% +------------------------------------------------------------------------+ % | CBP Reference Manual: main.tex % +------------------------------------------------------------------------+ % | Automatically generated driver file for the reference manual chapter % | of this package. Do not edit manually, you may loose your changes. % +------------------------------------------------------------------------+ \input{Generator_ref/intro.tex} \input{Generator_ref/default_random.tex} \input{Generator_ref/perturb_points_2.tex} \input{Generator_ref/points_on_segment_2.tex} \input{Generator_ref/Points_on_segment_2_functor.tex} \input{Generator_ref/points_on_square_grid_2.tex} \input{Generator_ref/points_on_cube_grid_3.tex} \input{Generator_ref/points_on_cube_grid_d.tex} \input{Generator_ref/PointGenerator.tex} \input{Generator_ref/random_collinear_points_2.tex} \input{Generator_ref/random_convex_set.tex} \input{Generator_ref/random_polygon.tex} \input{Generator_ref/random_selection.tex} \input{Generator_ref/Combination_enumerator.tex} \input{Generator_ref/CombinationElement.tex} \input{Generator_ref/Random.tex} \input{Generator_ref/RandomConvexSetTraits_2.tex} \input{Generator_ref/RandomPolygonTraits_2.tex} \input{Generator_ref/Random_convex_set_traits_2.tex} \input{Generator_ref/Random_points_in_ball_d.tex} \input{Generator_ref/Random_points_in_cube_3.tex} \input{Generator_ref/Random_points_in_cube_d.tex} \input{Generator_ref/Random_points_in_disc_2.tex} \input{Generator_ref/Random_points_in_sphere_3.tex} \input{Generator_ref/Random_points_in_square_2.tex} \input{Generator_ref/Random_points_on_circle_2.tex} \input{Generator_ref/Random_points_on_segment_2.tex} \input{Generator_ref/Random_points_on_sphere_3.tex} \input{Generator_ref/Random_points_on_sphere_d.tex} \input{Generator_ref/Random_points_on_square_2.tex} %% EOF