_3.qrc" >
|
||||
<property name="icon">
|
||||
<iconset resource="Periodic_3_triangulation_3.qrc">
|
||||
<normaloff>:/cgal/Periodic_3_triangulation_3/icons/pause.png</normaloff>
|
||||
<normalon>:/cgal/Periodic_3_triangulation_3/icons/play.png</normalon>:/cgal/Periodic_3_triangulation_3/icons/pause.png</iconset>
|
||||
</property>
|
||||
<property name="text" >
|
||||
<property name="text">
|
||||
<string>Pause</string>
|
||||
</property>
|
||||
<property name="toolTip" >
|
||||
<property name="toolTip">
|
||||
<string>Pauses the flying ball</string>
|
||||
</property>
|
||||
<property name="shortcut" >
|
||||
<property name="shortcut">
|
||||
<string>P</string>
|
||||
</property>
|
||||
</action>
|
||||
<action name="actionInsert_point" >
|
||||
<property name="icon" >
|
||||
<iconset resource="Periodic_3_triangulation_3.qrc" >
|
||||
<action name="actionInsert_point">
|
||||
<property name="icon">
|
||||
<iconset resource="Periodic_3_triangulation_3.qrc">
|
||||
<normaloff>:/cgal/Periodic_3_triangulation_3/icons/inputPointBall.png</normaloff>:/cgal/Periodic_3_triangulation_3/icons/inputPointBall.png</iconset>
|
||||
</property>
|
||||
<property name="text" >
|
||||
<property name="text">
|
||||
<string>Insert point</string>
|
||||
</property>
|
||||
<property name="toolTip" >
|
||||
<property name="toolTip">
|
||||
<string>Insert point at the position of the flying ball (whether it is shown or not)</string>
|
||||
</property>
|
||||
<property name="shortcut" >
|
||||
<property name="shortcut">
|
||||
<string>I</string>
|
||||
</property>
|
||||
</action>
|
||||
<action name="actionInsert_random_point" >
|
||||
<property name="icon" >
|
||||
<iconset resource="Periodic_3_triangulation_3.qrc" >
|
||||
<action name="actionInsert_random_point">
|
||||
<property name="icon">
|
||||
<iconset resource="Periodic_3_triangulation_3.qrc">
|
||||
<normaloff>:/cgal/Periodic_3_triangulation_3/icons/inputPointRandom.png</normaloff>:/cgal/Periodic_3_triangulation_3/icons/inputPointRandom.png</iconset>
|
||||
</property>
|
||||
<property name="text" >
|
||||
<property name="text">
|
||||
<string>Insert random point</string>
|
||||
</property>
|
||||
<property name="toolTip" >
|
||||
<property name="toolTip">
|
||||
<string>Insert one point at random position (within the cube)</string>
|
||||
</property>
|
||||
<property name="shortcut" >
|
||||
<property name="shortcut">
|
||||
<string>R</string>
|
||||
</property>
|
||||
</action>
|
||||
<action name="actionDraw_segments" >
|
||||
<property name="checkable" >
|
||||
<action name="actionDraw_segments">
|
||||
<property name="checkable">
|
||||
<bool>true</bool>
|
||||
</property>
|
||||
<property name="checked" >
|
||||
<property name="checked">
|
||||
<bool>false</bool>
|
||||
</property>
|
||||
<property name="text" >
|
||||
<property name="text">
|
||||
<string>Draw segments</string>
|
||||
</property>
|
||||
<property name="shortcut" >
|
||||
<property name="shortcut">
|
||||
<string>2</string>
|
||||
</property>
|
||||
</action>
|
||||
<action name="actionDraw_triangles" >
|
||||
<property name="checkable" >
|
||||
<action name="actionDraw_triangles">
|
||||
<property name="checkable">
|
||||
<bool>true</bool>
|
||||
</property>
|
||||
<property name="text" >
|
||||
<property name="text">
|
||||
<string>Draw triangles</string>
|
||||
</property>
|
||||
<property name="shortcut" >
|
||||
<property name="shortcut">
