mirror of https://github.com/CGAL/cgal
Normalize the bounding rect, so that its height is non negative if the y
axis has been turned upside down.
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@ -41,6 +41,7 @@ QRectF viewportsBbox(const QGraphicsScene* scene) {
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{
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rect |= mapToScene(view, view->viewport()->rect());
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}
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rect = rect.normalized();
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return rect;
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}
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