Clement Jamin
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f1971bf9ba
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Fix errors & warnings from testsuite
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2017-06-19 15:04:14 +02:00 |
Andreas Fabri
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c81b707bfb
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Do not include graph_traits_{Polyhedron | Surface_mesh}.h
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2017-04-24 19:17:43 +02:00 |
Andreas Fabri
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d35ebb9432
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Generator: doc fix
Fix phrasing in the ref manual of `Random_points_in_sphere_3`.
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2017-03-29 12:59:34 +02:00 |
Sébastien Loriot
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1d1b0301fe
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add a random generator on edges of a mesh
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2016-12-29 07:20:25 +01:00 |
Sébastien Loriot
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468abf708e
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copy-paste random points on 2D segment in 3D
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2016-12-29 07:20:25 +01:00 |
Sébastien Loriot
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19a7a84983
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correctly use the Creator
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2016-12-29 07:20:23 +01:00 |
Maxime Gimeno
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06c8a7a72b
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Fix the return type of Apply_approx_sqrt.
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2016-12-29 07:20:22 +01:00 |
Maxime Gimeno
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9e767fd16f
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Fix and clean-up
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2016-12-29 07:20:21 +01:00 |
Maxime Gimeno
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542efa95d7
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Implement the NamedParameters functions and use the property maps.
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2016-12-29 07:20:20 +01:00 |
Maxime Gimeno
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218392c7b3
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Cherry-pick from Generator-branch.
Conflicts:
Generator/include/CGAL/internal/Generic_random_point_generator.h
Generator/include/CGAL/point_generators_3.h
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2016-12-29 07:20:20 +01:00 |
Maxime Gimeno
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81ea4ee8fc
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Add a constructor for `Random_points_in_triangle_mesh_3` that takes a vertex point map as argument.
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2016-12-29 07:20:20 +01:00 |
Maxime Gimeno
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39e7b76902
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WIP
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2016-12-29 07:20:19 +01:00 |
Andreas Fabri
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13806e86f2
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Make static variable thread local
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2016-11-02 15:01:46 +01:00 |
Sébastien Loriot
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305afe4787
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remove non tested file
an issue was open instead
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2016-10-06 09:47:37 +02:00 |
Laurent Rineau
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223c1cf5a4
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Merge pull request #1530 from lrineau/Installation-compute_dependencies-GF
Compute and fix packages dependencies
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2016-10-05 13:11:04 +02:00 |
Laurent Rineau
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1c19028e5b
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Merge pull request #1267 from maxGimeno/Random_generator-GF
Random generator
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2016-10-05 13:02:29 +02:00 |
Laurent Rineau
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9a0bb54922
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Merge pull request #1438 from sloriot/CGAL-clean_up_projects_name_cmake
Clean up projects name in cmake scripts
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2016-10-05 13:02:25 +02:00 |
Sébastien Loriot
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414fec3e46
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add missing const
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2016-10-03 14:16:22 +02:00 |
Sébastien Loriot
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97aa9f615f
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fix typo
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2016-10-03 10:29:23 +02:00 |
Sébastien Loriot
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a195583c9d
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fix the default vertex point map used
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2016-10-03 10:26:07 +02:00 |
Sébastien Loriot
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aa5dffa48d
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add missing include directive
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2016-10-03 09:56:00 +02:00 |
Laurent Rineau
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51f5697d3d
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Add missing #include
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2016-09-30 15:23:14 +02:00 |
Andreas Fabri
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a3f42864c3
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Remove the dependency LGPL on GPL
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2016-09-30 15:23:14 +02:00 |
Andreas Fabri
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39f4bf96c9
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Fix package Generator: Add #includes
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2016-09-30 15:22:26 +02:00 |
Maxime Gimeno
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83043ca7c0
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Fix code for VertexPointMap
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2016-09-28 10:59:11 +02:00 |
Maxime Gimeno
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adff2f01b0
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Replace default_random by get_default_random().
