Commit Graph

356 Commits

Author SHA1 Message Date
Sebastien Loriot 62d06a2b88 Revert "AABB_tree : fix doc vs code inconsistency" 2016-08-23 11:12:33 +02:00
Jane Tournois 2fade16c73 replace Compute_closest_point with Construct_closest_point 2016-08-10 16:48:11 +02:00
Jane Tournois 1f530e0dc8 fix an inconsistency between the code and the doc
doc mentions `Compute_closest_point_3`, and code implements `Closest_point`

since `Compute_closest_point_3` should move to the Kernel at some point, I prefer
keeping this solution.

However, for backward compatibility with possibly existing user code, I keep Closest_point
in the non-documented code.
2016-08-10 15:47:35 +02:00
Maxime Gimeno f8b9520764 Fix for Source_point_from_edge_descriptor::get(). 2016-07-01 16:20:02 +02:00
Laurent Rineau bc457b086a Fix a documentation bug
`boost::get(vertex_point, graph)` may not compile, if the graph is not a CGAL face graph. Example: when it is an OpenMesh, in the `OpenMesh` namespace.
2016-06-09 13:05:32 +02:00
Andreas Fabri 6392adf636 another min max fix for VC++ 2016-05-03 06:28:38 +02:00
Andreas Fabri 970460ec0b Use std::priority_heap if boost version < 1.50 2016-05-02 10:27:55 +02:00
Andreas Fabri 12579a1214 Fix VC++ max problem 2016-05-01 17:37:11 +02:00
Andreas Fabri b56c436ee6 Use boost::lambda::constant() - thank you Philipp 2016-04-26 17:12:17 +02:00
Sébastien Loriot 48a493893f fix indentation issues 2016-04-26 17:12:16 +02:00
Sébastien Loriot 03f9c56c76 Make the code matching the submission
- rename first_intersection_and_primitive to first_intersection
 - update examples and test
 - switch on the function doc
 - add implementation for first_intersected_primitive
2016-04-26 17:12:15 +02:00
Andreas Fabri 37e4ddb107 const& 2016-04-26 17:12:15 +02:00
Andreas Fabri 84ebe802ae Add the second function implementation skeleton 2016-04-26 17:12:14 +02:00
Andreas Fabri 2fabd2c170 Add the second function; change changes.html 2016-04-26 17:12:14 +02:00
Andreas Fabri 285341bb57 Rename ray_intersection() to first_intersection() 2016-04-26 17:12:14 +02:00
Philipp Möller e4e4e48ea5 Unused object warning 2016-04-26 17:12:14 +02:00
Philipp Möller 54d8839ac9 Comment out the do_intersect tests
They caused a performance problem when used with the tweaked AABB_traits
of Surface_mesh_segmentation.
2016-04-26 17:11:09 +02:00
Philipp Möller 3f4d185b1d Use branchless min/max 2016-04-26 17:11:06 +02:00
Philipp Möller 7cd8369ab2 Prevent division by zero 2016-04-26 17:11:04 +02:00
Philipp Möller ce6501a291 Use the original algorithm 2016-04-26 17:11:03 +02:00
Philipp Möller b086fc6ec6 Return 0. for t_near < 0.
If t_near is smaller than 0. it means that the ray starts inside the
bounding box. t_near is the intersection point at the outside of the
box, but the actual intersection is at the start of the ray.
2016-04-26 17:11:02 +02:00
Philipp Möller 0db0027414 Performance bug 2016-04-26 17:11:01 +02:00
Philipp Möller bfb36df712 Add the ability to use skip functor 2016-04-26 17:10:59 +02:00
Philipp Möller 83d7396cd8 Throw in some const 2016-04-26 17:10:57 +02:00
Philipp Möller 4d08cf6d33 Add a do_intersect test before intersection 2016-04-26 17:10:55 +02:00
Philipp Möller b6e60ba6dc Make the correct part of Node_ptr const 2016-04-26 17:10:54 +02:00
Philipp Möller 901c27724b Use boost::priority_queue 2016-04-26 17:10:53 +02:00
Philipp Möller 8eded0292f use visitation instead of get 2016-04-26 17:10:51 +02:00
Philipp Möller ced2b87170 static_assert type equality
Ray is just a template parameter to avoid instantiation of this
function, make sure it is the type we expect.
2016-04-26 17:10:47 +02:00
Philipp Möller e3fdda3bc0 Integrate changes from the submission 2016-04-26 17:10:46 +02:00
Philipp Möller f94a74b93a Document that AABB_traits can also model AABBRayIntersectionTraits 2016-04-26 17:10:41 +02:00
Philipp Möller 08f7efd1d2 Only use functors in Intersection_distance 2016-04-26 17:10:39 +02:00
Philipp Möller 2148ae6d4f Directly use Ray type and avoid a function template 2016-04-26 17:10:37 +02:00
Philipp Möller 4466eb5df3 Simplify types a bit 2016-04-26 17:10:36 +02:00
Philipp Möller 5aef4c4ca5 Add missing base cases 2016-04-26 17:10:35 +02:00
Philipp Möller 33bc6f125f Make child and data of a Node public
This is necessary so that other algorithms can traverse the hierarchy.
2016-04-26 17:10:34 +02:00
Philipp Möller 2540612e97 Drop-in for as_ray_parameter
This needs to be replaced with a non-hacky solution.
2016-04-26 17:10:33 +02:00
Philipp Möller f4a506ed73 Fix wrong identifier names 2016-04-26 17:10:30 +02:00
Philipp Möller 69d7662ddc Fix wrong template arguments 2016-04-26 17:10:29 +02:00
Philipp Möller 0e883861b5 Move Intersection_distance into its own base
This is necessary so that we only define it if the GeomTraits meet the
necessary requirements.
2016-04-26 17:10:27 +02:00
Philipp Möller b1e99b3c71 Add is_ray_intersection_geomtraits
This meta-function can be used to make a somewhat accurate guess if the
argument is a model of the yet to be written
AABBRayIntersectionGeomTraits.
2016-04-26 17:10:26 +02:00
Philipp Möller f6bed4128e Forgot copy-right header 2016-04-26 17:10:25 +02:00
Philipp Möller 7c26fcb8b8 Parenthesis for max and min 2016-04-26 17:10:24 +02:00
Philipp Möller a8f5e3f867 Use the slab method to compute intersection_distance
This code still relies on the types to be CGAL types.
2016-04-26 17:10:22 +02:00
Philipp Möller 01ef95783d Add prototype for Intersection_distance 2016-04-26 17:10:21 +02:00
Philipp Möller 88acc3d1b3 Fix indentation of class intersection
Wrong indentation on nested classes made this tricky to decipher and
worth the change.
2016-04-26 17:10:20 +02:00
Philipp Möller 90542aa0ab Add the doc for ray_intersection 2016-04-26 17:10:18 +02:00
Philipp Möller 2af2aa324d Handle case 2 and 3 2016-04-26 17:10:16 +02:00
Philipp Möller 5cd89bd981 fixup 2016-04-26 17:10:15 +02:00
Philipp Möller e7b3a7a97c Handle both inner nodes 2016-04-26 17:10:13 +02:00