%\ccHtmlNoRefLinks \begin{ccRefFunction}{orientation} \ccHtmlNoLinks \ccFunction{Orientation orientation(const Point_2& p, const Point_2& q, const Point_2& r);} {returns \ccStyle{LEFT_TURN}, if $r$ lies to the left of the oriented line $l$ defined by $p$ and $q$, returns \ccStyle{RIGHT_TURN} if $r$ lies to the right of $l$, and returns \ccStyle{COLLINEAR} if $r$ lies on $l$.} \ccHtmlNoLinks \ccFunction{Orientation orientation(const Vector_2& u, const Vector_2& v);} {returns \ccStyle{LEFT_TURN} if $u$ and $v$ form a left turn, returns \ccStyle{RIGHT_TURN} if $u$ and $v$ form a right turn, and returns \ccStyle{COLLINEAR} if $u$ and $v$ are collinear.} \ccHtmlNoLinks \ccFunction{Orientation orientation(const Point_3 &p, const Point_3&q, const Point_3&r, const Point_3&s);} {returns \ccStyle{POSITIVE}, if $s$ lies on the positive side of the oriented plane $h$ defined by $p$, $q$, and $r$, returns \ccStyle{NEGATIVE} if $s$ lies on the negative side of $h$, and returns \ccStyle{COPLANAR} if $s$ lies on $h$.} \ccHtmlNoLinks \ccFunction{Orientation orientation(const Vector_3 &u, const Vector_3 &v, const Vector_3 &w);} {returns \ccStyle{POSITIVE} if $u$, $v$ and $w$ are positively oriented, returns \ccStyle{NEGATIVE} if $u$, $v$ and $w$ are negatively oriented, and returns \ccStyle{COPLANAR} if $u$, $v$ and $w$ are coplanar.} \ccSeeAlso \ccRefIdfierPage{CGAL::collinear}\\ \ccRefIdfierPage{CGAL::left_turn}\\ \ccRefIdfierPage{CGAL::right_turn} \end{ccRefFunction}