From f8d199ad6d77ba6007066404545ebb957a81d153 Mon Sep 17 00:00:00 2001 From: Marc Glisse Date: Thu, 18 Jun 2009 19:50:50 +0000 Subject: [PATCH] No reason not to make this function const, and it helps with several STL implementations. --- .../demo/Periodic_3_triangulation_3/Scene_utils.h | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/Periodic_3_triangulation_3/demo/Periodic_3_triangulation_3/Scene_utils.h b/Periodic_3_triangulation_3/demo/Periodic_3_triangulation_3/Scene_utils.h index 54815888260..a18f8035d6f 100644 --- a/Periodic_3_triangulation_3/demo/Periodic_3_triangulation_3/Scene_utils.h +++ b/Periodic_3_triangulation_3/demo/Periodic_3_triangulation_3/Scene_utils.h @@ -41,7 +41,7 @@ typedef CGAL::Random_points_in_cube_3 RandPts; // Segment comparison needed by the segment set template struct Compare_segment { - bool operator()(Segment s1, Segment s2) { + bool operator()(Segment s1, Segment s2) const { if (s1.source() == s2.source()) return (s1.target() < s2.target()); return (s1.source() < s2.source()); }