Commit Graph

67182 Commits

Author SHA1 Message Date
Sébastien Loriot ca6c606b96 simply init to 0 to avoid confusion 2016-02-17 11:49:24 +01:00
Sebastien Loriot ee5bc0c998 Merge pull request #793 from sloriot/Straight_skeleton_2-doc_fixes
Straight skeleton 2: doc fixes
2016-02-17 11:48:16 +01:00
Sébastien Loriot e9b3decde6 use tparam instead of an enumeration 2016-02-17 11:44:17 +01:00
Sébastien Loriot be714872a0 fix the description of the function 2016-02-17 10:57:37 +01:00
Sébastien Loriot 478edc9f3e move function in correct header 2016-02-17 10:57:31 +01:00
Sébastien Loriot 2024562602 clean up the doc and fix link issues 2016-02-17 10:18:57 +01:00
Maxime Gimeno 4fcc58d954 Fix
- Changed Scene_item into CGAL::Three::Scene_item to connect the item_about_to_be_destroyed signal correctly.
2016-02-17 08:32:09 +01:00
Sebastien Loriot e14dca898f Merge pull request #789 from bo0ts/Documentation-fix_779-pmoeller
Fixes #779
2016-02-16 17:28:10 +01:00
Sébastien Loriot 0888f5ebeb update include directive 2016-02-16 17:12:31 +01:00
Philipp Möller 78588cc3c0 Fixes #779 2016-02-16 17:12:07 +01:00
Andreas Fabri 9b830970f0 default constructed Bbox_{2,3} is now initialized empty [+inf,-inf]^dim 2016-02-16 17:04:47 +01:00
Andreas Fabri 875a21f9e1 not compute bbox with empty polyhedron 2016-02-16 16:56:16 +01:00
Sebastien Loriot 807825109a Merge pull request #745 from afabri/Mesh_2-WunusedParameter-GF
Mesh_2 suppress an "unused parameter" warning concerning boost
2016-02-16 16:35:18 +01:00
Sebastien Loriot b1b5bcd4f1 Merge pull request #772 from maxGimeno/Polyhedron_demo-Fix_for_770
Polyhedron_demo : Fix for #770
2016-02-16 16:30:48 +01:00
Sebastien Loriot 69ba6238a3 Merge pull request #764 from maxGimeno/Fix_For_761
Fix for 761
2016-02-16 16:21:56 +01:00
Sebastien Loriot ed2f32f75d Merge pull request #784 from sloriot/Polyhedron_demo-fix_fairing_plugin_update
Fairing plugin: invalidate OpenGL buffers action
2016-02-16 16:01:47 +01:00
Sebastien Loriot 48a3af2a28 Merge pull request #771 from janetournois/Polyhedron_demo-fix_image_vtk_warning-GF
Surface mesher demo : fix conversion warnings
2016-02-16 16:01:05 +01:00
Sebastien Loriot dd9a666fd4 Merge pull request #786 from mglisse/patch-1
typo implicit/explicit
2016-02-16 09:24:46 +01:00
Marc Glisse 64866a966a typo implicit/explicit 2016-02-15 22:13:00 +01:00
Andreas Fabri aff5dbc5c9 check for boost version < 1.60 2016-02-15 19:15:06 +01:00
Sébastien Loriot d7b5f70181 refine bug-fix: also refine created faces
The refinement is an iterative process, newly created faces must
also be considered as refinable.
2016-02-15 14:57:57 +01:00
Sébastien Loriot 6c4f1274ef refine and fairing functions requires a triangle mesh 2016-02-15 14:35:26 +01:00
Sébastien Loriot 77b69cc881 fixes for polygon_soup_to_polygon_mesh
- add a missing header
  - remove unneed inheritance
  - fix doc to mention internal point pmap requirement
  - Point is not a requirement of the MutableFaceGraph concept
2016-02-15 13:38:52 +01:00
Sébastien Loriot cf916bafb6 add missing call to invalidate OpenGL buffer after refinement and fairing 2016-02-15 13:27:50 +01:00
Sébastien Loriot ed58f50159 Merge branch 'Polyhedron_demo-plugin_fairing_renaming'
Trivial demo change locally tested
2016-02-15 11:50:26 +01:00
Sébastien Loriot 5d4725db39 rename plugin title and menu name 2016-02-15 11:29:01 +01:00
Andreas Fabri 4c477c853c Accelerete 3D version of inexact_locate as we do it for 2D 2016-02-15 10:57:59 +01:00
Laurent Rineau c624d3d835 updated crontab (automated commit) 2016-02-12 19:10:11 +01:00
Jane Tournois a0f0ab84b2 replace unordered_map with flat_map 2016-02-12 16:34:45 +01:00
Jane Tournois 0661c21ac0 avoid computing twice the same CDT for non-triangle non-quad facets
it is still possible to recompute only colors, and not all vectors
(positions and normals) by using the colors_only parameter introduced
in triangulate_facet
2016-02-12 16:26:28 +01:00
Laurent Rineau de1dab78db Merge branch 'master' of github.com:CGAL/cgal 2016-02-12 16:18:07 +01:00
Jane Tournois 1ff1f566a0 factorize the code when push_back is called for p.x(), p.y(), and p.z() 2016-02-12 15:21:48 +01:00
Maxime Gimeno a443cb4c06 clean-up 2016-02-12 15:07:18 +01:00
Jane Tournois d3ce97f566 use face normals map as input of compute_vertex_normal
in the named parameters
2016-02-12 15:01:40 +01:00
Maxime Gimeno 37b7a4a145 Fixed Scene_plane_item::setNormal 2016-02-12 14:54:23 +01:00
Jane Tournois ee54380b73 fix conversion warnings 2016-02-12 14:30:31 +01:00
Jane Tournois afc33545c8 introduce normals at vertices for Gouraud shading on non-triangulated polyhedra 2016-02-12 10:45:00 +01:00
Jane Tournois 6a3c0557d3 use the face_normals property map in triangulate_facet 2016-02-12 10:30:24 +01:00
Maxime Gimeno 507fdc9f58 Fix the MemoryLeak 2016-02-12 09:26:32 +01:00
Jane Tournois 9c238279f9 for quads, we use only one normal per face, not one normal per triangle 2016-02-11 19:21:02 +01:00
Jane Tournois e94d675c4f for a triangle, compute normal only once 2016-02-11 19:15:46 +01:00
Jane Tournois 40c02113b5 use PMP::compute_normals to avoid computing normals multiple times 2016-02-11 19:08:51 +01:00
Jane Tournois 1afce415b6 fix the display of quad meshes with problems
by separating the quads from non-triangular faces
this also prevents from computing a CDT2 for each quad
2016-02-11 18:45:22 +01:00
Jane Tournois 7b9589387d simplify code 2016-02-11 16:05:31 +01:00
Laurent Rineau 704c436b5c updated crontab (automated commit) 2016-02-11 15:48:28 +01:00
Laurent Rineau def3952e0e Merge pull request #767 from bo0ts/Documentation-no_internal_in_title-pmoeller
Remove internal release number from documentation title
2016-02-11 15:42:40 +01:00
Jane Tournois a43cdd8e8d avoid computing the same face normal for each vertex of a face 2016-02-11 15:40:45 +01:00
Philipp Möller 5300219e66 Use CGAL_DOC_VERSION in script 2016-02-11 15:37:54 +01:00
Philipp Möller 0a04a3a48f Use CGAL_DOC_VERSION 2016-02-11 15:37:54 +01:00
Philipp Möller 3b63763f5d Introduce CGAL_DOC_VERSION 2016-02-11 15:37:20 +01:00