%\ccHtmlNoRefLinks
\begin{ccRefFunction}{orientation}
\ccHtmlNoLinks
\ccFunction{Orientation orientation(const Point_2& p,
const Point_2& q,
const Point_2& r);}
{returns \ccStyle{LEFT_TURN}, if $r$ lies to the left of the oriented
line $l$ defined by $p$ and $q$, returns \ccStyle{RIGHT_TURN} if $r$
lies to the right of $l$, and returns \ccStyle{COLLINEAR} if $r$ lies
on $l$.}
\ccHtmlNoLinks
\ccFunction{Orientation orientation(const Vector_2& u,
const Vector_2& v);}
{returns \ccStyle{LEFT_TURN} if $u$ and $v$ form a left turn,
returns \ccStyle{RIGHT_TURN} if $u$ and $v$ form a right turn,
and returns \ccStyle{COLLINEAR} if $u$ and $v$ are collinear.}
\ccHtmlNoLinks
\ccFunction{Orientation orientation(const Point_3 &p,
const Point_3&q,
const Point_3&r,
const Point_3&s);}
{returns \ccStyle{POSITIVE}, if $s$ lies on the positive side of the oriented
plane $h$ defined by $p$, $q$, and $r$, returns \ccStyle{NEGATIVE} if $s$
lies on the negative side of $h$, and returns \ccStyle{COPLANAR} if $s$ lies
on $h$.}
\ccHtmlNoLinks
\ccFunction{Orientation orientation(const Vector_3 &u,
const Vector_3 &v,
const Vector_3 &w);}
{returns \ccStyle{POSITIVE} if $u$, $v$ and $w$ are positively oriented,
returns \ccStyle{NEGATIVE} if $u$, $v$ and $w$ are negatively oriented,
and returns \ccStyle{COPLANAR} if $u$, $v$ and $w$ are coplanar.}
\ccSeeAlso
\ccRefIdfierPage{CGAL::collinear}\\
\ccRefIdfierPage{CGAL::left_turn}\\
\ccRefIdfierPage{CGAL::right_turn}
\end{ccRefFunction}