|
||||
<string>3</string>
|
||||
</property>
|
||||
</action>
|
||||
<action name="actionDraw_tetrahedra" >
|
||||
<property name="checkable" >
|
||||
<action name="actionDraw_tetrahedra">
|
||||
<property name="checkable">
|
||||
<bool>true</bool>
|
||||
</property>
|
||||
<property name="checked" >
|
||||
<property name="checked">
|
||||
<bool>true</bool>
|
||||
</property>
|
||||
<property name="text" >
|
||||
<property name="text">
|
||||
<string>Draw tetrahedra</string>
|
||||
</property>
|
||||
<property name="shortcut" >
|
||||
<property name="shortcut">
|
||||
<string>4</string>
|
||||
</property>
|
||||
</action>
|
||||
<action name="actionGrab_image" >
|
||||
<property name="checkable" >
|
||||
<action name="actionGrab_image">
|
||||
<property name="checkable">
|
||||
<bool>false</bool>
|
||||
</property>
|
||||
<property name="icon" >
|
||||
<iconset resource="Periodic_3_triangulation_3.qrc" >
|
||||
<property name="icon">
|
||||
<iconset resource="Periodic_3_triangulation_3.qrc">
|
||||
<normaloff>:/cgal/Periodic_3_triangulation_3/icons/camera.png</normaloff>:/cgal/Periodic_3_triangulation_3/icons/camera.png</iconset>
|
||||
</property>
|
||||
<property name="text" >
|
||||
<property name="text">
|
||||
<string>Grab image</string>
|
||||
</property>
|
||||
<property name="shortcut" >
|
||||
<property name="shortcut">
|
||||
<string>G</string>
|
||||
</property>
|
||||
</action>
|
||||
<action name="actionExport_pov" >
|
||||
<property name="text" >
|
||||
<action name="actionExport_pov">
|
||||
<property name="text">
|
||||
<string>Export pov</string>
|
||||
</property>
|
||||
<property name="shortcut" >
|
||||
<property name="shortcut">
|
||||
<string>Ctrl+E</string>
|
||||
</property>
|
||||
</action>
|
||||
<action name="actionDemo_Help" >
|
||||
<property name="text" >
|
||||
<action name="actionDemo_Help">
|
||||
<property name="text">
|
||||
<string>Demo Manual</string>
|
||||
</property>
|
||||
<property name="shortcut" >
|
||||
<property name="shortcut">
|
||||
<string>H</string>
|
||||
</property>
|
||||
</action>
|
||||
<action name="actionAbout" >
|
||||
<property name="text" >
|
||||
<action name="actionAbout">
|
||||
<property name="text">
|
||||
<string>About</string>
|
||||
</property>
|
||||
<property name="shortcut" >
|
||||
<property name="shortcut">
|
||||
<string>A</string>
|
||||
</property>
|
||||
</action>
|
||||
<action name="actionAbout_CGAL" >
|
||||
<property name="text" >
|
||||
<action name="actionAbout_CGAL">
|
||||
<property name="text">
|
||||
<string>About CGAL</string>
|
||||
</property>
|
||||
</action>
|
||||
</widget>
|
||||
<layoutdefault spacing="6" margin="11" />
|
||||
<layoutdefault spacing="6" margin="11"/>
|
||||
<customwidgets>
|
||||
<customwidget>
|
||||
<class>QGLViewer</class>
|
||||
<class>Viewer</class>
|
||||
<extends>QWidget</extends>
|
||||
<header>QGLViewer/qglviewer.h</header>
|
||||
<header>Viewer.h</header>
|
||||
</customwidget>
|
||||
</customwidgets>
|
||||
<resources>
|
||||
<include location="Periodic_3_triangulation_3.qrc" />
|
||||
<include location="Periodic_3_triangulation_3.qrc"/>
|
||||
</resources>
|
||||
<connections>
|
||||
<connection>
|
||||
|
|
@ -596,11 +597,11 @@
|
|||
<receiver>action2_color_clipping</receiver>
|
||||
<slot>setEnabled(bool)</slot>
|
||||
<hints>
|
||||
<hint type="sourcelabel" >
|
||||
<hint type="sourcelabel">
|
||||
<x>-1</x>
|
||||
