Sébastien Loriot
ca6c606b96
simply init to 0 to avoid confusion
2016-02-17 11:49:24 +01:00
Sebastien Loriot
ee5bc0c998
Merge pull request #793 from sloriot/Straight_skeleton_2-doc_fixes
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Straight skeleton 2: doc fixes
2016-02-17 11:48:16 +01:00
Sébastien Loriot
e9b3decde6
use tparam instead of an enumeration
2016-02-17 11:44:17 +01:00
Sébastien Loriot
be714872a0
fix the description of the function
2016-02-17 10:57:37 +01:00
Sébastien Loriot
478edc9f3e
move function in correct header
2016-02-17 10:57:31 +01:00
Sébastien Loriot
2024562602
clean up the doc and fix link issues
2016-02-17 10:18:57 +01:00
Maxime Gimeno
4fcc58d954
Fix
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- Changed Scene_item into CGAL::Three::Scene_item to connect the item_about_to_be_destroyed signal correctly.
2016-02-17 08:32:09 +01:00
Sebastien Loriot
e14dca898f
Merge pull request #789 from bo0ts/Documentation-fix_779-pmoeller
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Fixes #779
2016-02-16 17:28:10 +01:00
Sébastien Loriot
0888f5ebeb
update include directive
2016-02-16 17:12:31 +01:00
Philipp Möller
78588cc3c0
Fixes #779
2016-02-16 17:12:07 +01:00
Andreas Fabri
9b830970f0
default constructed Bbox_{2,3} is now initialized empty [+inf,-inf]^dim
2016-02-16 17:04:47 +01:00
Andreas Fabri
875a21f9e1
not compute bbox with empty polyhedron
2016-02-16 16:56:16 +01:00
Sebastien Loriot
807825109a
Merge pull request #745 from afabri/Mesh_2-WunusedParameter-GF
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Mesh_2 suppress an "unused parameter" warning concerning boost
2016-02-16 16:35:18 +01:00
Sebastien Loriot
b1b5bcd4f1
Merge pull request #772 from maxGimeno/Polyhedron_demo-Fix_for_770
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Polyhedron_demo : Fix for #770
2016-02-16 16:30:48 +01:00
Sebastien Loriot
69ba6238a3
Merge pull request #764 from maxGimeno/Fix_For_761
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Fix for 761
2016-02-16 16:21:56 +01:00
Sebastien Loriot
ed2f32f75d
Merge pull request #784 from sloriot/Polyhedron_demo-fix_fairing_plugin_update
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Fairing plugin: invalidate OpenGL buffers action
2016-02-16 16:01:47 +01:00
Sebastien Loriot
48a3af2a28
Merge pull request #771 from janetournois/Polyhedron_demo-fix_image_vtk_warning-GF
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Surface mesher demo : fix conversion warnings
2016-02-16 16:01:05 +01:00
Sebastien Loriot
dd9a666fd4
Merge pull request #786 from mglisse/patch-1
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typo implicit/explicit
2016-02-16 09:24:46 +01:00
Marc Glisse
64866a966a
typo implicit/explicit
2016-02-15 22:13:00 +01:00
Andreas Fabri
aff5dbc5c9
check for boost version < 1.60
2016-02-15 19:15:06 +01:00
Sébastien Loriot
d7b5f70181
refine bug-fix: also refine created faces
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The refinement is an iterative process, newly created faces must
also be considered as refinable.
