Sébastien Loriot
ab27458311
add documentation canvas for surface modeling
2013-02-20 08:44:32 +01:00
Sébastien Loriot
f52883dd55
boost property_map put and get functions don't need to be in boost namespace
...
if the global functions are in a namespace, the property map needs to
be in the same namespace
2013-02-18 17:11:34 +01:00
Ilker O. Yaz
5a815504a3
Removing spokes_and_rims related code.
2013-02-18 17:17:45 +02:00
Ilker O. Yaz
618720782b
Changing implementation to work with asymmetric weights,
...
Solving asymmetric result problem.
2013-02-18 15:26:19 +02:00
Ilker O. Yaz
9b73580829
Added implementation for spokes and rims.
...
More work on ROI friendly implementation.
2013-02-14 00:39:20 +02:00
Ilker O. Yaz
fa35e8506b
Making implementation ROI friendly,
...
Adding a custom pmap which can be useful for deforming large polys with small ROIs,
-------
Main change is now internal storage size only depends on ROI.
We pass on all vertices/edges for once in constructor to initialize index pmaps.
This part should be removed since it iterates over all vertices, we can achieve that by a requiring that supplied vertex_index_map, and edge_index_map should be filled by 0.
So the question is how can it be different than looping over all vertices ?
The user might provide a custom pmap, such as Polyhedron_vertex_zero_default_index_map, (added in demo Property_maps_for_edit_plugin.h) which use an internal map and returns 0 for not found keys (so no actual initialization takes place).
2013-02-13 18:00:55 +02:00
Andreas Fabri
1c1ade6579
put parenthesis around max for VC++
2013-02-11 19:36:45 +01:00
Sébastien Loriot
600fed1a54
initialize a std::size_t to max() instead of -1
...
follow up of b641753c0c
2013-02-11 10:42:27 +01:00
Sébastien Loriot
0fd82df3a9
do not write twice the coefficient
2013-02-11 10:26:10 +01:00
Sébastien Loriot
2d456057f6
accomodate changes due to merging from next
2012-03-26 15:22:16 +00:00
Sébastien Loriot
b641753c0c
change int to std::size_t
2012-03-26 10:56:26 +00:00
Sébastien Loriot
d52b803ef3
dos2unix
2012-03-26 10:55:12 +00:00
Andreas Fabri
ac17a0175d
Rename in the API of Deform_mesh; Removal of the k-neighborhhod function
2011-09-15 14:39:00 +00:00
Andreas Fabri
1624c25ad0
Add a rotational deformation; Cleanup of propertymaps; Pass polyhedrin as reference and not as pointer
2011-09-15 14:03:07 +00:00
Andreas Fabri
41707d2265
Conditionally add code for rotational deformations
2011-09-15 13:23:40 +00:00
Andreas Fabri
a8c7965d79
Bugfix in unused code
2011-09-09 08:24:02 +00:00
Andreas Fabri
8982e98bb5
The matrix is not necessarily symmetric
2011-09-06 16:40:35 +00:00
Andreas Fabri
d5110f746a
Pull variable out of a loop, and avoid construction of intermediate Vector
2011-09-05 13:51:51 +00:00
Andreas Fabri
f0acf7daad
-1.0 * becomes -
2011-09-05 09:43:09 +00:00
Andreas Fabri
ba1b84482e
Avoid a copy of the polyhedron
2011-09-05 09:41:04 +00:00
Sébastien Loriot
26c2a15055
warning signed vs unsigned int
2011-09-02 14:16:41 +00:00
Sébastien Loriot
26e04f1bac
unqualified called to get and put (use Koening lookup)
2011-09-02 14:09:30 +00:00
Andreas Fabri
a484a1c132
Remove dead code
2011-08-31 10:06:31 +00:00
Andreas Fabri
50acd0120b
Use Matrix3::setIdentity()
2011-08-31 09:19:05 +00:00
Andreas Fabri
5467cfd6be
Use Matrix3D::setZero() ; Eliminate dead code
2011-08-31 08:36:22 +00:00
Andreas Fabri
05fda9254a
Remove dead code
2011-08-30 16:36:06 +00:00
Andreas Fabri
b67843d628
Add const&
2011-08-30 16:05:44 +00:00
Andreas Fabri
e2e3f9e6dc
Compute mean_value for opposite edge directly to avoid another call to cot_weight
2011-08-30 15:24:56 +00:00
Andreas Fabri
67f94d83fe
Add const and/or const&
2011-08-30 15:18:19 +00:00
Andreas Fabri
20be1c6ddc
Add license header
2011-08-30 15:02:28 +00:00
Andreas Fabri
95d0a14bcf
rename class Deform_mesh_BGL to Deform_mesh
2011-08-30 14:56:54 +00:00
Andreas Fabri
c817936c75
rename Deform_mesh_BGL.h to Deform_mesh.h
2011-08-30 14:55:58 +00:00
Andreas Fabri
19031f1b51
remove outdated file
2011-08-30 14:55:11 +00:00
Yin Xu
04a9df6249
a new header file, using BGL template
2011-06-09 07:45:45 +00:00
Yin Xu
c31e927c17
template of solver
2011-06-08 09:01:13 +00:00
Yin Xu
92cf920bd2
using s2t to access target mesh from source mesh. The source mesh is always vertex_const_handle, while target mesh useing vertex_handle.
2011-06-01 06:31:02 +00:00
Yin Xu
af573b76a5
write an access function from source to target mesh
2011-05-27 14:22:29 +00:00
Yin Xu
53c7d0b3d2
another cleanup:
...
Another cleanup is to only #include what you need in this file.
For example fstream is not needed here.
Removed all the unrelated header files.
Avoid using statements.
Removed "using namespace *** ".
Note that you make a copy of the polyhedron,
that is you deform the copy not the original.
Not sure that this is your intention.
Yes this is my intention.
Also intialize the data member in the initialization section
of the constructor
Do you mean add the initialization of roi, hld and dsplc into constructor function?
I have no idea if #pragma once compiles with g++.
Replaced it by #ifndef....
2011-05-27 13:23:00 +00:00
Yin Xu
38ba9fe2cb
change the indentation to 2 spaces for a tab;
...
merge Deform_mesh.cpp with Deform_mesh.h, moving Deform_mesh.h to include/CGAL directory;
using CGAL::Timer for timing;
2011-05-27 12:00:24 +00:00