<y>-1</y>
|
||||
</hint>
|
||||
<hint type="destinationlabel" >
|
||||
<hint type="destinationlabel">
|
||||
<x>-1</x>
|
||||
<y>-1</y>
|
||||
</hint>
|
||||
|
|
|
|||
|
|
@ -1355,9 +1355,9 @@ void Scene::gl_draw_location() {
|
|||
Point cp = Point(c.x(),c.y(),c.z());
|
||||
// project facet center
|
||||
double px,py,pz;
|
||||
gluProject(cp.x(),cp.y(),cp.z(),
|
||||
modelMatrix, projMatrix, viewport,
|
||||
&px,&py,&pz);
|
||||
// gluProject(cp.x(),cp.y(),cp.z(),
|
||||
// modelMatrix, projMatrix, viewport,
|
||||
// &px,&py,&pz);
|
||||
cf.push_back(Projected_triangle(pz,Triangle(p,q,r)));
|
||||
}
|
||||
}
|
||||
|
|
|
|||
|
|
@ -75,7 +75,6 @@ public:
|
|||
}
|
||||
|
||||
~Scene() {
|
||||
gluDeleteQuadric(pQuadric);
|
||||
for(int i=0; i<24; i++)
|
||||
buffers[i].destroy();
|
||||
for(int i=0; i<12; i++)
|
||||
|
|
@ -308,7 +307,6 @@ private:
|
|||
QString materials[6];
|
||||
QTimer* timer;
|
||||
GLuint l_triangulation, l_domain;
|
||||
GLUquadricObj* pQuadric;
|
||||
|
||||
bool flying_ball;
|
||||
bool dlocate, dconflict;
|
||||
|
|
|
|||
|
|
@ -10,7 +10,7 @@ int main(int argc, char *argv[])
|
|||
{
|
||||
QApplication a(argc, argv);
|
||||
MainWindow w;
|
||||
//w.ui->setupUi();
|
||||
//w.ui->setupUi(w);
|
||||
w.ui->viewer->restoreStateFromFile();
|
||||
|
||||
w.show();
|
||||
|
|
|
|||
|
|
@ -9,6 +9,8 @@ int main(int argc, char** argv)
|
|||
application.setOrganizationDomain("inria.fr");
|
||||
application.setOrganizationName("INRIA");
|
||||
application.setApplicationName("3D Periodic Lloyd");
|
||||
//for windows
|
||||
application.setAttribute(Qt::AA_UseDesktopOpenGL);
|
||||
|
||||
// Import resources from libCGAL (Qt4 or QT5).
|
||||
// See http://doc.trolltech.com/4.4/qdir.html#Q_INIT_RESOURCE
|
||||
|
|
|
|||
|
|
@ -7,6 +7,7 @@
|
|||
#include <QOpenGLVertexArrayObject>
|
||||
#include <QOpenGLBuffer>
|
||||
#include <QOpenGLShaderProgram>
|
||||
#include <CGAL/Qt/CreateOpenGLContext.h>
|
||||
|
||||
|
||||
class Viewer : public QGLViewer, QOpenGLFunctions_3_3_Core {
|
||||
|
|
@ -21,7 +22,7 @@ class Viewer : public QGLViewer, QOpenGLFunctions_3_3_Core {
|
|||
int nr_of_facets;
|
||||
public:
|
||||
Viewer(QWidget* parent)
|
||||
: QGLViewer(parent)
|
||||
: QGLViewer(CGAL::Qt::createOpenGLContext(), parent)
|
||||
{}
|
||||
~Viewer()
|
||||
{
|
||||
|
|
|
|||
|
|
@ -4,7 +4,7 @@
|
|||
#include <QGLViewer/qglviewer.h>
|
||||
#include <QWidget>
|
||||
#include <QPoint>
|
||||
|
||||
#include <CGAL/Qt/CreateOpenGLContext.h>
|
||||
// forward declarations
|
||||
class QWidget;
|
||||
class Scene_draw_interface;
|
||||
|
|
@ -18,8 +18,8 @@ class VIEWER_EXPORT Viewer_interface : public QGLViewer {
|
|||
Q_OBJECT
|
||||
|
||||
public:
|
||||
Viewer_interface(QWidget* parent) : QGLViewer(parent) {};
|
||||
virtual ~Viewer_interface() {};
|
||||
Viewer_interface(QWidget* parent) : QGLViewer(CGAL::Qt::createOpenGLContext(), parent) {}
|
||||
virtual ~Viewer_interface() {}
|
||||
|
||||
virtual void setScene(Scene_draw_interface* scene) = 0;
|
||||
virtual bool antiAliasing() const = 0;
|
||||
|
|
|
|||
|
|
@ -38,6 +38,8 @@ int main(int argc, char **argv)
|
|||
app.setOrganizationDomain("geometryfactory.com");
|
||||
app.setOrganizationName("GeometryFactory");
|
||||
app.setApplicationName("Polyhedron_3 demo");
|
||||
//for windows
|
||||
app.setAttribute(Qt::AA_UseDesktopOpenGL);
|
||||
|
||||
// Import resources from libCGAL (Qt4 or Qt5).
