by namespace CGAL { and } //namespace CGAL. in all .h and .cpp files
in a directory.
Apply it to all packages in the trunk
Remove macro definition from the config.h file.
* Bug fixes:
- Document properly the template parameters of functions. No separate Parameters section.
* Improved formatting of functions and methods:
- Shorter latex code and shorter printed documentation
- Fixed indentation
- Parameter names are in italic instead of bold
* Words surrounded by stars are formatted in bold.
Enforced CGAL_NDEBUG rule:
- code under include/CGAL/ and src/ must not use NDEBUG and assert(), but CGAL_NDEBUG and CGAL assertion macros.
- code under demo/, examples/ and test/ must use NDEBUG and assert().
in order to catch input meshes that do not respect them and avoid crashes in Release mode:
- For fixed border parameterizations:
Preconditions:
check that the border is mapped onto a convex polygon.
check that the input mesh is triangular (expensive check).
check that the input mesh is a surface with one connected component (expensive check).
Postconditions:
check one-to-one mapping.
- For free border parameterizations:
Preconditions:
check that the input mesh is triangular (expensive check).
check that the input mesh is a surface with one connected component (expensive check).
Postconditions:
check one-to-one mapping.
* CGAL_error to CGAL_error_msg
* introduced a macro CGAL_error()
* added some words about CGAL_error to the developers manual
* renamed most of assert(x) into CGAL_assertion(x)
* renamed exit(x) with x != 0 , CGAL_assertion(false) and assert(false) into CGAL_error
* CORE left untouched, OpenNL changed
- added paragraph about exact arithmetic and algorithmic complexity (BL)
- concepts are now described at the begining of the user manual
- mesh cutting is better explained (picture provided by PA)
- improved description of available solvers
- reference pages are listed thematically in the reference manual
- Fixed UML diagrams in Software Design section
Other changes requested by PA:
- pictures of algorithms output in 2D (EPS)