// Copyright (c) 2000 Utrecht University (The Netherlands), // ETH Zurich (Switzerland), Freie Universitaet Berlin (Germany), // INRIA Sophia-Antipolis (France), Martin-Luther-University Halle-Wittenberg // (Germany), Max-Planck-Institute Saarbruecken (Germany), RISC Linz (Austria), // and Tel-Aviv University (Israel). All rights reserved. // // This file is part of CGAL (www.cgal.org); you can redistribute it and/or // modify it under the terms of the GNU Lesser General Public License as // published by the Free Software Foundation; version 2.1 of the License. // See the file LICENSE.LGPL distributed with CGAL. // // Licensees holding a valid commercial license may use this file in // accordance with the commercial license agreement provided with the software. // // This file is provided AS IS with NO WARRANTY OF ANY KIND, INCLUDING THE // WARRANTY OF DESIGN, MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE. // // $URL$ // $Id$ // // // Author(s) : Geert-Jan Giezeman #ifndef CGAL_RAY_2_BBOX_2_INTERSECTION_H #define CGAL_RAY_2_BBOX_2_INTERSECTION_H #include #include #include #include CGAL_BEGIN_NAMESPACE class Bbox_2_Ray_2_pair_impl; class Bbox_2_Ray_2_pair { public: enum Intersection_results {NO, POINT, SEGMENT}; ~Bbox_2_Ray_2_pair() ; Bbox_2_Ray_2_pair() ; Bbox_2_Ray_2_pair(Bbox_2_Ray_2_pair const &o) ; Bbox_2_Ray_2_pair(Bbox_2 const &box, double x, double y, double dx, double dy) ; Bbox_2_Ray_2_pair& operator=(Bbox_2_Ray_2_pair const &o) ; Intersection_results intersection_type() const; bool intersection(double &x, double &y) const; bool intersection(double &x1, double &y1, double &x2, double &y2) const; protected: Bbox_2_Ray_2_pair_impl *pimpl; }; bool do_intersect_ray_2( const Bbox_2 &box, double x, double y, double dx, double dy); template bool do_intersect_ray_2( const Bbox_2 &box, const Ray &ray) { double startx = to_double(ray->start().x()); double starty = to_double(ray->start().y()); double dx = to_double(ray->direction().to_vector().x()); double dy = to_double(ray->direction().to_vector().y()); return do_intersect_ray_2(box, startx, starty, dx, dy); } template inline bool do_intersect_ray_2( const Ray &ray, const Bbox_2 &box) { return do_intersect_ray_2(box, ray); } CGAL_END_NAMESPACE #endif