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add doc in the right place.
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@ -9,6 +9,13 @@ Intersection tag for constrained triangulations, when input constraints do not i
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*/
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struct No_intersection_tag{};
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/*!
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\ingroup PkgTriangulation2TriangulationClasses
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Intersection tag for constrained triangulations, when input constraints should not intersect.
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Will throw a `To_be_renamed_exception` if constraints do intersect.
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*/
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struct Throw_on_intersection_tag{};
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/*!
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\ingroup PkgTriangulation2TriangulationClasses
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@ -328,4 +335,8 @@ Note that `t` is first cleared.
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\relates Constrained_triangulation_2
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*/
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istream& operator>>(istream& is,Constrained_triangulation_2<Traits,Tds> Ct& t);
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//! Exception thrown for `intersect()` when called with the tag `Throw_on_intersection_tag`.
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//! Then, if constraints intersect, an exception of this type will be thrown.
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class To_be_renamed_exception;
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} /* end namespace CGAL */
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@ -105,8 +105,7 @@ public:
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};
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//! Exception thrown for `intersect()` when called with the tag `Throw_on_intersection_tag`.
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class Is_intersecting_exception : public std::exception
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class To_be_renamed_exception : public std::exception
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{
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const char* what() const throw ()
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{
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@ -897,7 +896,7 @@ intersect(Face_handle , int ,
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Throw_on_intersection_tag)
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{
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throw Is_intersecting_exception();
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throw To_be_renamed_exception();
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return Vertex_handle() ;
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}
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