// Copyright (c) 2001 Martin-Luther-University Halle-Wittenberg (Germany). // All rights reserved. // // This file is part of CGAL (www.cgal.org); you may redistribute it under // the terms of the Q Public License version 1.0. // See the file LICENSE.QPL distributed with CGAL. // // Licensees holding a valid commercial license may use this file in // accordance with the commercial license agreement provided with the software. // // This file is provided AS IS with NO WARRANTY OF ANY KIND, INCLUDING THE // WARRANTY OF DESIGN, MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE. // // $Source$ // $Revision$ $Date$ // $Name$ // // Author(s) : Matthias Baesken, Algorithmic Solutions #include #include #include #include #include #include #include #include #include #include #include #include #include #include #include #include #include #include #include #include #include #include #include #include #include #include #include #include #include #include #define num_xbm_button21 30 static unsigned char* xbm_button21[] = { a_annulus_21_bits, w_annulus_21_bits, circle_21_bits, dice_21_bits, empty_circle_21_bits, encl_circle_21_bits, exit_21_bits, f_triang_21_bits, f_voro_21_bits, gen_poly_21_bits, grid_21_bits, help_21_bits, hull_21_bits, inside_21_bits, intersect_21_bits, line_21_bits, point_21_bits, poly_21_bits, rect_21_bits, tree_21_bits, triang_21_bits, triangle_21_bits, union_21_bits, voro_21_bits, down_21_bits, left_21_bits, right_21_bits, up_21_bits, ps_21_bits, stop_21_bits }; static const char* name_xbm_button21[] = { "a_annulus_21", "w_annulus_21", "circle_21", "dice_21", "empty_circle_21", "encl_circle_21", "exit_21", "f_triang_21", "f_voro_21", "gen_poly_21", "grid_21", "help_21", "hull_21", "inside_21", "intersect_21", "line_21", "point_21", "poly_21", "rect_21", "tree_21", "triang_21", "triangle_21", "union_21", "voro_21", "down_21", "left_21", "right_21", "up_21", "ps_21", "stop_21" }; #if defined(__GNUC__) inline char xbm_button21_unused_warning() { return xbm_button21[0][0] + name_xbm_button21[0][0]; } #endif