Sébastien Loriot
cd60cfc2d2
named parameters are in parameters namespace
2015-03-17 16:20:37 +01:00
Andreas Fabri
f242567a3f
fix wording and indentation
2014-12-30 16:04:01 +01:00
Andreas Fabri
4937d02271
make the trace code work for Surface_mesh
2014-12-30 11:57:05 +01:00
Andreas Fabri
cb62891f8e
Use size_type of the graph
2014-12-29 12:55:37 +01:00
Andreas Fabri
9f6807b005
Add Tds_2::collapse_edge()
2014-12-18 08:25:57 +01:00
Andreas Fabri
896add20d3
fix implementation of number_of..
2014-11-12 17:03:54 +01:00
Andreas Fabri
cc20bf42a8
bug fixes
2014-11-12 15:42:21 +01:00
Sébastien Loriot
0da71942d1
is_topologically_valid is aware of pinching and handle it as topological feature
2014-08-28 10:47:42 +02:00
Sébastien Loriot
5f4813b64d
properties_Polyhedron_3.h is now included by graph_traits_Polyhedron_3.h
2014-07-04 17:24:05 +02:00
Andreas Fabri
00be4cd8fa
Don't use const Point& but property_traits<..>::reference
2014-07-02 17:44:10 +02:00
Andreas Fabri
c836b21521
no typename needed
2014-06-19 18:45:29 +02:00
Andreas Fabri
4ba2eae6bf
replace copy pasted specific code by a call to a generic function
2014-06-19 13:42:38 +02:00
Sébastien Loriot
432bf75c3c
remove extra template paramater
2014-06-11 14:15:00 +02:00
Andreas Fabri
51990f53e3
Remove border property map and switch from halfedge to edge constraints.
...
The latter has a bug as edge_constrain_sharp_edges removed constrained edges
2014-06-04 13:03:31 +02:00
Andreas Fabri
02ba12b686
fix Constrained_placement
2014-06-03 17:41:55 +02:00
Andreas Fabri
e1b6990d42
Add a vertex-point property map so that we can use the mesh simplification with OpenMesh
2014-06-03 16:37:40 +02:00
Andreas Fabri
ec5dceb0e7
BGL style in assertions
2014-06-03 09:55:59 +02:00
Andreas Fabri
b866447f54
Add an example for simplifying an OpenMesh
2014-05-30 16:19:28 +02:00
Andreas Fabri
0e02466b2b
remove halfedge_collapse_Polyhedron_3.h
2014-05-28 12:13:48 +02:00
Andreas Fabri
c753fc97ff
add Euler::collapse_edge taking into account constrained edges
2014-05-28 11:46:24 +02:00
Andreas Fabri
a26b6ef84c
#if 0 the low level implementation of collapse_edge as it has a bug
2014-05-28 10:30:36 +02:00
Andreas Fabri
1949cd5122
first changes in the manual
2014-05-27 17:52:08 +02:00
Andreas Fabri
de34478f85
fix the mesh_simplification_plugin
2014-05-27 17:10:43 +02:00
Andreas Fabri
c552dce7c6
first pass to switch to the BFL API
2014-05-27 16:02:42 +02:00
Sébastien Loriot
ecc86d3bd7
add code for backward compatibility
...
Note that the result is still the same without the patch.
Indeed, the uniqueness of link vertices is guaranteed if the
collapse of the edge is topologically valid.
This patch is just to avoid users having cost/placement
relying on the former behavior even for non-topologically
valid collapse (which seems unlikely to happen)
2014-05-23 17:13:27 +02:00
Andreas Fabri
e9edf5efac
bug fix
2014-04-11 09:46:42 +02:00
Sébastien Loriot
720e3d3578
make the order of vertices in the link similar as bcb7cc03
2014-04-10 15:54:01 +02:00
Sébastien Loriot
97b5300a66
clean up
2014-04-10 15:32:27 +02:00
Sébastien Loriot
c867c1d2e2
remove unused variable
2014-04-10 15:22:20 +02:00
Andreas Fabri
d4f88fd138
bugfix. endleft and endright were not initialized if the surface has a border
2014-04-10 15:09:09 +02:00
Andreas Fabri
0ca4d8de85
Use the border property map (not the top level provided one, but the one obtained with get(edge_border...)
2014-04-10 10:44:26 +02:00
Andreas Fabri
bcb7cc0332
Rewrite of Extract_triangles_and_link() using no map
2014-04-10 10:11:33 +02:00
Andreas Fabri
e986d53df6
typo
2014-04-10 09:17:01 +02:00
Andreas Fabri
c45eb40191
Check initially if the surface has borders
2014-04-09 17:18:45 +02:00
Andreas Fabri
6f278a3837
Rewrite of Extract_borders()
...
Don't use a map, but start from the edge that we want to contract
and turn around the two vertices by looking at each edge exactly once
2014-04-09 15:34:25 +02:00
Andreas Fabri
cf28acb826
Use less index maps
2014-04-09 15:04:33 +02:00
Andreas Fabri
0b63624b1e
Move the reserve to the right spot
...
Don't use a vertex index map
2014-04-09 13:51:15 +02:00
Andreas Fabri
3558831f22
reserve
2014-04-09 13:43:37 +02:00
Panagiotis Cheilaris
0edd0e2943
put a field access in assertion code
...
This fix removes a warning in compilation of mesh_simplification_plugin
in demos (in some environments).
2014-03-07 15:42:54 +01:00
Panagiotis Cheilaris
6812889b8f
use a value from insert in Edge_profile_impl
...
This fix removes a warning in compilation of mesh_simplification_plugin
in demos (in some environments).
2014-03-06 19:20:09 +01:00
Sébastien Loriot
5786041a31
uniformly use surface mesh in the documentation, the API and the examples
...
This induces a renaming of the Concept EdgeCollapsableMesh to
EdgeCollapsableSurfaceMesh and the same for the constrained version.
2014-02-13 16:33:45 +01:00
Sébastien Loriot
9b79c9a842
make sure all edges removable are removed
...
After the collapse of an edge the 2-ring of edges incident
to the remaining vertex are reinserted in PQ when no longer in PQ.
An exemple is also updated to show the issue if we remove the fix.
2014-02-13 16:32:47 +01:00
Sébastien Loriot
8384c6be3c
fix warnings in the testsuite
2014-01-31 12:02:17 +01:00
Sébastien Loriot
9dcd94d753
do not use a halfedge after it has been removed
2014-01-30 15:28:19 +01:00
Sébastien Loriot
c5b7ccef71
remove warning
2014-01-30 15:27:57 +01:00
Sébastien Loriot
9311883c97
rename Constrained_placement_wrapper to Constrained_placement
2014-01-30 14:39:30 +01:00
Sébastien Loriot
b28fadc2c3
handle zero-length edges and constrained correctly
...
Handle constrained edges of length 0
Remove from the queue edges removed (not related to constraints)
Avoid calling Collapse directly to avoid updating neighbors
2014-01-30 14:08:29 +01:00
Sébastien Loriot
e2ad879473
update debug print function to use pmap instead of assuming id() is available
2014-01-30 13:23:37 +01:00
Sébastien Loriot
a5c75e732c
take into account the constrained edges and ensure they will not disappear
...
The code is fully backward compatible and is written to not
penalize the runtime when no edge is constrained
2014-01-29 19:05:10 +01:00
Sébastien Loriot
8135ef739c
add some debug code to get intermediate mesh during simplification
2014-01-29 19:05:09 +01:00