|
||||
// See http://doc.trolltech.com/4.4/qdir.html#Q_INIT_RESOURCE
|
||||
|
|
|
|||
|
|
@ -83,21 +83,15 @@ bool Viewer::inFastDrawing() const {
|
|||
void Viewer::draw()
|
||||
{
|
||||
d->inFastDrawing = false;
|
||||
// ::glFogf(GL_FOG_END, 2*sceneRadius());
|
||||
// ::glEnable(GL_FOG);
|
||||
QGLViewer::draw();
|
||||
d->draw_aux(false, this);
|
||||
// drawLight(GL_LIGHT0);
|
||||
}
|
||||
|
||||
void Viewer::fastDraw()
|
||||
{
|
||||
d->inFastDrawing = true;
|
||||
// ::glFogf(GL_FOG_END, 2*sceneRadius());
|
||||
// ::glEnable(GL_FOG);
|
||||
QGLViewer::fastDraw();
|
||||
d->draw_aux(false, this);
|
||||
// drawLight(GL_LIGHT0);
|
||||
}
|
||||
|
||||
void Viewer::initializeGL()
|
||||
|
|
@ -107,11 +101,6 @@ void Viewer::initializeGL()
|
|||
setBackgroundColor(::Qt::white);
|
||||
d->scene->initializeGL();
|
||||
|
||||
// ::glFogf(GL_FOG_DENSITY, 0.05f);
|
||||
// ::glHint(GL_FOG_HINT, GL_NICEST);
|
||||
// ::glFogi(GL_FOG_MODE, GL_LINEAR);
|
||||
// static const GLfloat fogColor[] = {0.5f, 0.5f, 0.5f, 1};
|
||||
// ::glFogfv(GL_FOG_COLOR, fogColor);
|
||||
}
|
||||
|
||||
#include <QMouseEvent>
|
||||
|
|
|
|||
|
|
@ -30,6 +30,8 @@ int main(int argc, char** argv)
|
|||
app.setOrganizationDomain("inria.fr");
|
||||
app.setOrganizationName("INRIA");
|
||||
app.setApplicationName("3D Triangulation Demo");
|
||||
//for windows
|
||||
app.setAttribute(Qt::AA_UseDesktopOpenGL);
|
||||
|
||||
MainWindow mw;
|
||||
mw.show();
|
||||
|
|
|
|||
|
|
@ -12,7 +12,7 @@
|
|||
#include <QOpenGLVertexArrayObject>
|
||||
#include <QOpenGLBuffer>
|
||||
#include <QOpenGLShaderProgram>
|
||||
|
||||
#include <CGAL/Qt/CreateOpenGLContext.h>
|
||||
#include <iostream>
|
||||
using namespace qglviewer;
|
||||
|
||||
|
|
@ -24,7 +24,7 @@ class Viewer : public QGLViewer, QOpenGLFunctions_3_3_Core {
|
|||
|
||||
public:
|
||||
Viewer(QWidget* parent)
|
||||
: QGLViewer(parent)
|
||||
: QGLViewer(CGAL::Qt::createOpenGLContext(),parent)
|
||||
, m_showAxis(false)
|
||||
, m_showVertex(true)
|
||||
, m_showDEdge(true)
|
||||
|
|
|
|||
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Reference in New Issue