2016-02-15 14:57:57 +01:00
Sébastien Loriot
6c4f1274ef
refine and fairing functions requires a triangle mesh
2016-02-15 14:35:26 +01:00
Sébastien Loriot
77b69cc881
fixes for polygon_soup_to_polygon_mesh
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- add a missing header
- remove unneed inheritance
- fix doc to mention internal point pmap requirement
- Point is not a requirement of the MutableFaceGraph concept
2016-02-15 13:38:52 +01:00
Sébastien Loriot
cf916bafb6
add missing call to invalidate OpenGL buffer after refinement and fairing
2016-02-15 13:27:50 +01:00
Sébastien Loriot
ed58f50159
Merge branch 'Polyhedron_demo-plugin_fairing_renaming'
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Trivial demo change locally tested
2016-02-15 11:50:26 +01:00
Sébastien Loriot
5d4725db39
rename plugin title and menu name
2016-02-15 11:29:01 +01:00
Andreas Fabri
4c477c853c
Accelerete 3D version of inexact_locate as we do it for 2D
2016-02-15 10:57:59 +01:00
Laurent Rineau
c624d3d835
updated crontab (automated commit)
2016-02-12 19:10:11 +01:00
Jane Tournois
a0f0ab84b2
replace unordered_map with flat_map
2016-02-12 16:34:45 +01:00
Jane Tournois
0661c21ac0
avoid computing twice the same CDT for non-triangle non-quad facets
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it is still possible to recompute only colors, and not all vectors
(positions and normals) by using the colors_only parameter introduced
in triangulate_facet
2016-02-12 16:26:28 +01:00
Laurent Rineau
de1dab78db
Merge branch 'master' of github.com:CGAL/cgal
2016-02-12 16:18:07 +01:00
Jane Tournois
1ff1f566a0
factorize the code when push_back is called for p.x(), p.y(), and p.z()
2016-02-12 15:21:48 +01:00
Maxime Gimeno
a443cb4c06
clean-up
2016-02-12 15:07:18 +01:00
Jane Tournois
d3ce97f566
use face normals map as input of compute_vertex_normal
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in the named parameters
2016-02-12 15:01:40 +01:00
Maxime Gimeno
37b7a4a145
Fixed Scene_plane_item::setNormal
2016-02-12 14:54:23 +01:00
Jane Tournois
ee54380b73
fix conversion warnings
2016-02-12 14:30:31 +01:00
Jane Tournois
afc33545c8
introduce normals at vertices for Gouraud shading on non-triangulated polyhedra
2016-02-12 10:45:00 +01:00
Jane Tournois
6a3c0557d3
use the face_normals property map in triangulate_facet
2016-02-12 10:30:24 +01:00
Maxime Gimeno
507fdc9f58
Fix the MemoryLeak
2016-02-12 09:26:32 +01:00
Jane Tournois
9c238279f9
for quads, we use only one normal per face, not one normal per triangle
2016-02-11 19:21:02 +01:00
Jane Tournois
e94d675c4f
for a triangle, compute normal only once
2016-02-11 19:15:46 +01:00
Jane Tournois
40c02113b5
use PMP::compute_normals to avoid computing normals multiple times
2016-02-11 19:08:51 +01:00
Jane Tournois
1afce415b6
fix the display of quad meshes with problems
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by separating the quads from non-triangular faces
this also prevents from computing a CDT2 for each quad
2016-02-11 18:45:22 +01:00
Jane Tournois
7b9589387d
simplify code
2016-02-11 16:05:31 +01:00
Laurent Rineau
704c436b5c
updated crontab (automated commit)
2016-02-11 15:48:28 +01:00
Laurent Rineau
def3952e0e
Merge pull request #767 from bo0ts/Documentation-no_internal_in_title-pmoeller
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Remove internal release number from documentation title
2016-02-11 15:42:40 +01:00
Jane Tournois
a43cdd8e8d
avoid computing the same face normal for each vertex of a face
2016-02-11 15:40:45 +01:00
Philipp Möller
5300219e66
Use CGAL_DOC_VERSION in script
2016-02-11 15:37:54 +01:00
Philipp Möller
0a04a3a48f
Use CGAL_DOC_VERSION
2016-02-11 15:37:54 +01:00
Philipp Möller
3b63763f5d
Introduce CGAL_DOC_VERSION
2016-02-11 15:37:20 +01:00