\begin{ccRefClass}{Triangulation_vertex} \ccDefinition The class \ccRefName\ is a model of the concept \ccc{TriangulationVertex}. It is used by default for representing vertices in the class \ccc{Triangulation}. A \ccRefName\ stores a point and an incident full cell. \ccInclude{CGAL/Triangulation_vertex.h} \ccParameters \ccc{TriangulationTraits} must be a model of the concept \ccc{TriangulationTraits}. It provides geometric types and predicates for use in the \ccc{Triangulation} class. It is of interest here for its declaration of the \ccc{Point} type. \ccc{Data} is an optional type of data to be stored in the vertex class. The class template \ccRefName\ accepts that no second parameter be specified. In this case, \ccc{Data} defaults to \ccc{CGAL::No_vertex_data}. \ccc{CGAL::No_vertex_data} can be explicitely specified to allow to access the third parameter. Parameter \ccc{TriangulationDSVertex} must be a model of the concept \ccc{TriangulationDSVertex}. The class template \ccRefName\ accepts that no third parameter be specified. It also accepts the tag \ccc{CGAL::Default} as third parameter. In both cases, \ccc{TriangulationDSVertex} defaults to \ccc{CGAL::Triangulation_ds_vertex<>}. \ccInheritsFrom \ccc{TriangulationDSVertex} (the third template parameter) \ccIsModel \ccc{TriangulationVertex} Additionally, the class \ccRefName\ also provides the following type, constructors and methods: \ccTypes \ccTypedef{typedef Data Data;}{The type of the additional data stored in the vertex. If you read a \ccRefName\ from a stream (a file) or write a \ccRefName to a stream, then streaming operators \ccc{<<} and \ccc{>>} must be provided for this type.} \ccCreation \ccCreationVariable{v} \ccConstructor{template< typename T> Triangulation_vertex(Full_cell_handle c, const Point & p, const T & t);}{Constructs a vertex with incident full cell \ccc{c}. The vertex is embedded at point \ccc{p} and the parameter \ccc{t} is passed to the \ccc{Data} constructor.} \ccGlue\ccConstructor{template< typename T> Triangulation_vertex(const Point & p, const T & t);}{Same as above, but without incident full cell.} \ccGlue\ccConstructor{Triangulation_vertex();}% {Same as above, but with default-constructed \ccc{Point} and \ccc{Data}.} \ccHeading{Data access} \ccMethod{const Data & data() const;}{Returns a const reference to the stored data.} \ccGlue\ccMethod{Data & data();}{Returns a non-const reference to the stored data.} \ccHeading{Input/Output} \ccFunction{istream & operator>>(istream & is, Triangulation_vertex & v);}% {Inputs the non-combinatorial information given by the vertex, {i.e.}, the point and other possible information. The data of type \ccc{Data} is {also} read.} \ccFunction{ostream & operator<<(ostream & os, const Triangulation_vertex & v);}% {Outputs the non-combinatorial information given by the vertex, {i.e.}, the point and other possible information. The data of type \ccc{Data} is {also} written.} \ccSeeAlso \ccc{Triangulation_full_cell}\\ \ccc{Triangulation_data_structure}\\ \ccc{Triangulation}\\ \ccc{Delaunay_triangulation} \end{ccRefClass}