Laurent Rineau
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d5e0734193
|
- Back to the EPIC kernel, instead of EPEC.
- Use the filtered projection traits.
- Add timers, profilers, etc.
|
2009-02-06 15:35:05 +00:00 |
Laurent Rineau
|
002d7a33ce
|
Add an action that inserts a given number of random points (inside the
current bounding box)
|
2009-02-05 10:54:08 +00:00 |
Laurent Rineau
|
7389127336
|
Add a constrained edge that complicates the data set a bit.
|
2009-02-05 10:53:13 +00:00 |
Laurent Rineau
|
5e7eb18e4c
|
Display the projection axis.
|
2009-02-05 10:52:39 +00:00 |
Laurent Rineau
|
e3306db3d2
|
- Add <CGAL/Triangulation_2_projection_traits_3.h> (need to be polished a
bit)
- demo/Triangulation_2/Terrain/ now use that projection traits, with a
normal that can be changed interactively.
|
2009-02-04 22:56:45 +00:00 |
Laurent Rineau
|
b7ad310cc9
|
Fix a warning about uninitialized stuff in "Point_3 p;"
|
2009-02-04 16:36:19 +00:00 |
Laurent Rineau
|
69bc2878c4
|
Add a data set with intersecting segments.
|
2009-02-04 16:35:34 +00:00 |
Laurent Rineau
|
e3b02d40c5
|
- MainWindow.ui: add shortcuts
- Terrain.cpp: let users pass a filepath as first argument.
- Viewer:
- draw constraints edges in red,
- use lighting when needed.
|
2009-01-30 16:09:47 +00:00 |
Andreas Fabri
|
bc31311906
|
A terrain demo
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2009-01-30 14:57:59 +00:00 |