% +------------------------------------------------------------------------+ % | Reference manual page: Triangulation_data_structure/intro.tex % +------------------------------------------------------------------------+ % | 27.3.2000 Monique Teillaud % | Package: Triangulation3 % | \RCSdef{\RCSTriangulationcellRev}{$Id$} \RCSdefDate{\RCSTriangulationcellDate}{$Date$} % | %%RefPage: end of header, begin of main body % +------------------------------------------------------------------------+ %\clearpage %\section{Reference pages for 3D-Triangulation data structure} \ccRefChapter{3D Triangulation Data Structure} \ccChapterAuthor{Sylvain Pion \and Monique Teillaud} The triangulation data structure is able to represent a triangulation of a topological sphere $S^d$ of $\R^{d+1}$, for $d \in \{-1,0,1,2,3\}$. (See~\ref{TDS3-sec-intro}.) The vertex class of a 3D-triangulation data structure must define a number of types and operations. The requirements that are of geometric nature are required only when the triangulation data structure is used as a layer for the geometric triangulation classes. (See Section~\ref{TDS3-sec-design}.) The cell class of a triangulation data structure stores four handles to its four vertices and four handles to its four neighbors. The vertices are indexed 0, 1, 2, and 3 in a consistent order. The neighbor indexed $i$ lies opposite to vertex \ccc{i}. In degenerate dimensions, cells are used to store faces of maximal dimension: in dimension~2, each cell represents only one facet of index 3, and 3 edges $(0,1)$, $(1,2)$ and $(2,0)$; in dimension~1, each cell represents one edge $(0,1)$. (See Section~\ref{TDS3-sec-intro}.) \section{Classified Reference Pages} \subsection*{Concepts} \ccRefConceptPage{TriangulationDataStructure_3} \ccRefConceptPage{TriangulationDataStructure_3::Cell} \\ \ccRefConceptPage{TriangulationDataStructure_3::Vertex} \ccRefConceptPage{TriangulationDSCellBase_3} \\ \ccRefConceptPage{TriangulationDSVertexBase_3} \subsection*{Classes} \ccRefIdfierPage{CGAL::Triangulation_data_structure_3} This class is a model for the concept of the 3D-triangulation data structure \ccc{TriangulationDataStructure_3}. It is templated by base classes for vertices and cells. \cgal\ provides base vertex classes and base cell classes: \ccRefIdfierPage{CGAL::Triangulation_ds_cell_base_3<>}\\ \ccRefIdfierPage{CGAL::Triangulation_ds_vertex_base_3<>}\\ \ccRefIdfierPage{CGAL::Triangulation_cell_base_3}\\ \ccRefIdfierPage{CGAL::Triangulation_vertex_base_3}\\ \ccRefIdfierPage{CGAL::Triangulation_hierarchy_vertex_base_3} \subsubsection*{Helper Classes} \ccRefIdfierPage{CGAL::Triangulation_utils_3} It defines operations on the indices of vertices and neighbors within a cell of a triangulation.