include(ReadLines) include(FindMatchingItem) if ( OPENGL_FOUND AND OPENGL_INCLUDE_DIR ) message( STATUS "OPENGL_INCLUDE_DIR=${OPENGL_INCLUDE_DIR}" ) set( OPENGL_VERSION "unknown" ) readlines(${OPENGL_INCLUDE_DIR}/GL/gl.h OPENGL_VERSION_FILE) if ( OPENGL_VERSION_FILE ) find_matching_item(OPENGL_VERSION_FILE "GL_VERSION_2_2" OPENGL_VERSION_LINE ) if ( OPENGL_VERSION_LINE ) set( OPENGL_VERSION "2.2" ) else() find_matching_item(OPENGL_VERSION_FILE "GL_VERSION_2_1" OPENGL_VERSION_LINE ) if ( OPENGL_VERSION_LINE ) set( OPENGL_VERSION "2.1" ) else() find_matching_item(OPENGL_VERSION_FILE "GL_VERSION_2_0" OPENGL_VERSION_LINE ) if ( OPENGL_VERSION_LINE ) set( OPENGL_VERSION "2.0" ) else() find_matching_item(OPENGL_VERSION_FILE "GL_VERSION_1_5" OPENGL_VERSION_LINE ) if ( OPENGL_VERSION_LINE ) set( OPENGL_VERSION "1.5" ) else() find_matching_item(OPENGL_VERSION_FILE "GL_VERSION_1_4" OPENGL_VERSION_LINE ) if ( OPENGL_VERSION_LINE ) set( OPENGL_VERSION "1.4" ) else() find_matching_item(OPENGL_VERSION_FILE "GL_VERSION_1_3" OPENGL_VERSION_LINE ) if ( OPENGL_VERSION_LINE ) set( OPENGL_VERSION "1.4" ) else() find_matching_item(OPENGL_VERSION_FILE "GL_VERSION_1_2" OPENGL_VERSION_LINE ) if ( OPENGL_VERSION_LINE ) set( OPENGL_VERSION "1.4" ) else() find_matching_item(OPENGL_VERSION_FILE "GL_VERSION_1_1" OPENGL_VERSION_LINE ) if ( OPENGL_VERSION_LINE ) set( OPENGL_VERSION "1.4" ) else() find_matching_item(OPENGL_VERSION_FILE "GL_VERSION_1_0" OPENGL_VERSION_LINE ) if ( OPENGL_VERSION_LINE ) set( OPENGL_VERSION "1.0" ) endif() endif() endif() endif() endif() endif() endif() endif() endif() else() message( STATUS "WARNING: OpenGL found but could not open ${OPENGL_INCLUDE_DIR}/GL/gl.h" ) endif() message( STATUS "USING OPENGL_VERSION = '${OPENGL_VERSION}'" ) endif()