#ifndef VIEWER_H #define VIEWER_H #include "Scene.h" #include class Viewer : public QGLViewer { typedef qglviewer::Vec Vec; Q_OBJECT CGAL::Timer timer; Scene* scene; int nr_of_facets; public: Viewer(QWidget* parent) : QGLViewer(parent) {} void setScene(Scene* scene_) { scene = scene_; } void init(); void clear(); public: void draw(); void gl_draw_surface(); public slots : void sceneChanged(); void render_video(); signals: void valueChanged(int i); private: Vec next_around_circle(const float& phi, const Vec& pos, const Vec& ori); }; #endif