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2016-09-28 10:59:11 +02:00 |
Maxime Gimeno
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51995f11db
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Add a constructor for `Random_points_in_triangle_mesh_3` that takes a vertex point map as argument.
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2016-09-28 10:59:11 +02:00 |
Sébastien Loriot
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8bd7bccfdd
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fix 8a7ccb8
the approximate sqrt can only be applied when computing each weight
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2016-09-28 10:59:11 +02:00 |
Maxime Gimeno
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27aaadacab
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Update doc to specify const refs.
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2016-09-28 10:59:11 +02:00 |
Maxime Gimeno
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cf0d78da34
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Use const references in the generators instead of simple references.
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2016-09-28 10:59:11 +02:00 |
Maxime Gimeno
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332990c0d1
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Use Compute_squared_area_3 instead of Compute_area_3 in case the Kernel does not have a sqrt() implementation.
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2016-09-28 10:59:10 +02:00 |
Sébastien Loriot
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9e5ac35277
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..._on_tetrahedral_mesh_boundary_3 -> ..._in_tetrahedral_mesh_boundary_3
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2016-09-28 10:59:09 +02:00 |
Sébastien Loriot
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3965967cf6
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Random_points_on_triangle_mesh_3 -> Random_points_in_triangle_mesh_3
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2016-09-28 10:58:45 +02:00 |
Sébastien Loriot
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95f7698049
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require validity of the input in the doc + improve changes
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2016-09-28 10:57:18 +02:00 |
Sébastien Loriot
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b77a2b2ce6
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Random_points_on_tetrahedral_mesh_boundary -> Random_points_on_tetrahedral_mesh_boundary_3
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2016-09-28 10:48:10 +02:00 |
Sébastien Loriot
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c6f36a53a4
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be consistant with Triangle_from_face_C3t3
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2016-09-28 10:48:09 +02:00 |
Sébastien Loriot
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aecf0fe586
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internal::Deref takes a class rather than a pointer as template parameter
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2016-09-28 10:48:09 +02:00 |
Maxime Gimeno
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b352ec6cad
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Add doc for the new classes.
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2016-09-28 10:48:09 +02:00 |
Maxime Gimeno
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472f9beffb
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Addition of the class, example and test for Random_points_in_triangle_2
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2016-09-28 10:48:09 +02:00 |
Maxime Gimeno
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79fc76c738
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Add a test for random_points_on_triangles_3
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2016-09-28 10:48:09 +02:00 |
Maxime Gimeno
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ccb3540fe6
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fix the missing const ref.
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2016-09-28 10:48:08 +02:00 |
Maxime Gimeno
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b24413b407
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Renaming functors
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2016-09-28 10:48:08 +02:00 |
Maxime Gimeno
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a7282912a0
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Add a random_points_generator on a range of triangles, and an exemple for it.
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2016-09-28 10:48:08 +02:00 |
Maxime Gimeno
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2ac64c542a
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Replace Weighted_point_3 by C3T3::Triangulation::Point_3.
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2016-09-28 10:48:08 +02:00 |
Maxime Gimeno
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fad8535621
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Remove useless template Point_3 in Random_points_on_triangle_mesh_3.
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2016-09-28 10:48:08 +02:00 |
Sébastien Loriot
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a6b628620f
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fix typos and improve phrasing
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2016-09-28 10:48:08 +02:00 |
Sébastien Loriot
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146238d6bc
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improve phrasing
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2016-09-28 10:48:07 +02:00 |
Maxime Gimeno
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c013d9d292
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Clean-up
- Replace Mesh by TriangleMesh
- update changes.html and doc sections
- remove useless .off in examples
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2016-09-28 10:48:07 +02:00 |
Maxime Gimeno
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4754094f5f
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Make working tests.
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2016-09-28 10:48:07 +02:00 |
Maxime Gimeno
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c7eb806329
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Make the VertexPointMap editable
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2016-09-28 10:48:07 +02:00 |