Tiny changes in doc of insert_if_in_star

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Mael 2021-02-18 19:45:35 +01:00 committed by GitHub
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commit faff1c1444
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1 changed files with 5 additions and 5 deletions

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@ -149,14 +149,14 @@ Prior to the actual insertion, `p` is located in the triangulation;
\sa `Regular_triangulation::compute_conflict_zone()`
*/
Vertex_handle insert_if_in_star(const Weighted_point & p, Vertex_handle star_center,
Full_cell_handle start = Full_cell_handle());
Vertex_handle insert_if_in_star(const Weighted_point& p, Vertex_handle star_center,
Full_cell_handle start = Full_cell_handle());
/*!
Same as the above `insert_if_in_star()`, but uses a vertex as starting place for the search.
*/
Vertex_handle insert_if_in_star(const Weighted_point & p, Vertex_handle star_center,
Vertex_handle hint);
Vertex_handle insert_if_in_star(const Weighted_point& p, Vertex_handle star_center,
Vertex_handle hint);
/*!
inserts the weighted point `p` in the triangulation.
@ -168,7 +168,7 @@ of `p`.
\sa `Triangulation::locate()`.
*/
Vertex_handle insert_if_in_star(const Weighted_point& p, Vertex_handle star_center, Locate_type lt,
const Face& f, const Facet&, Full_cell_handle s);
const Face& f, const Facet& fr, Full_cell_handle start);
/// @}